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(Updating to templated skilltable.) |
(Updated.) |
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{{SkillTableRow|DespairWeb|Gifted|25|Entanglements will hold enemies longer.}} | {{SkillTableRow|DespairWeb|Gifted|25|Entanglements will hold enemies longer.}} | ||
{{SkillTableRow|Refrain|Gifted|50|A musical structure that allows repetition of a stanza.}} | {{SkillTableRow|Refrain|Gifted|50|A musical structure that allows repetition of a stanza.}} | ||
Reprise A musical structure that allows reversal of a stanza. | |||
{{SkillTableRow|IronChord|Gifted|75|A powerful chord to slay your enemies.}} | {{SkillTableRow|IronChord|Gifted|75|A powerful chord to slay your enemies.}} | ||
{{SkillTableRow|NecroBallad|Unknown|?|Who will flourish under the ballads of the dead?}} | |||
{{SkillTableRow|CarillonKnell|Expert|33|The raging sound of Ashtorath harms plague victims.}} | {{SkillTableRow|CarillonKnell|Expert|33|The raging sound of Ashtorath harms plague victims.}} | ||
{{SkillTableRow|SickeningPlague|Expert|66|Plague your enemies with pox and hunger.}} | {{SkillTableRow|SickeningPlague|Expert|66|Plague your enemies with pox and hunger.}} | ||
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{{SkillTableRow|DemonSong|Fabled|0|Demons who hear will increase their speed.}} | {{SkillTableRow|DemonSong|Fabled|0|Demons who hear will increase their speed.}} | ||
{{SkillTableRow|QueensLament|Fabled|33|Let the Laments of Nifilhema touch another.}} | {{SkillTableRow|QueensLament|Fabled|33|Let the Laments of Nifilhema touch another.}} | ||
{{SkillTableRow|Dyscrasia|Unknown|?|Draw out the worst of your plague.}} | |||
{{SkillTableRow|WrathfulCanticle|Fabled|66|The wrath of Ashtorath shall incite terrible violence.}} | {{SkillTableRow|WrathfulCanticle|Fabled|66|The wrath of Ashtorath shall incite terrible violence.}} | ||
{{SkillTableRow|Encore|Mythical|0|Play a rousing encore performance.}} | {{SkillTableRow|Encore|Mythical|0|Play a rousing encore performance.}} | ||
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[[Image:Necroscream.jpg|thumb|Disciple of Anguish (by Velaraith)]] | [[Image:Necroscream.jpg|thumb|Disciple of Anguish (by Velaraith)]] | ||
{{AB | |||
|skillname = Composition | |||
|syntax = COMPOSE NEW <song> <br> | |||
COMPOSE LIST <br> | |||
COMPOSE <song> STANZA <number> LYRIC <text> <br> | |||
COMPOSE <song> STANZA <number> IMBUE [<power>{{!}}NONE] <br> | |||
COMPOSE <song> STANZA <number> DELETE <br> | |||
COMPOSE <song> DELETE <br> | |||
COMPOSE <song> [INFO] <br> | |||
PERFORM SONG <song> [<target>] <br> | |||
SONGSTAT, SONGSTATUS <br> | |||
|description = As your ability in your song specialization increases, you will be able to compose new songs. You can write your own song and set it in stanzas. Each song can consist of up to 9 stanzas, and certain powers can also be invested in each stanza. Powers are divided into 3 types: Low (L), Medium (M) and High (H). Low types can only invested in stanzas 1-3, medium in stanzas 4-6 and high in stanzas 7-9. Low stanzas generally have simple effects, medium stanzas have stronger effects, and high stanzas have very strong effects. Some song powers need to be targetted and others will create a passive effect that stays around you. As a general rule, you will not be able to stack passive effects.
| |||
<br><br> | |||
When playing a custom song, it always begins in stanza 1, each time you play the song, it progresses to the next stanza until the song ends or you change to another song or a certain amount of time elapses, whichever comes first. Note that before the time elapses, you can take other actions so long as you continue your performance before the time elapses. | |||
}} | |||
{ | {{AB | ||
|skillname = Sustain | |||
|syntax = SUSTAIN | |||
|description = This ability will allow you to slow the music you are playing to imperceptible levels, effectively freezing the music in place. | |||
}} | |||
{ | |||
| | |||
| | |||
| | |||
This ability will allow you to slow the music you are playing to imperceptible levels, effectively freezing the music in place. | |||
{ | {{AB | ||
| | |skillname = VileBlood | ||
| | |cost = Stanza: Low (1-3) <br> | ||
Targetable: No <br> | |||
| | Vitals Bonus: 1/3 ego for Viscanti only | ||
| | |description = While the song plays, the dark strength of this music will flow through the blood of you and your allies, which can burn away ailments. Also, this song has a peculiar effect on the viscanti race, as vile blood coursing through their veins fleshes out their figures and gives them more confidence. | ||
|notes = Cures one affliction every 10 seconds while the song is playing | |||
}} | |||
== | {{AB | ||
|skillname = UndeadBlues | |||
|cost = Stanza: Low (1-3) <br> | |||
Targetable: No <br> | |||
Damage Modifier: 1/8 blunt, cold and cutting resistance | |||
|description = This interesting sound turns you and your allies into the undead, for the duration of the song. All undead (including liches) will have a slight resistance to physical and cold damage. Further, it allows influencing of undead. | |||
}} | |||
{ | {{AB | ||
| | |skillname = TortureSong | ||
| | |cost = Stanza: Low (1-3) <br> | ||
Targetable: No | Targetable: No | ||
| | |description = Those enemies who are bound by most physical cords will find that their flesh is cut into ribbons whenever they writhe free. More bleeding will be done if they are afflicted by plague afflictions. This song will also cause bleeding upon use of Lowmagic Summer or Highmagic Tipheret. | ||
}} | |||
== | {{AB | ||
|skillname = Refrain | |||
|syntax = PERFORM REFRAIN <song> [<target>] | |||
|description = Instead of moving forward in the stanzas of a song, you can repeat the last stanza you performed as a refrain. You can refrain as many times as you desire. | |||
}} | |||
{| | {{AB | ||
| | |skillname = Reprise | ||
| | |syntax = PLAY REPRISE | ||
|cost = Power: 1 (any) | |||
|description = By reprising your melodies and harmonies, you can take your song back one stanza. | |||
| | }} | ||
{{AB | |||
|skillname = IronChord | |||
{ | |syntax = PLAY IRONCHORD <target> | ||
|cost = Damage Type: 50% Excorable, 50% Cutting <br> | |||
| | |||
| | |||
| | |||
Damage Type: | |||
Damage Source: Magical | Damage Source: Magical | ||
Can Target Denizens | |||
| | |description = These notes are similar to minor second, except it vibrates to the energies of the taint, which can be sent to afflict your enemies. It also causes a small amount of bleeding. | ||
}} | |||
{ | {{AB | ||
| | |skillname = NecroBallad | ||
| | |cost = Stanza: Low (1-3) <br> | ||
Targetable: No | Targetable: No | ||
| | |description = While the song plays, all undead (including those made undead by Undead Blues) will regenerate their health, mana, ego, willpower, and endurance. | ||
}} | |||
= | |||
{{AB | |||
|skillname = CarillonKnell | |||
{ | |cost = Stanza: Mid (4-6) <br> | ||
| | Targetable: No <br> | ||
| | Damage Type: 100% Excorable | ||
Damage Source: Magical (charisma) | Damage Source: Magical (charisma) | ||
| | |description = When the knell of the Carillon of Screaming Hatreds is heard, your enemies who suffer from plague will be drained of health, mana, and ego. The amount of damage depends on the number of plague afflictions your victim suffers. | ||
}} | |||
When the knell of the Carillon of Screaming Hatreds is heard, your enemies who suffer from plague will be drained of health, mana, and ego. The amount of damage depends on the number of plague afflictions your victim suffers. | |||
{ | {{AB | ||
| | |skillname = SickeningPlague | ||
| | |cost = Stanza: Mid (4-6) <br> | ||
| | Targetable: No | ||
|description = While the song plays, your enemies who hear it will cry out from dreaded disease as well as suffer from a loss of ego. | |||
<br><br> | |||
Note: the ego drain is 9.5% and gives one of the following afflictions | |||
*Dysentery - Causes loss of equilibrium | |||
*Epilepsy - causes loss of balance | |||
*Pox - very minor health and mana damage | |||
*Rigormortis - breaks random limbs | |||
*Scabies - causes loss of balance and is contagious | |||
<br><br> | |||
SickeingPlague fires 3 seconds after WrathfulCanticle and 4 seconds before CarillonKnell | |||
}} | |||
== | {{AB | ||
|skillname = CaptiveAudience | |||
|syntax = CAPTIVATE AUDIENCE | |||
|description = This will affect all allies and enemies in the room who can hear and are not already captivated by a bard. Those who are captivated will only pay attention to your songs and thus will only be affected (either negatively or positively) by your song effects. Blanknote or Blankchord will break the captivation. | |||
}} | |||
{ | {{AB | ||
| | |skillname = SobbingDread | ||
| | |cost = Stanza: Mid (4-6) <br> | ||
Targetable: No | Targetable: No | ||
| | |description = The dreadful sounds of this music will make enemies sob and be filled with despair, causing them to stumble when moving. | ||
}} | |||
== | {{AB | ||
|skillname = EngineWords | |||
|cost = Stanza: Mid (4-6) <br> | |||
Targetable: No <br> | |||
Damage Modifier: 1/8 universal damage increase | |||
|description = This rousing music will inspire the citizens of Magnagora to greater heights, causing the damage they do to be increased. This powerful sound was inspired by the lyrics of "Words of the Engine" by Aia, the first guildmistress and founder of the guild. | |||
}} | |||
{ | {{AB | ||
| | |skillname = DemonSong | ||
| | |cost = Stanza: Mid (4-6) <br> | ||
Targetable: | Targetable: No | ||
|description = Any demon who hears this song will go into a frenzy, attacking at a faster rate | |||
| | than normal. | ||
}} | |||
{{AB | |||
|skillname = QueensLament | |||
{ | |cost = Stanza: High (7-9) <br> | ||
| | Targetable: Yes <br> | ||
| | Power: 2 (Megalith of Doom) <br> | ||
Targetable: | 3 (Megalith of Doom) (Dyscrasia) | ||
|description = This song mimics the voice of Queen Nifilhema, and must be directed at a | |||
| | target. The victim will be bound and subject to unspeakable tortures. | ||
<br><br> | |||
If Dyscrasia is active, this song will also cause damage and stun proportional to the number of plague afflictions on the target. | |||
}} | |||
== | {{AB | ||
|skillname = Dyscrasia | |||
|syntax = PLAGUECALL DYSCRASIA <br> | |||
PLAGUECALL EUCRASIA | |||
|cost = Power: 2p (the Megalith of Doom) (dyscrasia) | |||
|description = By modifying the timbre and pitch of your melodies for dyscrasia, you can draw out the pain and suffering caused by your sickening plague and guarantee your target is afflicted with pox, in addition to its normal plague afflicting. When dyscrasia is active, sickening plague will not drain ego. | |||
<br><br> | |||
Eucrasia will return your plague to normal. | |||
}} | |||
{ | {{AB | ||
| | |skillname = WrathfulCanticle | ||
| | |cost = Stanza: High (7-9) <br> | ||
Targetable: No | Targetable: No | ||
| | |description = The Wrathful Canticles of Ashtorath inspire unending torment to your enemies, especially those afflicted with plague afflictions. It will cause them to be filled with new afflictions, the severity of which increases as the number of plague afflictions increases. | ||
<br><br> | |||
Note: The affliction given corresponds to the number of plague afflictions the target has. | |||
0 - A random plague affliction | |||
1 - Recklessness | |||
2 - Confusion | |||
3 - Stupidity | |||
4 - Sensitivity | |||
5 - Powersap | |||
}} | |||
== | {{AB | ||
|skillname = Encore | |||
|syntax = ENCORE PERFORMANCE | |||
|cost = Power: 3 (Any) | |||
|description = By playing an encore performance, you will speed quickly through your song at a faster tempo - your recovery of equilibrium when playing songs will be halved. | |||
}} | |||
{ | {{AB | ||
| | |skillname = TaintedLove | ||
| | |cost = Stanza: High (7-9) <br> | ||
Targetable: No | Targetable: No | ||
| | |description = If you stand upon tainted ground, those who love you will be strongly affected. If an ally, their equilibrium and balance recovery will be faster in your presence (2/4 bonus). If an enemy, the love will become twisted and they will find themselves to be slower in your presence(-4/-4 penalty). | ||
}} | |||
== | {{AB | ||
|skillname = DarkMaster | |||
|cost = Stanza: High (7-9) <br> | |||
Targetable: No | |||
|description = When the sound of the Dark Master swells within you, you can use his voice to command others to do your bidding, i.e. COMMAND <target> <action>. | |||
}} | |||
{ | {{AB | ||
| | |skillname = BlackDeath | ||
| | |cost = Stanza: High (7-9) | ||
Targetable: No | Targetable: No | ||
| | |description = While this terrible tone plays, your enemies who are diseased by the ailments of the sickening plague will find it hard to cure these ailments as there is a chance that they will come back but moments later. | ||
}} | |||
While this terrible tone plays, your enemies who are diseased by the ailments of the sickening plague will find it hard to cure these ailments as there is a chance that they will come back but moments later. | |||
{{AB | |||
|skillname = Threnody | |||
{ | |cost = Stanza: High (7-9) <br> | ||
| | Targetable: Yes <br> | ||
| | Power: 3 (Megalith of Doom) | ||
Targetable: Yes<br | |description = Let the music of the threnody escort your enemies to the sweet oblivion of death. Once you start the killing note, you can do nothing that will disrupt the song. | ||
Power: 3 (Megalith of Doom) | }} | ||
| | |||
Let the music of the threnody escort your enemies to the sweet oblivion of death. Once you start the killing note, you can do nothing that will disrupt the song. | |||
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