Difference between revisions of "Tempquests"

745 bytes added ,  07:49, 8 April 2018
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|style="background: lightblue" width="15%"|'''Start Level'''
|style="background: lightblue" width="15%"|'''Start Level'''
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|width="85%"|40+
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|style="background: lightblue" width="15%"|'''Area'''
|style="background: lightblue" width="15%"|'''Area'''
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|width="85%"|The Grey Moors
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|style="background: lightblue" width="15%"|'''Quest Giver'''
|style="background: lightblue" width="15%"|'''Quest Giver'''
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|style="background: lightblue" width="15%"|'''Difficulty'''
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">.</span>  
|width="85%"|<span style="background-color: red;">Difficult.</span> You're essentially given the end-goal and very little further direction in what is a fairly extensive series of subquests. Some hunting will be necessary, but nothing difficult.
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|style="background: lightblue" width="15%"|'''Notes'''
|style="background: lightblue" width="15%"|'''Notes'''
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|width="85%"| Assume that almost everyone you meet in the moors will be important in finishing the quest. Manticore poison is NOT necessary to complete the quest.
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|style="background: lightblue" width="15%"|'''Reward'''
|style="background: lightblue" width="15%"|'''Reward'''
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|style="background: lightblue" width="15%"|'''Reward'''
|style="background: lightblue" width="15%"|'''Reward'''
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|width="85%"|Gold. Opens up an area beneath Castle Djarrakh, where the "horrors" reside.
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|style="background: lightblue" width="15%"|'''Difficulty'''
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: orange;">.</span>  
|width="85%"|<span style="background-color: orange;">Medium.</span> The biggest part of the quest is a sudoku style puzzle, which can be arduous both in the solving and in inputting the solution.
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|style="background: lightblue" width="15%"|'''Notes'''
|style="background: lightblue" width="15%"|'''Notes'''
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|width="85%"|You'll need a waterbreathe enchant if you're not a Totems user. Requires planar travel to Faethorn.
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|style="background: lightblue" width="15%"|'''Reward'''
|style="background: lightblue" width="15%"|'''Reward'''
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|width="85%"|Mutant kelpies flood the seas, preventing seawolves from being turned back into dolphins.
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