Difference between revisions of "Merian"

57 bytes removed ,  05:43, 4 May 2022
→‎Perks: Updated to use RacePerks template and also updated the content itself to what the help files currently state.
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(→‎Perks: Updated to use RacePerks template and also updated the content itself to what the help files currently state.)
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==Perks==
==Perks==
*'''Level 1:''' 2/4 resistance to cold damage, and the ability to breathe underwater naturally
{{RacePerks
*'''Level 25:''' Merians can dive underwater. Those with the ability to dive from another skillset gain reduced balance time when swimming underwater.
|2/4 resistance to cold damage and breathe underwater naturally
*'''Level 50:''' 1/3 health and mana regeneration in flooded environments.  
|Merians can <tt>DIVE</tt>. Merians who have <tt>DIVE</tt> from another skill set gain reduced balance time on <tt>SWIM</tt> while underwater.
** Merians with the [[Sacraments]] specialisation gain a 1/10 bonus to divinus and electrical damage.
|1/3 health and mana regen in flooded environments.<br />
** Merians with the [[Aquamancy]] or [[Aquachemantics]] specialisation gain a 1/10 bonus to cold and asphyxiation damage.
Merians with the [[Sacraments]] specialisation gain a 1/10 bonus to divinus and electrical damage.<br />
** Merians with the [[Starhymn]] specialisation gain 1/10 bonus to divinus and fire damage.
Merians with the [[Aquamancy]] or [[Aquachemantics]] specialisation gain a 1/10 bonus to cold and aspyhxiation damage.<br />
*'''Demigod Trait:''' Merians are natural born leaders. Merians who lead their own squads give all members a 1/8 resistance to all damage types when in the same room as their squad members.
Merians with the [[Starhymn]] specialisation gain 1/10 to both divinus and fire damage.
*'''Demigod Improved Trait:''' All squad members led by a merian Demigod are given a 1/8 bonus to all damage types.
|Trait: ''Calculated Strike''. Merians will get an extra chance every 15 sec to have a [[critical hit]].
|Merians who lead their own [[Combat#Squads|squads]] give all members a 5% bonus for critical hits. The Merian must be in the same room as their squad members for this to take effect.
}}


==History==
==History==
2,691

edits