Difference between revisions of "Paradigmatics"

No change in size ,  02:56, 24 September 2022
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|syntax = SHIFT REALITY
|syntax = SHIFT REALITY
|cost = Power:  5 (Eternal Flame)
|cost = Power:  5 (Eternal Flame)
|description = The ultimate in paradigm shifting is altering reality to the point where the physical location is affected. This powerful spell may -not- be cast on the [[prime material plane]] nor can it be cast on aether manses or ships. The shifting of reality is indiscriminate, affecting the caster and allies as well as enemies and neutral bystanders. Upon casting, there is a chance it will fling others in the room into another room in the local area (though there is a small chance it will fling a person into the [[astral plane]] regardless of where they are). Further, while reality has shifted in the room cast, there is a chance that anyone entering or exiting the room will be flung into a random room in the local area (or possibly the astral plane).
|description = The ultimate in paradigm shifting is altering reality to the point where the physical location is affected. This powerful spell may -not- be cast on the [[Prime Material Plane]] nor can it be cast on aether manses or ships. The shifting of reality is indiscriminate, affecting the caster and allies as well as enemies and neutral bystanders. Upon casting, there is a chance it will fling others in the room into another room in the local area (though there is a small chance it will fling a person into the [[astral plane]] regardless of where they are). Further, while reality has shifted in the room cast, there is a chance that anyone entering or exiting the room will be flung into a random room in the local area (or possibly the astral plane).
}}
}}
{{AB
{{AB
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