Difference between revisions of "Cosmic"

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{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%"
{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%"
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| style="background:lightyellow"|Cosmic magic involves the manipulation of the fabric of creation itself. Requiring a study in High Magic to even begin its study, mastering the art will eventually lead to the ability to travel freely to the higher, cosmic planes. The specializations are highly associated with the nexus of power of the adept's city.
| style="background:lightyellow"|'''Cosmic magic''' involves the manipulation of the fabric of creation itself. Requiring a study in [[HighMagic|High Magic]] to even begin its study, mastering the art will eventually lead to the ability to travel freely to the higher, cosmic planes. The specializations are highly associated with the nexus of power of the adept's city.
|-
|-
|}
|}
{{SkillTableHeader}}
{{SkillTableHeader}}
{{SkillTableRow|Deathsight|Inept|0|See ripples in the cosmos of life.}}
{{SkillTableRow|Cosmicfire|Inept|0|Summon a blast of cosmic energy.}}
{{SkillTableRow|Window|Inept|33|Seek out another in your mind's eye.}}
{{SkillTableRow|Window|Inept|33|Seek out another in your mind's eye.}}
{{SkillTableRow|WaterWalk|Inept|66|Walk upon the surface of water.}}
{{SkillTableRow|Waterwalk|Inept|66|Walk upon the surface of water.}}
{{SkillTableRow|Fear|Novice|0|Conjure up primal fear in the hearts of others.}}
{{SkillTableRow|Fear|Novice|0|Conjure up primal fear in the hearts of others.}}
{{SkillTableRow|CosmicFire|Novice|33|Summon a blast of cosmic energy.}}
{{SkillTableRow|Deathsight|Novice|33|See ripples in the cosmos of life.}}
{{SkillTableRow|Enlarge|Unknown|?|Make a person grow.}}
{{SkillTableRow|Enfeeble|Novice|66|Shrivel the muscles of your foes.}}
{{SkillTableRow|SoulGuard|Apprentice|50|Protect yourself against powerful maladies.}}
{{SkillTableRow|SoulGuard|Apprentice|0|Protect yourself against powerful maladies.}}
{{SkillTableRow|Web|Apprentice|75|Bind someone with strands of the cosmos.}}
{{SkillTableRow|Web|Apprentice|25|Bind someone with strands of the cosmos.}}
{{SkillTableRow|Sleep|Capable|0|Put your enemy to sleep.}}
{{SkillTableRow|Sleep|Apprentice|50|Put your enemy to sleep.}}
{{SkillTableRow|Cloak|Capable|33|Resist attempts at magical summonings.}}
{{SkillTableRow|Cloak|Apprentice|75|Resist attempts at magical summonings.}}
{{SkillTableRow|Farscout|Capable|66|Identify the whereabouts of all enemies or allies.}}
{{SkillTableRow|Farscout|Capable|0|Identify the whereabouts of all enemies or allies.}}
{{SkillTableRow|Timeslip|Adept|0|Slip through time to avoid being attacked.}}
{{SkillTableRow|Timeslip|Capable|33|Slip through time to avoid being attacked.}}
{{SkillTableRow|Ceremonies|Unknown|?|Linking with the Cosmic planes fortifies the mind.}}
{{SkillTableRow|Ceremonies|Capable|66|Linking with the Cosmic planes fortifies the mind.}}
{{SkillTableRow|Nimbus|Adept|25|Surround yourself with a nimbus of cosmic protection.}}
{{SkillTableRow|Nimbus|Adept|0|Surround yourself with a nimbus of cosmic protection.}}
{{SkillTableRow|Quickening|Adept|50|Increase the speed of your mind.}}
{{SkillTableRow|Quickening|Adept|33|Increase the speed of your mind.}}
{{SkillTableRow|Gate|Adept|75|Open up planar gates to or from the cosmic planes.}}
{{SkillTableRow|Gate|Adept|66|Open up planar gates to or from the cosmic planes.}}
{{SkillTableRow|Master|Master|0|Move on to a master specialization.}}
{{SkillTableRow|Master|Master|0|Move on to a master specialization.}}
|}
|}
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{{AB
{{AB
|skillname = Deathsight
|skillname = Cosmicfire
|syntax = ABJURE DEATHSIGHT [OFF]
|syntax = ABJURE COSMICFIRE <target>
|description = You may awaken your inner sight to pierce the veil of death, seeing all who pass the dark gate and also seeing where their mortal form perished.
|cost = Damage Type: 50% Magic, 50% Fire <br>
Can Target Denizens
|description = The crudest manipulation of the cosmic fabric is also one of the most potent weapons. Calling forth raw cosmic fire will unbind the flesh of your enemies.
}}
}}


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|syntax = ABJURE FEAR
|syntax = ABJURE FEAR
|description = Few can face the full force of the cosmos when glimpsed through your eyes. This spell targets all personal enemies at your location.
|description = Few can face the full force of the cosmos when glimpsed through your eyes. This spell targets all personal enemies at your location.
|notes = Afflicts with [[fear]].
}}
}}


{{AB
{{AB
|skillname = CosmicFire
|skillname = Deathsight
|syntax = ABJURE COSMICFIRE <target>
|syntax = ABJURE DEATHSIGHT [OFF]
|cost = Damage Type:  50% Magic, 50% Fire <br>
|description = You may awaken your inner sight to pierce the veil of death, seeing all who pass the dark gate and also seeing where their mortal form perished.
Can Target Denizens
|description = The crudest manipulation of the cosmic fabric is also one of the most potent weapons. Calling forth raw cosmic fire will unbind the flesh of your enemies.
}}
}}


{{AB
{{AB
|skillname = Enlarge
|skillname = Enfeeble
|syntax = ABJURE ENLARGE <target>
|syntax = ABJURE ENFEEBLE <target>
|description = By manipulating the cosmic threads that make up another person, you can force that person's body to grow in size. Note that changing size will make you hungrier.
|description = By weakening the cosmic threads that make up another person, you will also slightly weaken the body. Gives a -1/-2 penalty to all offensive damage.
|notes = Afflicts with [[enfeeble]].
}}
}}


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|skillname = SoulGuard
|skillname = SoulGuard
|syntax = ABJURE SOULGUARD [OFF]
|syntax = ABJURE SOULGUARD [OFF]
|description = By weaving a delicate lattice of high-frequency, oscillating energy around your body, you can redirect some of the ravages of the cosmos and guard against serious ailments, such as Necromancy's Omen, Astrology curses, or Moon's Dark curse.
|description = By weaving a delicate lattice of high-frequency, oscillating energy around your body, you can redirect some of the ravages of the cosmos and guard against the spiritual afflictions of [[manabarbs]], [[egovice]], [[powerspikes]] or [[luminosity]].
}}
}}


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|skillname = Web
|skillname = Web
|syntax = ABJURE WEB <target>
|syntax = ABJURE WEB <target>
|description = You may transmute random cosmic threads into material reality and thus bind your enemies.
|description = You may transmute random cosmic threads into material reality and thus [[entangled|bind]] your enemies.
}}
}}


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|skillname = Sleep
|skillname = Sleep
|syntax = ABJURE SLEEP <target>
|syntax = ABJURE SLEEP <target>
|description = Put someone to sleep by delicately tugging the cosmic threads that bind him or her.
|description = Put someone to [[asleep|sleep]] by delicately tugging the cosmic threads that bind him or her.
}}
}}


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|syntax = ABJURE TIMESLIP
|syntax = ABJURE TIMESLIP
|description = The cosmos is a series of infinite probabilities and you may use this knowledge to avoid the next hostile action targeted against you.
|description = The cosmos is a series of infinite probabilities and you may use this knowledge to avoid the next hostile action targeted against you.
}}
{{AB
|skillname = Ceremonies
|description = The habitual devotion of your ceremonies grant you a 5/10 bonus to mana.
}}
}}


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|syntax = ABJURE NIMBUS [OFF]
|syntax = ABJURE NIMBUS [OFF]
|cost = Damage Resistance: 1/5 Excorable, 1/5 Divinus
|cost = Damage Resistance: 1/5 Excorable, 1/5 Divinus
|description = Use the cosmic dust around you to form a protective nimbus which will
|description = Use the cosmic dust around you to form a protective nimbus which will protect against cosmic damage attacks (excorable and divinus).
protect against cosmic damage attacks (excorable and divinus).
}}
}}


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|cost = Power: 3 (any)
|cost = Power: 3 (any)
|description = The quickening is a powerful enhancement of your own cosmic being, heightening your mental reflexes to the point that your equilibrium is recovered at a much greater rate (25/25 bonus). This can only be maintained for a very short period.
|description = The quickening is a powerful enhancement of your own cosmic being, heightening your mental reflexes to the point that your equilibrium is recovered at a much greater rate (25/25 bonus). This can only be maintained for a very short period.
|notes = Lasts for 12 seconds. This gives the caster approximately 9 seconds of fast equilibrium to use.
}}
}}


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{{AB
{{AB
|skillname = Master
|skillname = Master
|description = At this point in your training of Cosmic, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see SKILLCHOICE LIST to see what is available. There may be a choice between two or more specializations.
|description = At this point in your training of Cosmic, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see <tt>SKILLCHOICE LIST</tt> to see what is available. There may be a choice between two or more specializations.
|notes = Specialization depends on citizenship.
:Gaudiguch: [[Transmology]]
:Hallifax: [[Harmonics]]
:Magnagora: [[Nihilism]]
:New Celest: [[Celestialism]]
}}
}}
[[Category: Class Skills]]

Latest revision as of 21:56, 12 October 2022

Cosmic magic involves the manipulation of the fabric of creation itself. Requiring a study in High Magic to even begin its study, mastering the art will eventually lead to the ability to travel freely to the higher, cosmic planes. The specializations are highly associated with the nexus of power of the adept's city.
Skill Learned At Description
Cosmicfire Inept+0% Summon a blast of cosmic energy.
Window Inept+33% Seek out another in your mind's eye.
Waterwalk Inept+66% Walk upon the surface of water.
Fear Novice+0% Conjure up primal fear in the hearts of others.
Deathsight Novice+33% See ripples in the cosmos of life.
Enfeeble Novice+66% Shrivel the muscles of your foes.
SoulGuard Apprentice+0% Protect yourself against powerful maladies.
Web Apprentice+25% Bind someone with strands of the cosmos.
Sleep Apprentice+50% Put your enemy to sleep.
Cloak Apprentice+75% Resist attempts at magical summonings.
Farscout Capable+0% Identify the whereabouts of all enemies or allies.
Timeslip Capable+33% Slip through time to avoid being attacked.
Ceremonies Capable+66% Linking with the Cosmic planes fortifies the mind.
Nimbus Adept+0% Surround yourself with a nimbus of cosmic protection.
Quickening Adept+33% Increase the speed of your mind.
Gate Adept+66% Open up planar gates to or from the cosmic planes.
Master Master+0% Move on to a master specialization.
Cosmic fire (by Elyonne)


Cosmicfire

Syntax
ABJURE COSMICFIRE <target>
Damage Type: 50% Magic, 50% Fire

Can Target Denizens

The crudest manipulation of the cosmic fabric is also one of the most potent weapons. Calling forth raw cosmic fire will unbind the flesh of your enemies.


Window

Syntax
ABJURE WINDOW <target>

By opening a window in the cosmos, you can scout out the location of another.


Waterwalk

Syntax
ABJURE WATERWALK [OFF]

Gravity is but another cosmic force that you can master, such that you may walk upon the surface of water.


Fear

Syntax
ABJURE FEAR

Few can face the full force of the cosmos when glimpsed through your eyes. This spell targets all personal enemies at your location.

Additional Notes:
Afflicts with fear.


Deathsight

Syntax
ABJURE DEATHSIGHT [OFF]

You may awaken your inner sight to pierce the veil of death, seeing all who pass the dark gate and also seeing where their mortal form perished.


Enfeeble

Syntax
ABJURE ENFEEBLE <target>

By weakening the cosmic threads that make up another person, you will also slightly weaken the body. Gives a -1/-2 penalty to all offensive damage.

Additional Notes:
Afflicts with enfeeble.


SoulGuard

Syntax
ABJURE SOULGUARD [OFF]

By weaving a delicate lattice of high-frequency, oscillating energy around your body, you can redirect some of the ravages of the cosmos and guard against the spiritual afflictions of manabarbs, egovice, powerspikes or luminosity.


Web

Syntax
ABJURE WEB <target>

You may transmute random cosmic threads into material reality and thus bind your enemies.


Sleep

Syntax
ABJURE SLEEP <target>

Put someone to sleep by delicately tugging the cosmic threads that bind him or her.


Cloak

Syntax
ABJURE CLOAK [OFF]
Damage Modifier: 1/8 cutting and blunt resistance

Creating a cosmic cloak will help protect from being summoned against your will as well as provide some physical damage protection.


Farscout

Syntax
ABJURE FARSCOUT <ENEMIES|ALLIES>

By opening windows in the cosmic fabric, you can scout out the location of all enemies or allies.


Timeslip

Syntax
ABJURE TIMESLIP

The cosmos is a series of infinite probabilities and you may use this knowledge to avoid the next hostile action targeted against you.


Ceremonies

The habitual devotion of your ceremonies grant you a 5/10 bonus to mana.


Nimbus

Syntax
ABJURE NIMBUS [OFF]
Damage Resistance: 1/5 Excorable, 1/5 Divinus

Use the cosmic dust around you to form a protective nimbus which will protect against cosmic damage attacks (excorable and divinus).


Quickening

Syntax
ABJURE QUICKENING
Power: 3 (any)

The quickening is a powerful enhancement of your own cosmic being, heightening your mental reflexes to the point that your equilibrium is recovered at a much greater rate (25/25 bonus). This can only be maintained for a very short period.

Additional Notes:
Lasts for 12 seconds. This gives the caster approximately 9 seconds of fast equilibrium to use.


Gate

Syntax
TRANSVERSE <plane>

You can travel to or from the cosmic realms from any planar gate.


Master

At this point in your training of Cosmic, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see SKILLCHOICE LIST to see what is available. There may be a choice between two or more specializations.

Additional Notes:
Specialization depends on citizenship.
Gaudiguch: Transmology
Hallifax: Harmonics
Magnagora: Nihilism
New Celest: Celestialism