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 (Migrating to template)  | 
				m (Dmp Changed to ten level system)  | 
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|cost = Amalgamation Cost: 2 percent of power reserve.<br>  | |cost = Amalgamation Cost: 2 percent of power reserve.<br>  | ||
Ingredients: myrtle 2 kafe 2 horehound 3 coltsfoot 1 sage 2<br>  | Ingredients: myrtle 2 kafe 2 horehound 3 coltsfoot 1 sage 2<br>  | ||
Damage Modifier:   | Damage Modifier: 1/5 cold resistance  | ||
|description = The fire potion will warm your insides, reducing cold damage. Also, it will cure shivering or afflictions that cause abnormal chills.  | |description = The fire potion will warm your insides, reducing cold damage. Also, it will cure shivering or afflictions that cause abnormal chills.  | ||
}}  | }}  | ||
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|cost = Amalgamation Cost: 2 percent of power reserve.<br>  | |cost = Amalgamation Cost: 2 percent of power reserve.<br>  | ||
Ingredients: merbloom 4 juniper 2 kombu 1 mistletoe 1 sargassum 1<br>  | Ingredients: merbloom 4 juniper 2 kombu 1 mistletoe 1 sargassum 1<br>  | ||
Damage Modifier:   | Damage Modifier: 1/5 fire resistance  | ||
|description = The frost potion will temper your body against heat, thus reducing fire damage. Also, if you are on fire, it will instantly put out the flames.  | |description = The frost potion will temper your body against heat, thus reducing fire damage. Also, if you are on fire, it will instantly put out the flames.  | ||
}}  | }}  | ||
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|cost = Amalgamation Cost: 2 percent of power reserve.<br>  | |cost = Amalgamation Cost: 2 percent of power reserve.<br>  | ||
Ingredients: coltsfoot 10 colewort 5 arnica 3<br>  | Ingredients: coltsfoot 10 colewort 5 arnica 3<br>  | ||
Damage Modifier:   | Damage Modifier: 1/5 electricity resistance  | ||
|description = The galvanism potion will cause you to lose conductivity, making you better resistant to electrical damage.  | |description = The galvanism potion will cause you to lose conductivity, making you better resistant to electrical damage.  | ||
}}  | }}  | ||
edits