Aeral
Archmage Aeral Ama'nar'isil, Lady of the Shining Storm (Female Demigoddess).
She is 43 years old, having been born on the 15th of Klangiary, 249 years after the Coming of Estarra.
She is ranked 107th in Lusternia.
She is an extremely credible character.
She sits on the Star Council of Celest as a Duchess.
She is Archmage of the Aquamancers in the Aquamancers.
She holds the position of a Commodore of the Aquamancers in the Aquamancers.
She is a Professor in the Empyreal Academy.
She is the Trademaster of the Epicure Cooking Cartel.
She is an Elemental Tracker in the Fellowship of Explorers.
She is a Blade of Honour in the Divine Order of Terentia, the Even Bladed.
She is a graduate of the Empyreal Academy (honours).
She is a mentor and able to take on proteges.
Her motto: 'Sivali: Tide Lords go splash pew pew water waves.'
She is considered to be approximately equal to your might.
She has been engaged to be married to Admiral Miciah Llaewell for 20 months.
She has been divorced once.
She is a second generation member of the Ama'nar'isil family.
She is known as a Sous Chef of the Waystation Circuit.
She has freed the maiden Feyahi from the prison of the Kryden Valik.
She helped seal the gorgogs behind the dimensional barriers.
She has completed the story of Queen Serelyn, the Righteous Mother.
She is awarded the Medal of the Liberator of Pastries.
She is of the Chosen, anointed by Holy Celestia.
She summoned the spirit of Princess Marilynth to cleanse the Sea of Despair.
She rescued the child Joiya from the machinations of Jeitara.
She has completed the story of Merenir, the Aspiring Hero.
She enacted the ritual of the Cay of Cloadahi, protecting the Inner Sea.
She did free the souls of Malacoda from their nightmare.
She has scribed the tales of old Celest into the Tome of Remembrance.
She did subdue the insane residents of the i'Xiia asylum.
She did aid the dragon turtles, saving their lost kin in the Toronada tidepools.
Current update:
Ways of Connecting to Lusternia
The Lusternia Nexus client is often the first way that a new character is introduced to the world of Lusternia. It does require Java which can be downloaded at the Java homepage. Some people, however, prefer to use an alternative client such as Mudlet, MUSHclient, zMUD, or CMUD. Please note other clients may be available to use, but you will need the telnet address ( lusternia.com ), the port ( 23 ), and possibly the IP ( 209.212.145.235 )
Creating Your First Character
The journey through the Portal of Fate usually takes about half an hour, but for those not accustomed to MUDs it can be rather confusing. You have the option of skipping through the journey using the command END JOURNEY, but for newcomers it is not reccomended. During this journey you will choose your adventurer's gender, age, race, and optionally a home city or commune and guild. Information can be found on each of the guilds, cities and communes can be found in-game in the help files, or here: Playerorgs
The journey itself is automated, but it is key to note that upon completion you will receive a few items to help you get started:
- Members of Warrior guilds receive a claymore, while members of Bard guilds receive an instrument.
- Vials (one Health, one Mana, and one Bromides).
- A small amount of gold.
More information can be found in the New Player Guide
Welcome to Lusternia proper
Fresh out of the Portal of Fate, the world of Lusternia can be very confusing for those new to MUDs. Thankfully, a number of people can help you through your initial introduction to the Basin.
Fate Guides Mister Bobbins, Mistress Skein, and Mister Spindle can help you in-game. The NEWBIE channel is designated as an out of character channel, and even if none of the Fate Guides are online, you can always try asking there as a number of mentors may be able to ask your questions.
Likely when you first created your character, someone welcomed you via the Collegium Channel (CGT). A number of "scrolls" (as they're referred to in-game) can be found in each college that will help you complete your tasks. These, as all help files, can be accessed with the command HELP <topic>.
To search through general help files, you can always try HELP <keyword> which will bring up any help file in which the key word is. There are also sets of help files for your City or Commune (CHELP), your Guild, (GHELP), the College (CGHELP), and, if your guild has a clan, there may also be CLHELP, but see HELP CLAN COMMANDS.
Finally, if you have any questions at all there are many players perfectly willing to help you, and would love to share their knowledge and experience. GUILD AIDES will some of those people, but never be afraid to ask for help - we all remember what it was like to be a novice!
Roleplaying
Roleplaying is one of the focal points of Lusternia, and because of this keeping things in-character is crucial. If you are out of character, likely people will tell you to stop speaking insanely - once you step into the shoes of your character, the computer, the 21st Century, none of that exists. Some players find it easiest to come up with a description of who their character is and to write things down to keep track. See HELP ROLEPLAYING, HELP EMOTING, HELP EMOTIONS.
Skills
Suggested Equipment
Newbie Hunting, Influencing and Questing
As a novice, Newton Caverns is the main hunting, influencing and questing ground. Notes on each topic, and working further as you grow stronger, can be found here: NOVICE HUNTING Finks, gnomes, shroomies and more are free to slay within the Caverns, and some will even give gold rewards if turned in!
NOVICE INFLUENCING A different way of fighting - with words!
QUESTING Save the gnomes, be a hero of the finks. Newton Caverns offers two quests specifically for novices that give a good introduction to the world of questing in Lusternia.
Key Commands
Sometimes, the most obvious things aren't quite so, well, obvious. For that, there are mentors, the newbie channel, and this list of commands:
ASK <teacher> <skill> : This will allow you to ask a denizen teacher how far you are in a given skill. For example, you might ASK MESADARI PLANAR. The denizen will in turn respond with a tell informing you: Mesadari Rhiero, Keeper of the Eternal Flame tells you, "You appear to be 55% of the way to the next skill level in the skill of Planar." Note that if you have a truefavour you will not be able to see the percentage.
Suggested Reading
HELP NEWS