Skill | Learned At | Description |
---|---|---|
Etiquette | Inept+0% | Grace and manners may enhance performances. |
Inspiration | Novice+0% | True genius springs from the waters of inspiration |
FirstScene | Novice+50% | Compose the first scene of your masterwork. |
Haemophilia | Novice+50% | If you prick us, do we not bleed? |
Addiction | Apprentice+0% | |
Foppery | Apprentice+50% | You can never be overdressed or overeducated. |
Confusion | Capable+66% | When there's nothing to offer except your own confusion. |
Subtext | Capable+33% | Weave subtle subtext within your performances. |
SecondScene | Capable+66% | Compose the second scene of your masterwork. |
Clumsiness | Adept+0% | Clumsiness is often mated with a love of solitude. |
Catharsis | Adept+50% | The mind dulls as emotion drains. |
Mendacity | Master+0% | Nothing is more powerful than the odor of mendacity! |
Hallucinations | Master+33% | It was all completly serious, all completly hallucinated. |
Sensitivity | Master+66% | You seem afflicted with an unbearable sensitivity. |
ThirdScene | Gifted+0% | Compose the third scene of your masterwork. |
Jealousy | Gifted+50% | Bring this monstrous birth to the world's light! |
Paranoia | Expert+0% | Let not light see my black and deep desires! |
FourthScene | Expert+50% | Compose the fourth scene of your masterwork. |
Pacifism | Virtuoso+0% | |
Paralysis | Virtuoso+33% | Indifference is a paralysis of the soul, a premature death. |
Pratfall | Virtuoso+66% | Base comedy will literally bring them to their knees. |
Stupidity | Fabled+0% | Against stupidity, the gods themselves strive in vain. |
FifthScene | Fabled+33% | Compose the fifth scene of your masterwork. |
Sleep | Fabled+66% | O sleep! O gentle sleep! Nature's soft nurse. |
Rebuff | Mythical+0% | Audience participation is a double edged sword. |
Lust | Mythical+33% | Lust's effect is tempest after sun. |
Anorexia | Mythical+66% | All he knows is hunger, and cold, and death to crown it all. |
Climax | Transcendent+0% | Compose the climatic end of your masterwork. |
Etiquette
Syntax |
DRAMA ETIQUETTE |
Any Dramatics skills that are performed (bully, sycophant, bureaucrat, gorgeous, vagabond, diplomat) will have double effect.
Inspire
Syntax: |
INSPIRE STATUS<br\>INSPIRE <SELF|target> |
Inspiration is gained through influencing denizens based on the skills of Influencing and Dramaturgy. The amount of inspiration is increased if using the Dramatics skills that are performed (bully, sycophant, bureaucrat, gorgeous, vagabond, diplomat) while influencing, and the amount of increase depends on the dramaturge’s skill in Dramatics. While inspiration is used in write scripts in Dramaturgy, the dramaturge can also inspire him or herself, or another, to recover ego.
FirstScene
Syntax: |
SCRIPT FIRSTSCENE SHOW SCRIPT FIRSTSCENE WRITE <text> SCRIPT FIRSTSCENE EMBED <effect> PERFORM FIRSTSCENE AT <target> |
Inspiration: 1% (to embed) |
You can write a scene in your script. By performing the scene, you can also embed an effect which will strike the audience member that you target.
When writing a scene, it MUST include your name in the text (i.e., if your name is "Roark:, then "Roark" should be the subject of the sentence). It also MUST include "^target" as the object. Scenes must also be more than 5 words and less than 45 words. You can also use "^target_his", "^target_him", "^target_he", and "^target's" as pronouns.
Example: With a mischievous grin, Estarra bops ^target on ^target_his head with a high-heeled shoe.
-NOTE: Scenes must make sense, not be obscene, and should be obvious that you are doing something to the target. Be aware that all scenes are recorded for administrative review.
Haemophilia
You can now embed haemophilia in your scenes.
Gluttony
You can now embed gluttony in your scenes.
Foppery
Syntax: |
DRAMA FOPPERY |
You will naturally be able to dodge attacks, depending on how fine your clothes are. This ability stacks with Acrobatics Dodging.
Dodging is the ability to move out of the way of incoming attacks - this includes physical attacks and some magical attacks that are aimed at you. You will only be able to dodge those attacks which you can see coming, making this ability of limited use against psionic attacks, dreamweavers, and long-ranged attacks where your assailant is not near to you.
Confusion
You can now embed confusion in your scenes.
Dizziness
You can now embed dizziness in your scenes.
Subtext
Syntax: |
SCRIPT FIRSTSCENE SUBTEXT <effect> |
Power: 1 (Any) (to perform) Inspiration: 5% (to embed) |
When you perform the scene, the subtext effect will be given to the target (as well as the normal effect). Subtext effects are hidden from the target.
SecondScene
Syntax: |
SCRIPT SECONDSCENE SHOW SCRIPT SECONDSCENE WRITE <text> SCRIPT SECONDSCENE EMBED <effect> PERFORM SECONDSCENE AT <target> |
Inspiration: 1% (to embed) |
You may now script a second scene. See AB DRAMATURGY FIRSTSCENE for details.
Vertigo
You can now embed vertigo in your scenes.
Clumsiness
You can now embed clumsiness in your scenes.
Catharsis
You can now embed catharsis in your scenes. A cathartic scene will drain 10% of your target's maximum mana and ego.
Mendacity
Syntax: |
DRAMA MENDACITY AT <target> |
By telling lies about someone, you will enrage them so much that the target of your mendacity will not be able to think straight about you. Their next attack at you will fail and they'll lose balance.
Hallucinations
You can now embed hallucinations in your scenes.
Sensitivity
You can now embed sensitivity in your scenes.
ThirdScene
Syntax: |
SCRIPT THIRDSCENE SHOW SCRIPT THIRDSCENE WRITE <text> SCRIPT THIRDSCENE EMBED <effect> PERFORM THIRDSCENE AT <target> |
Inspiration: 1% (to embed) |
You may now script a third scene. See AB DRAMATURGY FIRSTSCENE for details.
Hypochondria
You can now embed hypochondria in your scenes.
Dementia
You can now embed dementia in your scenes.
Jealousy
Syntax: |
DRAMA JEALOUSY |
With this defense up, you will be so filled with jealous rage that you will do more damage to others on attacks. Having this defense up will have a constant drain on your ego.
Paranoia
You can now embed paranoia in your scenes.
FourthScene
Syntax: |
SCRIPT FOURTHSCENE SHOW SCRIPT FOURTHSCENE WRITE <text> SCRIPT FOURTHSCENE EMBED <effect> PERFORM FOURTHSCENE AT <target> |
Inspiration: 1% (to embed) |
You may now script a fourth scene. See AB DRAMATURGY FIRSTSCENE for details.
Deadening
You can now embed deadening in your scenes.
Paralysis
You can now embed paralysis in your scenes.
Pratfall
Syntax: |
DRAMA PRATFALL AT <target> [<target>] [<target>] [<target>] [<target>] |
NOTES |
You can perform a comic pratfall which will damage a target and send him or her sprawling to the ground. You can add up to 4 more targets at the cost of 1p per extra target.
Stupidity
You can now embed stupidity in your scenes.
FifthScene
Syntax: |
SCRIPT FIFTHSCENE SHOW SCRIPT FIFTHSCENE WRITE <text> SCRIPT FIFTHSCENE EMBED <effect> PERFORM FIFTHSCENE AT <target> |
Inspiration: 1% (to embed) |
You may now script a fifth scene. See AB DRAMATURGY FIRSTSCENE for details.
Sleep
You may now embed sleep in your scenes.
Rebuff
Syntax: |
DRAMA REBUFF [ON|OFF] |
With this defense up, you will be alert for those who try to pull you from your performance, going so far as to push them into your spot if they give you the hook. Having this defense up will have a constant drain on your ego.
Lust
You may now embed lust in your scenes.
Anorexia
You may now embed lust in your scenes.
Climax
Syntax: |
SCRIPT CLIMAX SHOW SCRIPT CLIMAX WRITE <text> SCRIPT CLIMAX EMBED <effect> <effect> <effect> <effect> <effect> PERFORM CLIMAX AT <target> |
Power: 5 (Any) (to perform) Inspiration: 25% (to embed) |
You can write a climax and perform it at others like any scene. For a climax, however, you can embed 5 Dramaturgy afflictions instead of just one. You cannot have any subtext in a climax. See AB DRAMATURGY FIRSTSCENE.
When performing a climax with all 5 effect embedded, you will give the target all 5 afflictions. However, if the target already has one of these afflictions, he or she will be stunned instead of receiving that affliction. The stun time will lengthen based on how many of the embeded afflictions he or she already has.