Wonderwand
- This entry is a stub. You can help the lore wiki by becoming a Chronicler or contacting one with information to add to it.
Wand of Wonder, commonly called wonderwand, is a special artifact made from 1-20 wondercrystals.
This wand provides the user with a powerful alternative to hunting denizens. There are also special powers one can activate, such as resurrection or portals.
Powers
Each additional wondercrystal will add a damage type or special power to your wonderwand.
| Crystals | Power | Effect | Uses |
|---|---|---|---|
| 1 | Cutting Damage | ||
| 2 | Blunt Damage | ||
| 3 | Balance | Choose whether the wonderwand's attacks use equilibrium or balance. | ∞ |
| 4 | Magical Damage | ||
| 5 | Changeself | ∞ | |
| 6 | Fire Damage | ||
| 7 | Weather Shield | ∞ | |
| 8 | Cold Damage | ||
| 9 | Geyser | ∞ | |
| 10 | Asphyxiation Damage | ||
| 11 | Starleaper | 1/GD | |
| 12 | Poison Damage | ||
| 13 | Astral Fling | 1/GM | |
| 14 | Electricity Damage | ||
| 15 | Wondercure | 1/GM | |
| 16 | Psychic Damage | ||
| 17 | Resurrection | 1/GM | |
| 18 | Excorable Damage | ||
| 19 | Divinus Damage | ||
| 20 | Portals | ∞* |
| Key | |
|---|---|
| ∞ | Unlimited |
| GD | Game Day (1hr) |
| GM | Game Month (24hr) |
| * | Restricted by Plane |