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(Migrating to template) |
m (Dmp Changed to ten level system) |
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|cost = Amalgamation Cost: 2 percent of power reserve.<br> | |cost = Amalgamation Cost: 2 percent of power reserve.<br> | ||
Ingredients: myrtle 2 kafe 2 horehound 3 coltsfoot 1 sage 2<br> | Ingredients: myrtle 2 kafe 2 horehound 3 coltsfoot 1 sage 2<br> | ||
Damage Modifier: | Damage Modifier: 1/5 cold resistance | ||
|description = The fire potion will warm your insides, reducing cold damage. Also, it will cure shivering or afflictions that cause abnormal chills. | |description = The fire potion will warm your insides, reducing cold damage. Also, it will cure shivering or afflictions that cause abnormal chills. | ||
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|cost = Amalgamation Cost: 2 percent of power reserve.<br> | |cost = Amalgamation Cost: 2 percent of power reserve.<br> | ||
Ingredients: merbloom 4 juniper 2 kombu 1 mistletoe 1 sargassum 1<br> | Ingredients: merbloom 4 juniper 2 kombu 1 mistletoe 1 sargassum 1<br> | ||
Damage Modifier: | Damage Modifier: 1/5 fire resistance | ||
|description = The frost potion will temper your body against heat, thus reducing fire damage. Also, if you are on fire, it will instantly put out the flames. | |description = The frost potion will temper your body against heat, thus reducing fire damage. Also, if you are on fire, it will instantly put out the flames. | ||
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|cost = Amalgamation Cost: 2 percent of power reserve.<br> | |cost = Amalgamation Cost: 2 percent of power reserve.<br> | ||
Ingredients: coltsfoot 10 colewort 5 arnica 3<br> | Ingredients: coltsfoot 10 colewort 5 arnica 3<br> | ||
Damage Modifier: | Damage Modifier: 1/5 electricity resistance | ||
|description = The galvanism potion will cause you to lose conductivity, making you better resistant to electrical damage. | |description = The galvanism potion will cause you to lose conductivity, making you better resistant to electrical damage. | ||
}} | }} |
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