Difference between revisions of "Necromancy"

651 bytes added ,  14:49, 26 June 2018
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<tt>OMEN</tt>, <tt>DISFIGURE</tt> darkens mark by 2 levels.
<tt>OMEN</tt>, <tt>DISFIGURE</tt> darkens mark by 2 levels.
<tt>SHRIVEL</tt>, <tt>FEED</tt>, <tt>MARKWEAPON</tt> darkens mark by 1 level.                 
<tt>SHRIVEL</tt>, <tt>FEED</tt>, <tt>MARKWEAPON</tt> darkens mark by 1 level.                 
|notes = Necromancy attacks against a target with 15-19 levels of deathmark will cost 1 power less.<br />Necromancy attacks against a target with 20-25 levels of deathmark will cost 2 power less.<br />Writhing with 20+ deathmark levels will take longer.
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'''Changelog:'''<br />
*Necromancy attacks against a target with 15-19 levels of deathmark will cost 1p less. Necromancy attacks against a target with 20-25 levels of deathmark will cost 2p less. Writhing with 20+ levels of deathmark will take longer. '''(#1434 on 6-19-2018)'''


{{AB
{{AB
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maintaining full benefit in the light as well as the dark, and gains the additional skill of the Cold Aura, which will cause enemies around the lich to suffer the cold of the grave, which is similar to the touch of the lich. Maintaining the cold aura costs a significant mana drain. They can also give the lich seed to others for five power from the Megalith from both parties.
maintaining full benefit in the light as well as the dark, and gains the additional skill of the Cold Aura, which will cause enemies around the lich to suffer the cold of the grave, which is similar to the touch of the lich. Maintaining the cold aura costs a significant mana drain. They can also give the lich seed to others for five power from the Megalith from both parties.


SPECIAL: Lich and Archlich
SPECIAL: Lich and Archlich<br />
'''Changelog:'''<br />
*Coldaura will now give 2 levels of deathmark when it hits. '''(#1434 on 6-19-2018)'''
{{Sub
{{Sub
|syntax = EYEBLAST <target>
|syntax = EYEBLAST <target>
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