Difference between revisions of "Tessenchi (skill)"

209 bytes added ,  08:09, 14 December 2021
added ThousandCuts change from 2021-Nov-30. added links
m (added skillranks to the table)
(added ThousandCuts change from 2021-Nov-30. added links)
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|skillname = Tessenku
|skillname = Tessenku
|syntax = KA TESSENKU <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA TESSENKU <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Arm Action <br>
|cost = Kata: Arm Action <br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Stance:   Base<br>
Stance: Base<br>
Can Target Denizens
Can Target Denizens
|description = The basic attack with a tessen weapon will do cutting damage. You will do more damage than other arm actions with this move. Note that while a tessen is wielded, the trained monk can still perform punches and other moves.
|description = The basic attack with a tessen weapon will do cutting damage. You will do more damage than other arm actions with this move. Note that while a tessen is wielded, the trained monk can still perform punches and other moves.
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|description = Changing stances now deals hemorrhaging. Hemorrhaging is an affliction that prevents you from clotting bleed below that level, or bruising below half that level. It cures over time.
|description = Changing stances now deals hemorrhaging. Hemorrhaging is an affliction that prevents you from clotting bleed below that level, or bruising below half that level. It cures over time.
<br><br>
<br><br>
Certain afflictions will give you bonus hemorrhaging if your target has them when you start your form. Boosting will also double your
Certain afflictions will give you bonus hemorrhaging if your target has them when you start your form. Boosting will also double your hemorrhaging.
hemorrhaging.
<br><br>
<br><br>
Afflictions: DamagedSkull, Disloyalty, Powersap, Hallucinations
Afflictions: [[DamagedSkull]], [[Disloyalty]], [[Powersap]], [[Hallucinations]]
<br><br>
<br><br>
You can build up to 850 hemorrhaging on a target
You can build up to 850 hemorrhaging on a target
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|description = Twist Low Stance
|description = Twist Low Stance
<br><br>
<br><br>
Bonus Effect: Timewarp
Bonus Effect: [[Timewarp]]
}}
}}


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|skillname = CubeRegression
|skillname = CubeRegression
|syntax = KATA PERFORM <target> <form> CUBEREGRESSION
|syntax = KATA PERFORM <target> <form> CUBEREGRESSION
|cost = Power:     2p (Matrix)
|cost = Power: 2p (Matrix)
|description = This advanced version of the urchin stance will regress you down a stance.
|description = This advanced version of the urchin stance will regress you down a stance.
}}
}}
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|skillname = HemorrhagicStrike
|skillname = HemorrhagicStrike
|syntax = KA HEMORRHAGICSTRIKE <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA HEMORRHAGICSTRIKE <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Arm Action<br>
|cost = Kata: Arm Action<br>
Bodypart: Head, Chest, Gut, Rleg, Lleg <br>
Bodypart: Head, Chest, Gut, Rleg, Lleg <br>
Stance:   Base
Stance: Base
|description = This move causes mild afflictions.
|description = This move causes mild afflictions.
<br><br>
<br><br>
Head: Stupidity<br>
Head: [[Stupidity]]<br>
Chest: Powersap<br>
Chest: [[Powersap]]<br>
Gut:   Vomiting<br>
Gut: [[Vomiting]]<br>
Legs: Damagedlegs
Legs: [[Damagedleg]]s
}}
}}
'''Changelog:'''<br />
'''Changelog:'''<br />
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|skillname = OpticalObfuscation
|skillname = OpticalObfuscation
|syntax = KA OPTICALOBFUSCATION <target> <bodypart>  
|syntax = KA OPTICALOBFUSCATION <target> <bodypart>  
|cost = Kata:     Grapple <br>
|cost = Kata: Grapple <br>
Bodypart: Head<br>
Bodypart: Head<br>
Stance:   Base
Stance: Base
|description = Using your tessen to concentrate and reflect available light, you can use that light to blind and confuse your opponent when engaging in this grapple.
|description = Using your tessen to concentrate and reflect available light, you can use that light to blind and confuse your opponent when engaging in this grapple.
<br><br>
<br><br>
Head: Blind and Confusion
Head: [[Blind]] and [[Confusion]]
}}
}}


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|skillname = TessReflection
|skillname = TessReflection
|syntax = KA TESSREFLECTION <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA TESSREFLECTION <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Arm Action<br>
|cost = Kata: Arm Action<br>
Bodypart: Head, Chest, Gut, Rarm, Larm<br>
Bodypart: Head, Chest, Gut, Rarm, Larm<br>
Stance:   Centre
Stance: Centre
|description = Head:   Hallucinations<br>
|description = Head: [[Hallucinations]]<br>
Chest:   Sickening<br>
Chest: [[Sickening]]<br>
Gut:     Dysentery<br>
Gut: [[Dysentery]]<br>
Arms:   Clumsiness
Arms: [[Clumsiness]]
}}
}}
'''Changelog:'''<br />
'''Changelog:'''<br />
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|syntax = KATA PERFORM <target> <form> BURST <aff> [<aff>+} [HIDDEN]
|syntax = KATA PERFORM <target> <form> BURST <aff> [<aff>+} [HIDDEN]
|cost = Power:  2 (Matrix)
|cost = Power:  2 (Matrix)
|description = Bursting allows you to convert hemorrhaging to spiritual afflictions.
|description = Bursting allows you to convert hemorrhaging to [[spiritual affliction]]s.
<br><br>
<br><br>
You can afflict one spiritual affliction for every 150 hemorrhaging bursted.
You can afflict one spiritual affliction for every 150 hemorrhaging bursted.
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You can afflict one hidden spiritual affliction for every 250 hemorrhaging burst.
You can afflict one hidden spiritual affliction for every 250 hemorrhaging burst.
<br><br>
<br><br>
You cannot afflict timewarp by bursting.
You cannot afflict [[timewarp]] by bursting.
}}
}}


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|skillname = ReverseOsmosis
|skillname = ReverseOsmosis
|syntax = KA REVERSEOSMOSIS <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA REVERSEOSMOSIS <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Leg Action<br>
|cost = Kata: Leg Action<br>
Bodypart: Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Bodypart: Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Stance:   Surge
Stance: Surge
|description = Chest: Haemophilia <br>
|description = Chest: [[Haemophilia]]<br>
Gut:   Pox<br>
Gut: [[Pox]]<br>
Arms: Rigormortis<br>
Arms: [[Rigormortis]]<br>
Legs: Epilepsy
Legs: [[Epilepsy]]
}}
}}


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|skillname = DorsalFulcum
|skillname = DorsalFulcum
|syntax = KA DORSALFULCUM <target> <bodypart>
|syntax = KA DORSALFULCUM <target> <bodypart>
|cost = Kata:     Grapple<br>
|cost = Kata: Grapple<br>
Bodypart: Head, Chest, Gut, Larm, Rarm, Lleg, Rleg<br>
Bodypart: Head, Chest, Gut, Larm, Rarm, Lleg, Rleg<br>
Stance:   Center
Stance: Center
|description = You can use your tessen to slow your opponents mind.
|description = You can use your tessen to slow your opponents mind.
<br><br>
<br><br>
Effect: -5/-5 equilibrium malus while grappled.
Effect: -5/-5 equilibrium malus while [[grappled]].
}}
}}


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|skillname = PneumaticStrike
|skillname = PneumaticStrike
|syntax = KA PNEUMATICSTRIKE <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA PNEUMATICSTRIKE <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Leg Action<br>
|cost = Kata: Leg Action<br>
Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br>
Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br>
Stance:   Surge
Stance: Surge
|description = Head: Timewarp
|description = Head: [[Timewarp]]
<br><br>
<br><br>
The amount of timewarp will increase depending on how many spiritual afflictions the target has.
The amount of timewarp will increase depending on how many [[spiritual affliction]]s the target has.
}}
}}


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|skillname = FalsePositive
|skillname = FalsePositive
|syntax = KA FALSEPOSITIVE <target>
|syntax = KA FALSEPOSITIVE <target>
|cost = Kata:     Grapple Ender<br>
|cost = Kata: Grapple Ender<br>
Bodyparts: LArm, RArm, LLeg, RLeg<Br>
Bodyparts: LArm, RArm, LLeg, RLeg<Br>
Stance:   Surge
Stance: Surge
|description = This technique improves upon the basic Kata throw attack. When throwing someone while locking a limb, you will break the limb or you will mangle the limb if the limb was already broken. For locks on non-limb bodyparts, it will not cause any additional afflictions and will act like a normal kata throw.
|description = This technique improves upon the basic Kata throw attack. When throwing someone while locking a limb, you will break the limb or you will mangle the limb if the limb was already broken. For locks on non-limb bodyparts, it will not cause any additional afflictions and will act like a normal kata throw.
<br><br>
<br><br>
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|description = Surge Low Stance
|description = Surge Low Stance
<br><br>
<br><br>
Effect: The next poison you strike with will be hidden.
Effect: The next [[poison]] you strike with will be hidden.
}}
}}


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|skillname = CoagulationSmite
|skillname = CoagulationSmite
|syntax = KA COAGULATIONSMITE <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA COAGULATIONSMITE <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Arm Action<br>
|cost = Kata: Arm Action<br>
Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg,<br>
Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg,<br>
Stance:   Surge
Stance: Surge
|description = Head: DamagedThroat<br>
|description = Head: [[DamagedThroat]]<br>
Chest: CollapsedLung<br>
Chest: [[CollapsedLung]]<br>
Gut:   InternalBleeding
Gut: [[InternalBleeding]]
}}
}}


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|skillname = AirBinding
|skillname = AirBinding
|syntax = KA AIRBINDING <target> <bodypart>
|syntax = KA AIRBINDING <target> <bodypart>
|cost = Kata:     Grapple <br>
|cost = Kata: Grapple <br>
Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br>
Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br>
Stance:   Twist
Stance: Twist
|description = Effect: Recklessness and Paralysis
|description = Effect: Recklessness and Paralysis
}}
}}
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Bodypart:  Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br>
Bodypart:  Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br>
Stance:    Surge
Stance:    Surge
|description = Head: DamagedSkull<br>
|description = Head: [[DamagedSkull]]<br>
Chest: CrushedChest<br>
Chest: [[CrushedChest]]<br>
Gut:   DamagedOrgans<br>
Gut: [[DamagedOrgans]]<br>
Limbs: DamagedLimb -> MutilatedLimb
Limbs: DamagedLimb -> MutilatedLimb
}}
}}
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|skillname = VergitoRush
|skillname = VergitoRush
|syntax = KA VERTIGORUSH <target>
|syntax = KA VERTIGORUSH <target>
|cost = Kata:     Grapple Ender<br>
|cost = Kata: Grapple Ender<br>
Bodyparts: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br>
Bodyparts: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br>
Stance:   Surge
Stance: Surge
|description = Using this modified kata throw, you can end up giving your opponent one heck of a headache!
|description = Using this modified kata throw, you can end up giving your opponent one heck of a headache!
<br><br>
<br><br>
Effect: Concussion
Effect: [[Concussion]]
}}
}}


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|skillname = WhirlwindGust
|skillname = WhirlwindGust
|syntax = KA WHIRLWINDGUST <target>
|syntax = KA WHIRLWINDGUST <target>
|cost = Power:     3 (Matrix)
|cost = Power: 3 (Matrix)
|description = Using your mastery of air and wind, you can summon a gust that will always move your target away.
|description = Using your mastery of air and wind, you can summon a gust that will always move your target away.
<br><br>
<br><br>
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|skillname = CalmingWind
|skillname = CalmingWind
|syntax = KA CALMINGWIND
|syntax = KA CALMINGWIND
|cost = Power:   5 (Matrix)
|cost = Power: 5 (Matrix)
|description = This powerful wind will knock all your enemies over and pacify them and heal all your allies.
|description = This powerful wind will knock all your enemies over and pacify them and heal all your allies.
<br><br>
<br><br>
Enemies: Sprawled and Pacified<br>
Enemies: [[Sprawled]] and [[Pacifism|Pacified]]<br>
Allies: 20% heal of health, mana and ego
Allies: 20% heal of health, mana and ego


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|skillname = ThousandCuts
|skillname = ThousandCuts
|syntax = KA THOUSANDCUTS <target> <bodypart> RIGHT{{!}}LEFT
|syntax = KA THOUSANDCUTS <target> <bodypart> RIGHT{{!}}LEFT
|cost = Kata:     Full Action<br>
|cost = Kata: Full Action<br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br>
Stance:   Killer<br>
Stance: Killer<br>
Power:     3 (Matrix)
Power: 3 (Matrix)
|description = Continue to slice and dice your enemy and bring upon them a death by one thousand cuts.
|description = Continue to slice and dice your enemy and bring upon them a death by one thousand cuts.
|notes = Does 15% max health damage per steam affliction.
|notes = Does 15% max health damage per [[:Category:Spiritual Afflictions|steam affliction]].
}}
}}
'''Changelog:'''<br />
'''Changelog:'''
*The damage type for ThousandCuts is now set to electrical. '''(#2109 on 6-13-2020)'''
*ThousandCuts will now deal all of its damage in one attack and not two. [[Nunchaku#Yonghenqishi|Yonghenqishi]] already did this, so it was not changed. '''(2021-Nov-30)'''
*Tessenchi ThounsandCuts and Nunchaku Yongdengqishi now deal 15% damage per affliction now. They will also no longer be blocked by stancing. Additionally, Ninjakari Ughathalogg, Tahtetso Gahtirak'sho, Nekotai Finalsting and Shofangi Crunch now can target only the head, chest and gut. '''(#1428 on 6-17-2018)'''
*The damage type for ThousandCuts is now set to electrical. '''(#2109 on 2020-Jun-13-2020)'''
*Tessenchi ThounsandCuts and Nunchaku Yongdengqishi now deal 15% damage per affliction now. They will also no longer be blocked by stancing. Additionally, Ninjakari Ughathalogg, Tahtetso Gahtirak'sho, Nekotai Finalsting and Shofangi Crunch now can target only the head, chest and gut. '''(#1428 on 2018-Jun-17)'''
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