Difference between revisions of "Necroscream"

21 bytes removed ,  03:28, 24 January 2022
m
added some links and cleaned up some typos
(added some links. did not verify or update at all)
m (added some links and cleaned up some typos)
Line 44: Line 44:
PERFORM SONG <song> [<target>] <br>
PERFORM SONG <song> [<target>] <br>
SONGSTAT, SONGSTATUS <br>
SONGSTAT, SONGSTATUS <br>
|description = As your ability in your song specialization increases, you will be able to compose new songs. You can write your own song and set it in stanzas. Each song can consist of up to 9 stanzas, and certain powers can also be invested in each stanza. Powers are divided into 3 types: Low (L), Medium (M) and High (H). Low types can only invested in stanzas 1-3, medium in stanzas 4-6 and high in stanzas 7-9. Low stanzas generally have simple effects, medium stanzas have stronger effects, and high stanzas have very strong effects. Some song powers need to be targetted and others will create a passive effect that stays around you. As a general rule, you will not be able to stack passive effects.
|description = As your ability in your song specialization increases, you will be able to compose new songs. You can write your own song and set it in stanzas. Each song can consist of up to 9 stanzas, and certain powers can also be invested in each stanza. Powers are divided into 3 types: Low (L), Medium (M) and High (H). Low types can only be invested in stanzas 1-3, medium in stanzas 4-6 and high in stanzas 7-9. Low stanzas generally have simple effects, medium stanzas have stronger effects, and high stanzas have very strong effects. Some song powers need to be targeted and others will create a passive effect that stays around you. As a general rule, you will not be able to stack passive effects.
<br><br>
<br><br>

When playing a custom song, it always begins in stanza 1, each time you play the song, it progresses to the next stanza until the song ends or you change to another song or a certain amount of time elapses, whichever comes first. Note that before the time elapses, you can take other actions so long as you continue your performance before the time elapses.
When playing a custom song, it always begins in stanza 1, each time you play the song, it progresses to the next stanza until the song ends or you change to another song or a certain amount of time elapses, whichever comes first. Note that before the time elapses, you can take other actions so long as you continue your performance before the time elapses.
}}  
}}  


Line 57: Line 57:
{{AB
{{AB
|skillname = VileBlood
|skillname = VileBlood
|cost = Stanza:     Low (1-3) <br>
|cost = Stanza: Low (1-3) <br>
Targetable: No <br>
Targetable: No <br>
Vitals Bonus: 1/3 ego for Viscanti only  
Vitals Bonus: 1/3 ego for Viscanti only  
Line 66: Line 66:
{{AB
{{AB
|skillname = UndeadBlues
|skillname = UndeadBlues
|cost = Stanza:     Low (1-3) <br>
|cost = Stanza: Low (1-3) <br>
Targetable: No <br>
Targetable: No <br>
Damage Modifier: 1/8 blunt, cold and cutting resistance  
Damage Modifier: 1/8 blunt, cold and cutting resistance  
Line 74: Line 74:
{{AB
{{AB
|skillname = TortureSong
|skillname = TortureSong
|cost = Stanza:     Low (1-3) <br>
|cost = Stanza: Low (1-3) <br>
Targetable: No  
Targetable: No  
|description = Those enemies who are bound by most physical cords will find that their flesh is cut into ribbons whenever they writhe free. More bleeding will be done if they are afflicted by plague afflictions. This song will also cause bleeding upon use of [[Lowmagic#Summer|Lowmagic Summer]] or [[Highmagic#Tipheret|Highmagic Tipheret]].
|description = Those enemies who are bound by most physical cords will find that their flesh is cut into ribbons whenever they writhe free. More bleeding will be done if they are afflicted by plague afflictions. This song will also cause bleeding upon use of [[Lowmagic#Summer|Lowmagic Summer]] or [[Highmagic#Tipheret|Highmagic Tipheret]].
Line 88: Line 88:
|skillname = Reprise
|skillname = Reprise
|syntax = PLAY REPRISE
|syntax = PLAY REPRISE
|cost = Power: 1 (any)  
|cost = Power: 1 (any)  
|description = By reprising your melodies and harmonies, you can take your song back one stanza.
|description = By reprising your melodies and harmonies, you can take your song back one stanza.
}}
}}
Line 102: Line 102:
{{AB
{{AB
|skillname = NecroBallad
|skillname = NecroBallad
|cost = Stanza:     Low (1-3) <br>
|cost = Stanza: Low (1-3) <br>
Targetable: No
Targetable: No
|description = While the song plays, all [[undead]] (including those made undead by [[#UndeadBlues|Undead Blues]]) will regenerate their health, mana, ego, willpower, and endurance.
|description = While the song plays, all [[undead]] (including those made undead by [[#UndeadBlues|Undead Blues]]) will regenerate their health, mana, ego, willpower, and endurance.
Line 117: Line 117:
{{AB
{{AB
|skillname = SickeningPlague
|skillname = SickeningPlague
|cost = Stanza:     Mid (4-6) <br>
|cost = Stanza: Mid (4-6) <br>
Targetable: No  
Targetable: No  
|description = While the song plays, your enemies who hear it will cry out from dreaded disease as well as suffer from a loss of ego.
|description = While the song plays, your enemies who hear it will cry out from dreaded disease as well as suffer from a loss of ego.
Line 139: Line 139:
{{AB
{{AB
|skillname = SobbingDread
|skillname = SobbingDread
|cost = Stanza:     Mid (4-6) <br>
|cost = Stanza: Mid (4-6) <br>
Targetable: No
Targetable: No
|description = The dreadful sounds of this music will make enemies sob and be filled with despair, causing them to stumble when moving.
|description = The dreadful sounds of this music will make enemies sob and be filled with despair, causing them to stumble when moving.
Line 146: Line 146:
{{AB
{{AB
|skillname = EngineWords
|skillname = EngineWords
|cost = Stanza:     Mid (4-6) <br>
|cost = Stanza: Mid (4-6) <br>
Targetable: No  <br>
Targetable: No  <br>
Damage Modifier: 1/8 universal damage increase  
Damage Modifier: 1/8 universal damage increase  
Line 154: Line 154:
{{AB
{{AB
|skillname = DemonSong
|skillname = DemonSong
|cost = Stanza:     Mid (4-6) <br>
|cost = Stanza: Mid (4-6) <br>
Targetable: No  
Targetable: No  
|description = Any [[Nihilism#Thrall|demon]] who hears this song will go into a frenzy, attacking at a faster rate than normal.
|description = Any [[Nihilism#Thrall|demon]] who hears this song will go into a frenzy, attacking at a faster rate than normal.
Line 161: Line 161:
{{AB
{{AB
|skillname = QueensLament
|skillname = QueensLament
|cost = Stanza:     High (7-9) <br>
|cost = Stanza: High (7-9) <br>
Targetable: Yes <br>
Targetable: Yes <br>
Power: 2 (Megalith of Doom) <br>
Power: 2 (Megalith of Doom) <br>
Line 177: Line 177:
|syntax = PLAGUECALL DYSCRASIA <br>
|syntax = PLAGUECALL DYSCRASIA <br>
PLAGUECALL EUCRASIA
PLAGUECALL EUCRASIA
|cost = Power: 2p (the Megalith of Doom) (dyscrasia)  
|cost = Power: 2p (the Megalith of Doom) (dyscrasia)  
|description = By modifying the timbre and pitch of your melodies for dyscrasia, you can draw out the pain and suffering caused by your sickening plague and guarantee your target is afflicted with pox, in addition to its normal plague afflicting. When dyscrasia is active, sickening plague will not drain ego.
|description = By modifying the timbre and pitch of your melodies for dyscrasia, you can draw out the pain and suffering caused by your [[#SickeningPlague|sickening plague]] and guarantee your target is afflicted with [[pox]], in addition to its normal plague afflicting. When dyscrasia is active, [[#SickeningPlague|sickening plague]] will not drain ego.
<br><br>
<br><br>
Eucrasia will return your plague to normal.
Eucrasia will return your plague to normal.
Line 187: Line 187:
|cost = Stanza: High (7-9) <br>
|cost = Stanza: High (7-9) <br>
Targetable: No  
Targetable: No  
|description = The Wrathful Canticles of [[Ashtorath]] inspire unending torment to your enemies, especially those afflicted with plague afflictions. It will cause them to be filled with new afflictions, the severity of which increases as the number of [[plague affliction]]s increases.
|description = The Wrathful Canticles of [[Ashtorath]] inspire unending torment to your enemies, especially those afflicted with plague afflictions. It will cause them to be filled with new afflictions, the severity of which increases as the number of [[plague affliction]]s increases.
<br><br>
<br><br>
Note: The affliction given corresponds to the number of plague afflictions the target has.
Note: The affliction given corresponds to the number of plague afflictions the target has.


0 - A random plague affliction
0 - A random plague affliction
1 - [[Recklessness]]
1 - [[Recklessness]]
2 - [[Confusion]]
2 - [[Confusion]]
3 - [[Stupidity]]
3 - [[Stupidity]]
4 - [[Sensitivity]]
4 - [[Sensitivity]]
5 - [[Powersap]]
5 - [[Powersap]]
}}
}}


Line 208: Line 208:
{{AB
{{AB
|skillname = TaintedLove
|skillname = TaintedLove
|cost = Stanza:     High (7-9) <br>
|cost = Stanza: High (7-9) <br>
Targetable: No  
Targetable: No  
|description = If you stand upon tainted ground, those who love you will be strongly affected. If an ally, their equilibrium and balance recovery will be faster in your presence (2/4 bonus). If an enemy, the love will become twisted and they will find themselves to be slower in your presence(-4/-4 penalty).
|description = If you stand upon tainted ground, those who love you will be strongly affected. If an ally, their equilibrium and balance recovery will be faster in your presence (2/4 bonus). If an enemy, the love will become twisted and they will find themselves to be slower in your presence(-4/-4 penalty).
Line 222: Line 222:
{{AB
{{AB
|skillname = BlackDeath
|skillname = BlackDeath
|cost = Stanza:     High (7-9)
|cost = Stanza: High (7-9)
Targetable: No
Targetable: No
|description = While this terrible tone plays, your enemies who are diseased by the ailments of the sickening plague will find it hard to cure these ailments as there is a chance that they will come back but moments later.
|description = While this terrible tone plays, your enemies who are diseased by the ailments of the sickening plague will find it hard to cure these ailments as there is a chance that they will come back but moments later.
Line 229: Line 229:
{{AB
{{AB
|skillname = Threnody
|skillname = Threnody
|cost = Stanza:     High (7-9) <br>
|cost = Stanza: High (7-9) <br>
Targetable: Yes <br>
Targetable: Yes <br>
Power:     3 (Megalith of Doom)  
Power: 3 (Megalith of Doom)  
|description = Let the music of the threnody escort your enemies to the sweet oblivion of death. Once you start the killing note, you can do nothing that will disrupt the song.
|description = Let the music of the threnody escort your enemies to the sweet oblivion of death. Once you start the killing note, you can do nothing that will disrupt the song.
}}
}}
2,691

edits