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 (updated enthrall after changelog 2578)  | 
				m (fixing some bad links)  | 
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|skillname = Revelation  | |skillname = Revelation  | ||
|syntax = SHIFT REVELATIONS <target>  | |syntax = SHIFT REVELATIONS <target>  | ||
|description = Your perception of reality is shaped by your own will. By revealing how you perceive reality to others, you can test their sanity. Subjects will no doubt become [[  | |description = Your perception of reality is shaped by your own will. By revealing how you perceive reality to others, you can test their sanity. Subjects will no doubt become [[Temporary Insanity|temporarily insane]].  | ||
}}  | }}  | ||
{{AB  | {{AB  | ||
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}}  | }}  | ||
'''Changelog'''  | '''Changelog'''  | ||
*Paradigmatics Greywhispers will now afflict [[Temporary Insanity|temp-insanity]] before giving a random [[:Category:Mental Afflictions|mental affliction]] (so the mental affliction from [[#GreyWhispers|greywhipsers]] doesn't increase the [[tempinsanity]] via [[#Badluck]]) '''(#2560 on 2021-Nov-21)'''  | *Paradigmatics Greywhispers will now afflict [[Temporary Insanity|temp-insanity]] before giving a random [[:Category:Mental Afflictions|mental affliction]] (so the mental affliction from [[#GreyWhispers|greywhipsers]] doesn't increase the [[Temporary Insanity|tempinsanity]] via [[#Badluck]]) '''(#2560 on 2021-Nov-21)'''  | ||
{{AB  | {{AB  | ||
|skillname = EyeSnare  | |skillname = EyeSnare  | ||
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|syntax = SHIFT CHAOSAURA ON/OFF  | |syntax = SHIFT CHAOSAURA ON/OFF  | ||
|cost = Power: 10 (Eternal Flame) (to enable)  | |cost = Power: 10 (Eternal Flame) (to enable)  | ||
|description = By drawing upon your chaotic perception of reality, you can create an aura of gibbering madness and bind it around your hands. Warrior weapons, and   | |description = By drawing upon your chaotic perception of reality, you can create an aura of gibbering madness and bind it around your hands. Warrior weapons, and [[Transmology#Flay|Transmology Flay]], [[Transmology#Crush|Crush]], and [[Transmology#Claw|Claw]] attacks will have a chance to cause insanity.  | ||
<br><br>  | <br><br>  | ||
Furthermore, warrior weapons will have 1/6 of their attacks will be converted to psychic damage.  | Furthermore, warrior weapons will have 1/6 of their attacks will be converted to psychic damage.  | ||
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