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(→Perks: Updated to use RacePerks template and also updated the content itself to what the help files currently state.) |
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==Perks== | ==Perks== | ||
{{RacePerks | |||
|2/4 resistance to cold damage and breathe underwater naturally | |||
|Merians can <tt>DIVE</tt>. Merians who have <tt>DIVE</tt> from another skill set gain reduced balance time on <tt>SWIM</tt> while underwater. | |||
|1/3 health and mana regen in flooded environments.<br /> | |||
Merians with the [[Sacraments]] specialisation gain a 1/10 bonus to divinus and electrical damage.<br /> | |||
Merians with the [[Aquamancy]] or [[Aquachemantics]] specialisation gain a 1/10 bonus to cold and aspyhxiation damage.<br /> | |||
Merians with the [[Starhymn]] specialisation gain 1/10 to both divinus and fire damage. | |||
|Trait: ''Calculated Strike''. Merians will get an extra chance every 15 sec to have a [[critical hit]]. | |||
|Merians who lead their own [[Combat#Squads|squads]] give all members a 5% bonus for critical hits. The Merian must be in the same room as their squad members for this to take effect. | |||
}} | |||
==History== | ==History== |
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