2,691
edits
(→Inhabitants: added damage and afflictions) |
(→Inhabitants: add damage types and afflictions for abominations and stalkers.) |
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*Might: looks to be crushingly strong. | *Might: looks to be crushingly strong. | ||
*Found at higher mountain elevations. | *Found at higher mountain elevations. | ||
*Afflicts with [[damagedArm]], | |||
*Deals blunt damage | |||
an ice mammoth | an ice mammoth | ||
*Might: looks to be crushingly strong. | *Might: looks to be crushingly strong. | ||
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*Might: looks to be crushingly strong. | *Might: looks to be crushingly strong. | ||
*Found at higher mountain elevations. | *Found at higher mountain elevations. | ||
*Flees to a different elevation upon being attacked. | |||
*Often dazzles attackers, causing their attacks to miss. | |||
*Afflicts with [[blind]]ness | |||
*Deals cutting and psychic damage | |||
a rime-veined ice bear | a rime-veined ice bear | ||
*Might: looks to be crushingly strong. | *Might: looks to be crushingly strong. | ||
*Afflicts with [[ | *Afflicts with [[damagedArm]], and [[deaf]]ness. | ||
*Deals blunt and cutting damage. | *Deals blunt and cutting damage. | ||
edits