Difference between revisions of "Athletics"

386 bytes added ,  20:22, 26 August 2023
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added some details
(added note about how blocking doesn't stop denizens)
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|cost = Vitals Bonus: 1/2 Health
|cost = Vitals Bonus: 1/2 Health
|description = Your budding control over your body will assist you in weathering the storm of life by warming your blood and granting a 1/2 maximum health buff. It will also make you feel a bit warmer.
|description = Your budding control over your body will assist you in weathering the storm of life by warming your blood and granting a 1/2 maximum health buff. It will also make you feel a bit warmer.
|notes = Does not require or expend balance or equilibrium.
}}
}}


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|cost = Damage Resistance: 1/3 Asphyxiation
|cost = Damage Resistance: 1/3 Asphyxiation
|description = With the increased lung power you have gained from your bodily mastery, you are able to resist becoming out of breath, allowing you to move faster and resist asphyxiation damage.
|description = With the increased lung power you have gained from your bodily mastery, you are able to resist becoming out of breath, allowing you to move faster and resist asphyxiation damage.
|notes = Increases [[celerity]] by 1.
|notes = Increases [[celerity]] by 1. Requires & expends equilibrium.
}}
}}


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|syntax = HEADSLAM <target>
|syntax = HEADSLAM <target>
|description = By slamming your thick skull against your opponent's head, you can briefly [[stun]] them. You may headslam even while tied up or with both arms broken, though you must be standing.
|description = By slamming your thick skull against your opponent's head, you can briefly [[stun]] them. You may headslam even while tied up or with both arms broken, though you must be standing.
|notes = Requires and uses balance.
}}
}}


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|cost = Regeneration: 1/5 Health -1/-10 Mana
|cost = Regeneration: 1/5 Health -1/-10 Mana
|description = At an ongoing mental drain, you are able to channel your mental energy into healing yourself (1/5 health regen).
|description = At an ongoing mental drain, you are able to channel your mental energy into healing yourself (1/5 health regen).
|notes = Requires equilibrium, but does not expend it.
}}
}}
'''Changelog:'''<br>
'''Changelog:'''<br>
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|syntax = CONSTITUTION
|syntax = CONSTITUTION
|description = This ability will gain you a stomach of steel.
|description = This ability will gain you a stomach of steel.
|notes = Creates a chance to avoid the [[vomiting]] affliction
|notes = Creates a chance to avoid the [[vomiting]] affliction. Requires & uses equilibrium.
}}
}}


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|description = A surge of adrenaline will speed up your reflexes.
|description = A surge of adrenaline will speed up your reflexes.
|notes = Raises the speed defense if it is not present. Cures [[aeon]] affliction on use.
|notes = Raises the speed defense if it is not present. Cures [[aeon]] affliction on use.
|notes = requires equilibrium.
}}
}}


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|cost = Damage Bonus: 2/6 Universal
|cost = Damage Bonus: 2/6 Universal
|description = By flexing your muscles, you can enhance your damage to the tune of a 2/6 universal buff.
|description = By flexing your muscles, you can enhance your damage to the tune of a 2/6 universal buff.
|notes = Requires & uses equilibrium.
}}
}}


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|syntax = CONSCIOUSNESS ON/OFF
|syntax = CONSCIOUSNESS ON/OFF
|description = Your power of concentration is such that you will be able to maintain a grasp on consciousness where you might normally lose it.
|description = Your power of concentration is such that you will be able to maintain a grasp on consciousness where you might normally lose it.
|notes = Prevents others from making you fall [[asleep]].
|notes = Prevents others from making you fall [[asleep]]. Requires and uses equilibrium.
}}
}}


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Effect: 25/25 Universal Resistance
Effect: 25/25 Universal Resistance
|description = With a very clever method of concentration, you are now able to numb yourself to damage received, at least temporarily. While numb, you will greatly resist any damage received.
|description = With a very clever method of concentration, you are now able to numb yourself to damage received, at least temporarily. While numb, you will greatly resist any damage received.
|notes = Used to last 15 seconds. Please verify.
|notes = Lasts 15 seconds. Costs 3s of Equilibrium to initiate.
}}
}}
'''Changelog:'''<br>
'''Changelog:'''<br>
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|cost = Power: 4 (Any)
|cost = Power: 4 (Any)
|description = Allows you to use your increased mastery over your body to burn off poisons.
|description = Allows you to use your increased mastery over your body to burn off poisons.
|notes = Dramatically increases poison shrugging. Each time it fires, it has a chance to remove the defense.
|notes = Dramatically increases poison shrugging. Each time it fires, it has a chance to remove the defense. Equilibrium used = 4 seconds.
}}
}}


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|cost = Power: 4 (Any)
|cost = Power: 4 (Any)
|description = By channeling your power into your body, you can protect yourself for a limited time when danger is near. Surging your body will allow it to metabolize potions, sparkleberry and other forms of healing more effectively. When you relax surge, or it wears off, there will be a short duration before you can surge once more.
|description = By channeling your power into your body, you can protect yourself for a limited time when danger is near. Surging your body will allow it to metabolize potions, sparkleberry and other forms of healing more effectively. When you relax surge, or it wears off, there will be a short duration before you can surge once more.
|notes = Doubles all healing received for 15 seconds. 30 second cooldown before you can use it again.
|notes = Equilibrium cost 6 seconds. Doubles all healing received for 15 seconds. 30 second cooldown before you can use it again.
}}
}}


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