Difference between revisions of "Blood Loss"

225 bytes added ,  03:54, 11 August 2022
Rewording and adding to the summary at the beginning
(This is a somewhat complex topic and now we have a place to link to for it.)
 
(Rewording and adding to the summary at the beginning)
 
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'''Blood Loss''' can be caused by various attacks in [[Lusternia]] from both denizens and adventurers.
'''Blood Loss''' is caused by various attacks in [[Lusternia]] from both denizens and adventurers. In addition to basic bleeding, there are several other mechanics that interact in specific ways, thus meriting this article to explain it.


==Bleeding==
==Bleeding==
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==Clotting==
==Clotting==
There are other methods available to quicken the clotting of blood or the healing of bruises. There are certain guild-related abilities, as well as an [[Discipline#Clotting|ability in discipline]] that lets you do it. The [[Herbs#Chervil|chervil herb]] also helps to clot blood.
There are other methods available to quicken the clotting of blood or the healing of bruises. There are certain guild-related abilities, as well as an [[Discipline#Clotting|ability in discipline]] that lets you do it. The [[Herbs#Chervil|chervil herb]] also helps to clot blood. The [[Enchantment#Kingdom|Kingdom enchantment]] will also do some clotting automatically.


==Hemorrhaging==
==Hemorrhaging==
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