Difference between revisions of "Cooking"

156 bytes added ,  06:02, 23 July 2022
Fixing some things; adding links
(Updated to use AB template; added links.)
(Fixing some things; adding links)
 
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|description = Brew up a number of fills of cold drinks. You must be in a proper kitchen and can brew 1 - 10 fills at a time, default is 1. If no container is specified, you must have an empty bottle. If one is specified, it must be empty or contain the same fluid, and have enough room in it for the amount you're brewing. Artifact vials, bottles, and keg runes will apply to this brewing.
|description = Brew up a number of fills of cold drinks. You must be in a proper kitchen and can brew 1 - 10 fills at a time, default is 1. If no container is specified, you must have an empty bottle. If one is specified, it must be empty or contain the same fluid, and have enough room in it for the amount you're brewing. Artifact vials, bottles, and keg runes will apply to this brewing.
<br><br>
<br><br>
Cold drinks must be non-alcoholic and can be made with or without ice, add a snowball if you're making chilled ones.
Cold drinks must be non-alcoholic and can be made with or without ice, add a [[Environment#Snowball|snowball]] if you're making chilled ones.
<br><br>
<br><br>
To fill individual glasses with your brews, set the glass on the ground and <tt>POUR <brew> INTO GLASS</tt>.
To fill individual glasses with your brews, set the glass on the ground and <tt>POUR <brew> INTO GLASS</tt>.
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|skillname = Sleep
|skillname = Sleep
|syntax = INFUSE <soup> WITH SLEEP
|syntax = INFUSE <soup> WITH SLEEP
|description = You may infuse soups to make those who eat it fall sound asleep. You must have a vial of morphite with at least 5 doses.
|description = You may infuse soups to make those who eat it fall sound [[asleep]]. You must have a vial of [[Poisons|morphite]] with at least 5 doses.
<br><br>
<br><br>
Note: You can now infuse as part of the cooking/baking process. Append <tt>INFUSE <type></tt> to the end of your command.
Note: You can now infuse as part of the cooking/baking process. Append <tt>INFUSE <type></tt> to the end of your command.
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{{AB
{{AB
|skillname = COOK <recipe number>
|skillname = Dishes
|syntax = COOK <recipe number>
|description = You must be in a proper kitchen to cook basic dishes.<br>
|description = You must be in a proper kitchen to cook basic dishes.<br>
Also see <tt>RECIPES DISHES</tt>.
Also see <tt>RECIPES DISHES</tt>.
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|skillname = Botulism
|skillname = Botulism
|syntax = INFUSE <dish> WITH BOTULISM
|syntax = INFUSE <dish> WITH BOTULISM
|description = You may infuse dishes to give botulism. You must have a vial of botulinum with at least 5 doses.
|description = You may infuse dishes to give botulism. You must have a vial of [[Poisons|botulinum]] with at least 5 doses.
}}
}}


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|skillname = Fortify
|skillname = Fortify
|syntax = Fortify <food>
|syntax = Fortify <food>
|description = You can fortify food and increase its nutrition. You must have some flax commodities.
|description = You can fortify food and increase its nutrition. You must have some [[Herbs#Flax|flax]] commodities.


Note: You can now fortify as part of the cooking/baking process. Append <tt>FORTIFY</tt> to the end of your command, and have sufficient flax to hand.
Note: You can now fortify as part of the cooking/baking process. Append <tt>FORTIFY</tt> to the end of your command, and have sufficient flax to hand.
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|skillname = Preserve
|skillname = Preserve
|syntax = PRESERVE <food>
|syntax = PRESERVE <food>
|description = Wrapping your food in a colewort leaf in a special manner will preserve it against spoilage for longer than it might otherwise. You must know how to prepare the food in order to preserve it.
|description = Wrapping your food in a [[Herbs#Colewort|colewort leaf]] in a special manner will preserve it against spoilage for longer than it might otherwise. You must know how to prepare the food in order to preserve it.


Note: You can now preserve as part of the cooking/baking process. Append <tt>PRESERVE</tt> to the end of your command, and have sufficient colewort to hand.
Note: You can now preserve as part of the cooking/baking process. Append <tt>PRESERVE</tt> to the end of your command, and have sufficient colewort to hand.
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|skillname = Love
|skillname = Love
|syntax = INFUSE <cake> WITH LOVE
|syntax = INFUSE <cake> WITH LOVE
|description = You may infuse cakes to make others fall in love. You must have a love potion with at least 5 doses.
|description = You may infuse cakes to make others fall in love. You must have a [[Alchemy#Love|love potion]] with at least 5 doses.
}}
}}


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|skillname = Wafer
|skillname = Wafer
|syntax = BAKE WAFER [GROUP]
|syntax = BAKE WAFER [GROUP]
|description = By turning several healing herbs into a fine powder, you can create a batch of wafers of purity dust that cure many internal ailments.
|description = By turning several healing herbs into a fine powder, you can create a batch of wafers of purity dust that cure many [[:Category:Internal Afflictions|internal ailments]].
<br><br>
<br><br>
Commodities: yarrow 1 kombu 1 calamus 1 colewort 1 myrtle 1 (makes 5)
Commodities: yarrow 1 kombu 1 calamus 1 colewort 1 myrtle 1 (makes 5)
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|skillname = Constitution
|skillname = Constitution
|syntax = INFUSE <gourmet> WITH CONSTITUTION
|syntax = INFUSE <gourmet> WITH CONSTITUTION
|description = You may infuse gourmet food to grant a 1/5 health bonus. You must have a
|description = You may infuse gourmet food to grant a 1/5 health bonus. You must have a vial of allheale with at least 5 doses.
vial of allheale with at least 5 doses.
}}
}}


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|syntax = BREW SLURRY
|syntax = BREW SLURRY
|cost = Ingredients: empty keg fish 50 egg 50
|cost = Ingredients: empty keg fish 50 egg 50
|description = You can create a nutrient bath that feeds constructs and collossi, increasing
|description = You can create a nutrient bath that feeds constructs and collossi, increasing their health. This can be done once a month.
their health. This can be done once a month.
}}
}}


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