Difference between revisions of "Discipline"

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{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%"
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| style="background:lightyellow"|The training and honing of your willpower falls under the skill of Discipline. The primary benefit is increasing your rate of power renewal. There are also a handful of useful skills that are acquired that flow from the mastery of your will. Also, your willpower will regenerate faster the greater your skill in Discipline.
| style="background:lightyellow"|The training and honing of your willpower falls under the skill of [[Discipline]]. The primary benefit is increasing your rate of power renewal. There are also a handful of useful skills that are acquired that flow from the mastery of your will. Also, your willpower will regenerate faster the greater your skill in Discipline.
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{{SkillTableHeader}}
{{SkillTableHeader}}
{{SkillTableRow|FocusBody|Inept|0|Regain your motor skills.}}
{{SkillTableRow|Clotting|Inept|0|Reduce the level of your bleeding.}}
{{SkillTableRow|Clotting|Novice|0|Reduce the level of your bleeding.}}
{{SkillTableRow|Insomnia|Inept|42|Cause yourself to be unable to fall asleep.}}
{{SkillTableRow|Insomnia|Novice|50|Cause yourself to be unable to fall asleep.}}
{{SkillTableRow|Truehearing|Inept|61|Even the deaf may hear the wonders of the world.}}
{{SkillTableRow|Obliviousness|Apprentice|0|Willfully ignore actions that don't affect you.}}
{{SkillTableRow|Obliviousness|Inept|80|Willfully ignore actions that don't affect you.}}
{{SkillTableRow|Curing|Apprentice|50|Allow your instincts to maintain your vitals.}}
{{SkillTableRow|Curing|Novice|0|Allow your instincts to maintain your vitals.}}
{{SkillTableRow|FocusConstruct|Capable|0|Manipulate the aether to assist a construct or colossus!}}
{{SkillTableRow|FocusConstruct|Novice|50|Manipulate the aether to assist a construct or colossus!}}
{{SkillTableRow|Masochism|Capable|50|Take your aggression out on yourself.}}
{{SkillTableRow|Masochism|Capable|0|Take your aggression out on yourself.}}
{{SkillTableRow|Satiation|Adept|0|Enhance the value of what you eat.}}
{{SkillTableRow|Satiation|Capable|19|Enhance the value of what you eat.}}
{{SkillTableRow|Focus|Capable|38|Target specific ailments with your cures.}}
{{SkillTableRow|Restoration|Master|0|Healing damaged limbs by force of will.}}
{{SkillTableRow|Restoration|Master|0|Healing damaged limbs by force of will.}}
{{SkillTableRow|Metawake|Master|50|Cause yourself to quickly wake up automatically.}}
{{SkillTableRow|Metawake|Master|45|Cause yourself to quickly wake up automatically.}}
{{SkillTableRow|HeartStop|Gifted|0|Slay yourself by stopping your heart.}}
{{SkillTableRow|HeartStop|Master|72|Slay yourself by stopping your heart.}}
{{SkillTableRow|Breathing|Expert|0|Controlling your breathing to avoid asphyxiation.}}
{{SkillTableRow|Breathing|Gifted|0|Controlling your breathing to avoid asphyxiation.}}
{{SkillTableRow|Selfishness|Virtuoso|0|Become too selfish to throw or give anything away.}}
{{SkillTableRow|Suppression|Gifted|18|Suppress your defenses.}}
{{SkillTableRow|FocusMind|Fabled|0|Curing mental afflictions by sheer will.}}
{{SkillTableRow|Selfishness|Gifted|36|Become too selfish to throw or give anything away.}}
{{SkillTableRow|DamageShift|Mythical|0|Shift wasted damage to fortify your next attack.}}
{{SkillTableRow|Endurance|Gifted|36|Push through the pain by force of will.}}
{{SkillTableRow|EnergyLink|Mythical|50|Drain your energy reserves to another.}}
{{SkillTableRow|DamageShift|Expert|47|Shift wasted damage to fortify your next attack.}}
{{SkillTableRow|FocusSpirit|Transcendent|0|Focus your mind on cleansing your spirit.}}
{{SkillTableRow|EnergyLink|Expert|73|Drain your energy reserves to another.}}
{{SkillTableRow|PowerFocus|Fabled|0|Draw on your aetheric power to focus away afflictions.}}
|}
|}


[[Image:Discipline.jpg|thumb|Meditation in the moonlight (by Cappen)]]
[[Image:Discipline.jpg|thumb|Meditation in the moonlight (by Cappen)]]
{{AB
|skillname = FocusBody
|syntax = FOCUS BODY
|description = Paralysis prevents you from doing anything, a nasty situation to be in. But all you need do is move your little toe before movement returns. By focusing your entire will upon your body, you can break out of paralysis, or the psionic ailments of leg lock or throat lock.
|notes = In addition to gaining skills as you study more Discipline, you will reduce the amount of time it takes to recover focus balance.  Discipline lessons also control how fast you regain power from your reserves.
}}


{{AB
{{AB
|skillname = Clotting
|skillname = Clotting
|syntax = CLOT
|syntax = CLOT  
|description = This will permit you to partially clot your bleeding.
|description = This will permit you to partially clot your bleeding.
|notes = Each clot will stop 20 bleeding at a cost of 40-60 mana.
|notes = Each clot will stop 20 bleeding at a cost of 40-60 mana.
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|description = This ability will allow you to give yourself insomnia - a useful defence against being put to sleep involuntarily.
|description = This ability will allow you to give yourself insomnia - a useful defence against being put to sleep involuntarily.
|notes = You can also get insomnia without spending mana by eating merbloom.
|notes = You can also get insomnia without spending mana by eating merbloom.
}}
{{AB
|skillname = Truehearing
|syntax = TRUEHEARING
|description = Provides the truehearing defense, allowing you to hear even through deafness. If you are already deaf, cures this.
<br>
Uses the Soothing Steam balance.
}}
}}


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|description = Though it takes a moderate mana drain, you can will yourself to be oblivious to many actions that don't affect you. The exception to this is if you target someone through obliviousness, which would allow you to see any actions that your target performs. You will also see any actions that occur to your target.
|description = Though it takes a moderate mana drain, you can will yourself to be oblivious to many actions that don't affect you. The exception to this is if you target someone through obliviousness, which would allow you to see any actions that your target performs. You will also see any actions that occur to your target.
}}
}}
'''Changelog'''
*Report 326: Obliviousness no longer has an eq cost or drain associated with using it or target.'''(#2564 on 2021-Nov-25)'''


{{AB
{{AB
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|syntax = SATIATION
|syntax = SATIATION
|description = By using this ability, you will begin to concentrate on processing your food more efficiently. After activating it, you'll have a short period during which to eat some food.
|description = By using this ability, you will begin to concentrate on processing your food more efficiently. After activating it, you'll have a short period during which to eat some food.
}}
{{AB
|skillname = Focus
|syntax = SIP SLUSH [FOCUS <affliction>] <br>
EAT DUST [FOCUS <affliction>] <br>
SMOKE STEAM [FOCUS <affliction>]
|description = Focusing will allow you to cure a specific ailment when using the slush, dust, and steam cures. There are several different focus types, granted by various abilities. This ability grants the basic FOCUS focus type, which will cause the cure to use a 50% longer balance time.
}}
}}


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|skillname = Metawake
|skillname = Metawake
|syntax = METAWAKE [ON{{!}}OFF]
|syntax = METAWAKE [ON{{!}}OFF]
|description = Though it will quickly drain your mana, turning metawake on will ensure that you will quickly wake up if put to sleep.
|description = Though it will quickly drain your mana, turning metawake on will ensure that you will quickly wake up if [[asleep|put to sleep]].
}}
}}


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|skillname = Breathing
|skillname = Breathing
|syntax = HOLD BREATH
|syntax = HOLD BREATH
|description = You can begin to hold your breath, granting yourself a massive resistance to most forms of asphyxiation damage. This defence will gradually wear down over time until you can hold your breath no longer, at which point you will hyperventilate for a minutes.
|cost = Damage Resistance: 13/13 Asphyxiation,  maximum
|description = You can begin to hold your breath, granting yourself a massive resistance to most forms of asphyxiation damage. This defence will gradually wear down over time until you can hold your breath no longer, at which point you will hyperventilate for a minute. <br><br>
The resistance begins at 13/13 and scales down with time.
}}
 
{{AB
|skillname = Suppression
|syntax = SUPPRESS <BUFFS{{!}}RESISTANCES{{!}}AGILITY{{!}}REGENERATION><br>
SUPPRESS OFF (to cancel suppression)
|description = In the arena you can suppress anything within the [[Discernment#BodyScan|bodyscan]] system so that your added bonus or malus is at 0.
}}
}}


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{{AB
{{AB
|skillname = FocusMind
|skillname = Endurance
|syntax = FOCUS MIND
|syntax = FOCUS MIND
|description = Your mental survival skills have adapted to the point where you can cure mental afflictions merely by focusing your mind. Be warned though that the mana cost for this is high.
|cost = Vitals Bonus: 1/4 Health
|description = Your many hours of endurance training grant you a 1/4 bonus to health.
}}
}}


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{{AB
{{AB
|skillname = FocusSpirit
|skillname = PowerFocus
|syntax = FOCUS SPIRIT
|syntax = SIP SLUSH [POWERFOCUS <affliction>] <br>
|description = You can lift curses from your spirit, though the mana cost for this is extraordinary.
EAT DUST [POWERFOCUS <affliction>] <br>
|notes = Costs 25% of maximum mana, and doesn't always work against some afflictions.
SMOKE STEAM [POWERFOCUS <affliction>]
|cost = Power: 1 (Any)
|description = Focusing will allow you to cure a specific ailment when using the slush, dust, and steam cures. There are several different focus types, granted by various abilities. This ability grants the POWERFOCUS focus type, which will requires and consumes power to fuel the focus.
}}
}}
[[Category: Core Skills]]
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