Difference between revisions of "Druidry"

1,257 bytes added ,  21:40, 7 July 2023
Updated Virtuoso and Fabled abilities
(Updated Expert Skills)
(Updated Virtuoso and Fabled abilities)
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{{SkillTableRow|Swarm (Crow)|Expert|80|Wasps and bees descend upon your enemies.}}
{{SkillTableRow|Swarm (Crow)|Expert|80|Wasps and bees descend upon your enemies.}}


{{SkillTableRow|Totem|Virtuoso|0|Summon your totem animal.}}
{{SkillTableRow|Totem (Stag)|Virtuoso|0|Summon your totem animal.}}
{{SkillTableRow|Treelife|Virtuoso|40|Bring combat into the tree tops.}}
{{SkillTableRow|Totem (Crow)|Virtuoso|0|Summon your totem animal.}}
WildePalate
{{SkillTableRow|Treelife|Virtuoso|33|Bring combat into the tree tops.}}
{{SkillTableRow|WildePalate (Stag)|Virtuoso|66|Increase or decrease sparkleberry effectiveness.}}
{{SkillTableRow|Spiders (Crow)|Virtuoso|66|Call up millions of poisonous spiders.}}
{{SkillTableRow|Spiders (Crow)|Virtuoso|66|Call up millions of poisonous spiders.}}
{{SkillTableRow|Thorns|Fabled|0|Thorny vines attack your foes.}}
{{SkillTableRow|Thorns|Fabled|0|Thorny vines attack your foes.}}
Missile
{{SkillTableRow|Missile|Fabled|66|Seek out a target within your meld}}
 
{{SkillTableRow|Storm|Mythical|0|Strike down your enemies with lightning strikes.}}
{{SkillTableRow|Storm|Mythical|0|Strike down your enemies with lightning strikes.}}
{{SkillTableRow|Cudgel|Fabled|40|Summon the ultimate weapon of the druids.}}
{{SkillTableRow|Cudgel|Fabled|40|Summon the ultimate weapon of the druids.}}
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|skillname = IntoxicatingFlower (Stag)
|skillname = IntoxicatingFlower (Stag)
|syntax = FORESTCAST INTOXICATINGFLOWER [target{{!}}NODES]
|syntax = FORESTCAST INTOXICATINGFLOWER [target{{!}}NODES]
|cost = Power:  3 (Moonhart) (Nodes Only)
|cost = Power:  3 (Moonhart) (Nodes Only) <br>
|cost = Damage Type: Electric
Damage Type: Electric
|description = Command the flowers throughout your demesne to spread their deadly
|description = Command the flowers throughout your demesne to spread their deadly
pollens upon your enemies.
pollens upon your enemies.
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|skillname = Infestation (Crow)
|skillname = Infestation (Crow)
|syntax = FORESTCAST INFESTATION [target{{!}}NODES]
|syntax = FORESTCAST INFESTATION [target{{!}}NODES]
|cost = Power:  3 (Ravenwood) (Nodes Only)
|cost = Power:  3 (Ravenwood) (Nodes Only) <br>
|cost = Damage Type: Poison
Damage Type: Poison
|description =  Summon forth a swarm of blood-thirsty insects to attack and infest your
|description =  Summon forth a swarm of blood-thirsty insects to attack and infest your
enemies.
enemies.
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<br><br>
<br><br>
NOTE: If you lose the druidry skill of totem or forget the Stag specialization, your stag will not abandon you; however, it will lose its special beast abilities (including the more powerful healing).
NOTE: If you lose the druidry skill of totem or forget the Stag specialization, your stag will not abandon you; however, it will lose its special beast abilities (including the more powerful healing).
}}
{{AB
|skillname = Totem (Crow)
|syntax = FORESTCAST TOTEM <br>
:BEAST ORDER INFEST <target> <br>
:SPUR <beast> SKYWARDS, LAND
|cost = Power: 10 (Master Ravenwood) <br>
Beast Mana: 250 to Infest
|description = Call on Great Crow to gift you with a crow's egg. The power cost will be significantly less if cast on the Ethereal Plane. The crow will be able to fly and have the unique inherent ability to give dysentery.
<br><br>
Every two years you may summon another crow egg.
<br><br>
===INFEST===
This is a unique attack that damage with poison and may give the dysentery disease.
<br><br>
NOTE: If you lose the druidry skill of totem or forget the Crow specialisation, your crow will not abandon you; however, it will lose its special beast abilities. You do not need the Beastmastery skill of flying in order to fly so long as you have the druidry skill of totem and the Crow specialisation.
}}
}}


{{AB
{{AB
|skillname = Treelife
|skillname = Treelife
|syntax = FORESTCAST TREELIFE [DEMESNE]
|syntax = FORESTCAST TREELIFE [DAMPEN]
|description = This can be cast in a single forest location or throughout your demesne. If any of your enemies are caught flying while the trees are alive, they will be caught and pulled in by the branches of the trees. Those that
|cost = Meld Effect <br>
walk below the branches are also vulnerable. If it is cast for your demesne, it will only affect the region of your demesne where you stand, but as you move throughout different areas of your demesne, it will shift areas with you.
|description = This will be cast throughout your demesne.
<br><br>
Command the trees to knock those that dare to fly or use the trees in your domain to the ground.
<br><br>
You can append <tt>DAMPEN</tt> to lower this effect.
}}


'''Changelog:'''
{{AB
* The ability was changed to bring players in the sky or tree elevations down to the ground. '''(#2110 on 6-13-2020)'''
|skillname = WildePalate (Stag)
|syntax = FORESTCAST WILDEPALATE [DAMPEN]
|cost = Meld Effect <br>
|description = This will be cast throughout your demesne.
<br><br>
You will find your demesne making its sparkleberry bounty more beneficial for your allies and worse for your enemies.
<br><br>
You can append <tt>DAMPEN</tt> to lower this effect.
}}
 
{{AB
|skillname = Spiders (Crow)
|syntax = FORESTCAST SPIDERS [DAMPEN]
|cost = Meld Effect <br>
|description = This will be cast throughout your demesne.
<br><br>
Your allies will better resist poisons while your enemies will succumb to them easier.
<br><br>
You can append <tt>DAMPEN</tt> to lower this effect.
}}
}}


{{AB
{{AB
|skillname = Thorns
|skillname = Thorns
|syntax = FORESTCAST THORNS [DEMESNE]
|syntax = FORESTCAST THORNS [DAMPEN]
|cost = Damage Type: 50% Cutting 50% Asphyxiation
|cost = Damage Type: 50% Cutting 50% Asphyxiation
|description = This can be cast in a single forest location or throughout your demesne. Anyone in the trees will be attacked by thorny branches. If it is cast for your demesne, it will only affect the region of your demesne where you stand, but as you move throughout different areas of your demesne, it will shift areas with you.
|description = This will be cast throughout your demesne.
<br><br>
Thorns will dig into your enemies, causing them to bleed.
<br><br>
You can append <tt>DAMPEN</tt> to lower this effect.
}}
}}


{{AB
|skillname = Missile
|syntax = FORESTCAST MISSILE <target>
|cost = Damage Type: 100% ?? (Stag) <br>
Damage Type: 100% Asphyxiation (Crow)
|description = This will be cast throughout your demesne.
<br><br>
--Hartstone only
<br>??
<br><br>
--Blacktalon only
<br>You may summon a missile to attack anyone within your demesne. It will damage and build infestation on them.
}}


{{AB
{{AB
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|cost = Power: 5 (Commune Nexus)
|cost = Power: 5 (Commune Nexus)
|description = Casting this curse on a target who is in the trees will cause sap to coat your victim, causing any action to be delayed from the stickiness of the sap.
|description = Casting this curse on a target who is in the trees will cause sap to coat your victim, causing any action to be delayed from the stickiness of the sap.
}}
{{AB
|skillname = LightningBugs
|syntax =  POINT CUDGEL <target> [<direction>]  LIGHTNINGBUGS
|cost = Damage Type: 100% Electrical
|description = Glinshari promised his followers that aid shall come from even the smallest, and indeed, it shall. A druid true of intentions and loyal to Nature shall find that even the seemingly harmless lightning bugs will come to the defense of their home - you need but ask.
}}
}}


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