Difference between revisions of "Magnagora"

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Known as the Stone of Truth before the glory and blessings of the Taint, this massive rock is Magnagora's nexus, vessel and conveyor of the city's power stores. All citizens may tap into the Nexus to fill their own reserves, up to a given limit monthly based on city rank. More importantly, dark essence may be fed into the Megalith to increase the city's power reserves.
Known as the Stone of Truth before the glory and blessings of the Taint, this massive rock is Magnagora's nexus, vessel and conveyor of the city's power stores. All citizens may tap into the Nexus to fill their own reserves, up to a given limit monthly based on city rank. More importantly, dark essence may be fed into the Megalith to increase the city's power reserves.


The Megalith stands at the centre of the Necropolic as the city's sacred meeting place. Novice Portals, the Infernal Machine, and Teleport Nexus all exit or end here. All this, plus citizens gathering for social occasion, it is a veritable bustle of activity for all ages and ranks.
The Megalith stands at the centre of the Necropolis as the city's sacred meeting place. Novice Portals, the Infernal Machine, and Teleport Nexus all exit or end here. All this, plus citizens gathering for social occasion, it is a veritable bustle of activity for all ages and ranks.


===Wailing Woman Inn===
===Wailing Woman Inn===

Revision as of 19:19, 1 February 2016

The Megalith of Doom
Magnagora, the Engine of Transformation
Patron Morgfyre
Divine Pantheon Raezon, Fain, Morgfyre, Drocilla
Political Structure Conquest
Governance Style Benign
Guilds Nihilists, Geomancers, ur'Guard, Cacophony, Ninjakari

Magnagora was the only city to survive the Taint Wars, itself twisted by the Taint. The mutated and undead flocked there, claiming it as their own, interbreeding and giving birth to the viscanti race. Innately distrustful of the other races, they are especially vocal against the merians and elfen who wish to cleanse the Taint. These races are greeted as inferiors, and do not receive the same benefits of the other citizens.

Embracing their heritage, the city quickly became a force to reckon with, pulling their power from the Tainted plane of earth and the transformed plane of Nil, now home to the Demon Lords. Bent on conquest and domination, they quickly adapted to the prejudices of the peoples of the Basin, learning that brute force was not always the answer and instead finding more subtle manipulations were just as effective. They are now a major player in the game of power, poised to fundamentally change the landscape of the Basin of Life.


Landmarks

The Megalith of Doom

Known as the Stone of Truth before the glory and blessings of the Taint, this massive rock is Magnagora's nexus, vessel and conveyor of the city's power stores. All citizens may tap into the Nexus to fill their own reserves, up to a given limit monthly based on city rank. More importantly, dark essence may be fed into the Megalith to increase the city's power reserves.

The Megalith stands at the centre of the Necropolis as the city's sacred meeting place. Novice Portals, the Infernal Machine, and Teleport Nexus all exit or end here. All this, plus citizens gathering for social occasion, it is a veritable bustle of activity for all ages and ranks.

Wailing Woman Inn

Magnagora City Zoo

The Silent Cathedral

Market

Notable Denizens

  • Ardrak, Keeper of the Megalith
Cloaked in a long black robe, this bat-winged denizen has been warped by his constant proximity to the Megalith, watching its fluctuations like a dutiful caretaker. He is Magnagora's city tutor and can induct new citizens who meet the criteria. The Keeper is also very knowledgeable about the city's History and quite ready to speak of it to anyone who asks.
  • Ghalib d'Murani
Born of the Great House d'Murani this wealthy merchant dresses like a true aristocrat as he meanders through the Magnagoran marketplace browsing the available wares.
  • Kalas Keryn
Do not judge her by her slim frame, this viscanti maiden has infinite patience and strength to run the city's Stables by the North Gate and manage all the wondrous beasts kept within. Born of Great House Kalas, she bears her surname before her given name, Keryn.
  • Marla
  • Rheimos, the City Zookeeper
Entrusted with caring for the exotic animals at the Zoo, this viscanti keeper has one warning to all visitors, "keep dogs away from them!" He will gladly pay for rats to feed these creatures instead. Rheimos stands guard in the northeastern section of town.
  • Mistress Yoshimi
  • Tunika d'Murani
An esteemed scientist found in the southeastern side of the city in d'Murani Tower, this member of the Great House claims responsibility for the Necromentate on behalf of his house. Typical of any scientist, his robes are sooty from various experiments and he is too busy for idle talk. However, he is quite adamant about finding beggars work and has a means of persuading them to the task.
  • Snaikka i'Xiia
A passionate scientist studying how to maintain the Necromentate, Snaikka is a petite, diminutive viscanti with a feverish devotion to her work locked away in the northwest tower of the city. Often found muttering profanities under her breath, she only engages with others for the tasks she requires of them. Her experiments involve the use of high quantities of enlarged brains.
  • Alaron y'Bolgari
  • Ardath n'Lochli
Bejewelled with all that glitters, this graceful viscanti lady is of the Great House n'Lochli. She makes claim to being one of the oldest viscanti in the city due to the glories of Necromancy. The Lady can be found in the n'Lochli Estates in the southern part of the city.
  • Lain, the Lamplighter
Wandering the city from gas lamp to gas lamp, Lain is in charge of lighting the city's fixtures when darkness falls. This pale ruby viscanti young woman is easily overlooked as she diligently carries out her duties in silence, but greet her and you may find a way to assist her.
  • Valkira d'Lardick
Grand Executioner of the City of Magnagora, this viscanti woman is elegance personified for all that her duties lend itself to gruesome reprimand and punishment. Small but strong, she stands ready for any of the Iron Council to order an execution above the North Gates where she is stationed.
  • Rasshid d'Sifal
One citizen of Magnagora often heard as he walks the streets crying the latest information, this viscanti is most often found in the Necropolis. Iron Councillors and the Minister of Cultural Affairs alike can ensure information is distributed through Rasshid who does a fine job of greeting everyone with their newest updates.
  • Skeletal Captain
Loyal and dutiful even in undeath, this captain has no name nor words to speak his past. His flesh has since rotted off but that does not deter him from ferrying all who can pay the meagre 50 gold fee to ride with him to and from the Spectre Isle and near Magnagora's harbour in the west.
  • Ayman n'Kylbar
Dressed smartly and exuding the genius he claims, the Lord Architect of Magnagora oversees all the great construction works of the Engine of Transformation. Located just west of the North Gate in the n'Kylbar Manor, you may ask him for progress on any major projects in the city he is working on.