Difference between revisions of "NewbieGuide"

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== Ways of Connecting to Lusternia ==
== Ways of Connecting to Lusternia ==
The [http://www.lusternia.com Lusternia] Nexus client is often the first way that a new character is introduced to the world of Lusternia. It does require Java which can be downloaded at the [http://www.java.com Java homepage]. Some people, however, prefer to use an alternative client such as [http://www.mudlet.org/ Mudlet], [http://www.gammon.com.au/mushclient/mushclient.htm MUSHclient], [http://www.zuggsoft.com/zmud/zmudinfo.htm zMUD], or [http://www.zuggsoft.com/index.php?p=cmud CMUD]. Please note other clients may be available to use, but you will need the telnet address ( lusternia.com ), the port ( 23 ), and possibly the IP ( 209.212.145.235 )
The [http://www.lusternia.com Lusternia] HTML5 Nexus Web Client is often the first way that a new character is introduced to the world of Lusternia. It does require Java which can be downloaded at the [http://www.java.com Java homepage]. Some people, however, prefer to use an alternative client such as [http://www.mudlet.org/ Mudlet], [http://www.gammon.com.au/mushclient/mushclient.htm MUSHclient], [http://www.zuggsoft.com/zmud/zmudinfo.htm zMUD], or [http://www.zuggsoft.com/index.php?p=cmud CMUD]. Please note other clients may be available to use, but you will need the telnet address ( lusternia.com ), the port ( 23 ), and possibly the IP ( 209.212.145.235 )
 
Once connected, you will be walked through the process of creating your character, choosing a home organisation, a guild, and a basic tutorial with the Fates before entering the main game area.


== Creating Your First Character ==
== Creating Your First Character ==
The journey through the Portal of Fate usually takes about half an hour, but for those not accustomed to [http://en.wikipedia.org/wiki/MUD MUDs] it can be rather confusing. You have the option of skipping through the journey using the command END JOURNEY, but for newcomers it is not reccomended. During this journey you will choose your adventurer's gender, age, race, and optionally a home city or commune and guild. Information can be found on each of the guilds, cities and communes can be found in-game in the help files, or here: [[Playerorgs]]
The journey through the Portal of Fate usually takes about half an hour, but for those not accustomed to [http://en.wikipedia.org/wiki/MUD MUDs] it can be rather confusing. You have the option of getting through this initial tutorial more quickly using SPEEDUP, but for newcomers it is not recommended. During this journey you will choose your adventurer's gender, age, race, and optionally a home city or commune and guild. Information can be found on each of the guilds, cities and communes can be found in-game in the help files, or here: [[Playerorgs]]


The journey itself is automated, but it is key to note that upon completion you will receive a few items to help you get started:
The journey itself is automated, but it is key to note that upon completion you will receive a few items to help you get started:
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== Hunting ==
== Hunting ==
As a novice, Newton Caverns is the main hunting, influencing and questing ground. Finks, gnomes, shroomies and more are free to slay within the Caverns, and some will even give gold rewards if turned in!  
As a novice, [[Newton Caverns]] is the main hunting, [[influencing]] and [[questing]] ground. [[Fink]]s, [[gnome]]s, shroomies and more are free to slay within the Caverns, and some will even give gold rewards if turned in!  


These denizens are "free" as they are not protected. Slaying loyal creatures later on will make you an enemy to certain cities, communes, guilds, orders or villages. You can easily see if something is loyal by probing it and see if the denizen "is loyal" to any organisation or person.
These denizens are "free" as they are not protected. Slaying loyal creatures later on will make you an enemy to certain factions. You can easily see if something has a loyalty by using the <tt>PROBE</tt> command on it and see if the denizen "is loyal" to any organization or person.


Notes on available hunting grounds by level, and where to go as you grow stronger, can be found here:
Notes on available hunting grounds by level, and where to go as you grow stronger, can be found here: [[HuntingGuide|Hunting Guide]].
[http://wiki.lusternia.com/HuntingGuide#Newton_Caverns Hunting Guide]


== Influencing ==
== Influencing ==
A different way of fighting - with words! One of the first influencing skills you gain is Begging. This is useful for generating gold and experience. The stronger the denizen's ego and personality, the harder it will be to influence them to your will.
A different way of fighting - with words! One of the first [[influencing]] skills you gain is [[Influence#Begging|Begging]]. This is useful for generating gold and experience. The stronger the denizen's ego and personality, the harder it will be to influence them to your will.


In the Newton Caverns you can beg from gnomes and finks easily and if you successfully shatter their ego, winning the influence "battle", they will give you gold or perhaps, a quest item! Just like a physical attack when you regain equilibrium and/or balance you kick the target again, with influence you do the same. Attempt to influence, wait for equilibrium, influence again, continuously until you either win or lose this battle of egos!
In the [[Newton Caverns]], you can beg from [[gnome]]s and [[fink]]s easily and if you successfully shatter their ego, winning the influence "battle", they will give you gold or perhaps, a quest item! Just like a physical attack when you regain equilibrium and/or balance you kick the target again, with influence you do the same. Attempt to influence, wait for equilibrium, influence again, continuously until you either win or lose this battle of egos!


Notes on available areas to influence by level, and where to go as you grow stronger, can be found here: [http://wiki.lusternia.com/Influencing#Newton_Caverns Influencing Guide]
Notes on available areas to influence by level, and where to go as you grow stronger, can be found here: [[Influencing#Newton Caverns|Influencing Guide]]


== Questing ==
== Questing ==
Quests are like puzzles to solve. You should greet all named denizens to see if you can offer to help. Aiding on these minor errands are often mini-quests unto themselves and come with rewards ranging from experience to gold to unique items, or a combination of the above! Complexity ranges as well, from slaying creatures and giving them to someone who requests them, to harder ones involving many hours, steps and puzzles within puzzles to solve.
Quests are like puzzles to solve. You should greet all named denizens to see if you can offer to help. Aiding on these minor errands are often mini-quests unto themselves and come with rewards ranging from experience to gold to unique items, or a combination of the above! Complexity ranges as well, from slaying creatures and giving them to someone who requests them, to harder ones involving many hours, steps and puzzles within puzzles to solve.


The key to successfully completing any quest is to talk with denizens to uncover information and manipulate objects to see what is inside them or what falls from them. Touching, pushing, pulling, these are all common ways to reveal a new clue as you quest.
The key to successfully completing any quest is to talk with denizens to uncover information and manipulate objects to see what is inside them or what falls from them. <tt>TOUCH</tt>ing, <tt>PUSH</tt>ing, <tt>PULL</tt>ing -- these are all common ways to reveal a new clue as you quest.


For more general information on how to quest, what may be required of you while completing a quest, and tips on how to proceed see the following:
For more general information on how to quest, what may be required of you while completing a quest, and tips on how to proceed see
[http://wiki.lusternia.com/Questing QUESTING]
[[Questing]].


Save the gnomes, be a hero of the finks. Newton Caverns offers two quests specifically for novices that give a good introduction to the world of questing in Lusternia.
Save the gnomes, be a hero of the finks. Newton Caverns offers two quests specifically for novices that give a good introduction to the world of questing in Lusternia.
See: [http://wiki.lusternia.com/Honour_Quests#Newton_Caverns Newton Cavern's Honours Quest]
See: [[Honour Quests#Newton Caverns|Newton Cavern's Honours Quest]]
 
[[Category: Guides]]
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