Difference between revisions of "Paradigmatics"

390 bytes added ,  09:26, 24 November 2021
added a changelog and some links
(updated skillranks. reformatted entropicBlade)
(added a changelog and some links)
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|syntax = SHIFT ENTHRALL<br>
|syntax = SHIFT ENTHRALL<br>
SHIFT ENTHRALLED
SHIFT ENTHRALLED
|description = Shift the perceptions of those around you so that any enemy who loves you (or is in lust with you) or is engaged by you will find it difficult to leave your presence. You can also view those who are desperately lusting after you with the latter ability.
|description = Shift the perceptions of those around you so that any enemy who loves you (or is in [[lust]] with you) or is engaged by you will find it difficult to leave your presence. You can also view those who are desperately lusting after you with the latter ability.
}}
}}
{{AB
{{AB
|skillname = Revelation
|skillname = Revelation
|syntax = SHIFT REVELATIONS <target>
|syntax = SHIFT REVELATIONS <target>
|description = Your perception of reality is shaped by your own will. By revealing how you perceive reality to others, you can test their sanity. Subjects will no doubt become temporarily insane.
|description = Your perception of reality is shaped by your own will. By revealing how you perceive reality to others, you can test their sanity. Subjects will no doubt become [[temporaryinsanity|temporarily insane]].
}}
}}
{{AB
{{AB
|skillname = Flux
|skillname = Flux
|syntax = SHIFT FLUX
|syntax = SHIFT FLUX
|description = By fluxing reality in the location, you will cause any enemy to leave your location to suffer from temporary insanity. Further, there is a chance they will turn around and not be able to leave.
|description = By fluxing reality in the location, you will cause any enemy to leave your location to suffer from [[temporary insanity]]. Further, there is a chance they will turn around and not be able to leave.
}}
}}
{{AB
{{AB
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|description = There are constant whispers that manifest from the grey static behind reality. Opening up the mind of another to those whispers will cause madness.
|description = There are constant whispers that manifest from the grey static behind reality. Opening up the mind of another to those whispers will cause madness.
}}
}}
'''Changelog'''
*Paradigmatics Greywhispers will now afflict temp-insanity before giving a random [[:Category:Mental Afflictions|mental affliction]] (so the mental affliction from greywhipsers doesn't increase the [[tempinsanity]] via [[#Badluck]]) '''(#2560 on 2021-Nov-21)'''
{{AB
{{AB
|skillname = EyeSnare
|skillname = EyeSnare
|syntax = SHIFT EYESNARE
|syntax = SHIFT EYESNARE
|description = By tweaking reality just slightly in your location, your enemies will have a slight chance of being distracted and losing an action. If they are so distracted by what they see out of the corner of their eyes, they will suffer some temporary insanity.
|description = By tweaking reality just slightly in your location, your enemies will have a slight chance of being distracted and losing an action. If they are so distracted by what they see out of the corner of their eyes, they will suffer some [[temporary insanity]].
}}
}}
{{AB
{{AB
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|skillname = Gnosis
|skillname = Gnosis
|syntax = SHIFT GNOSIS
|syntax = SHIFT GNOSIS
|description = By raising your own consciousness, you can achieve a higher spiritual state, which will offer resistance to some spiritual afflictions, such as healthleech, manabarbs, warpedaura, pacifism, disloyalty or succumb.
|description = By raising your own consciousness, you can achieve a higher spiritual state, which will offer resistance to some [[:Category:Spiritual Afflictions|spiritual afflictions]], such as [[healthleech]], [[manabarbs]], [[warpedaura]], [[pacifism]], [[disloyalty]] or [[succumb]].
}}
}}
{{AB
{{AB
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|syntax = SHIFT REALITY
|syntax = SHIFT REALITY
|cost = Power:  5 (Eternal Flame)
|cost = Power:  5 (Eternal Flame)
|description = The ultimate in paradigm shifting is altering reality to the point where the physical location is affected. This powerful spell may -not- be cast on the prime material plane nor can it be cast on aether manses or ships. The shifting of reality is indiscriminate, affecting the caster and allies as well as enemies and neutral bystanders. Upon casting, there is a chance it will fling others in the room into another room in the local area (though there is a small chance it will fling a person into the astral plane regardless of where they are). Further, while reality has shifted in the room cast, there is a chance that anyone entering or exiting the room will be flung into a random room in the local area (or possibly the astral plane).
|description = The ultimate in paradigm shifting is altering reality to the point where the physical location is affected. This powerful spell may -not- be cast on the prime material plane nor can it be cast on aether manses or ships. The shifting of reality is indiscriminate, affecting the caster and allies as well as enemies and neutral bystanders. Upon casting, there is a chance it will fling others in the room into another room in the local area (though there is a small chance it will fling a person into the [[astral plane]] regardless of where they are). Further, while reality has shifted in the room cast, there is a chance that anyone entering or exiting the room will be flung into a random room in the local area (or possibly the astral plane).
}}
}}
{{AB
{{AB
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|syntax =  SHIFT TRUENAME <target>
|syntax =  SHIFT TRUENAME <target>
|cost = Damage Modifier: 1/8 universal increase
|cost = Damage Modifier: 1/8 universal increase
|description = Every person bears a true name, which is hidden even from one's own self. Discovering the truename of a person is very traumatic to that individual, physically, emotionally and psychically. If the victim's temporary insanity is at least moderate, the truename will be revealed. Regardless of whether you are able to receive the truename or not, your target will suffer a brief blackout. You can hold the truename of only one individual. While holding the truename of a person, any damage you do to that person will be increased.
|description = Every person bears a true name, which is hidden even from one's own self. Discovering the truename of a person is very traumatic to that individual, physically, emotionally and psychically. If the victim's [[temporary insanity]] is at least moderate, the truename will be revealed. Regardless of whether you are able to receive the truename or not, your target will suffer a brief [[blackout]]. You can hold the truename of only one individual. While holding the truename of a person, any damage you do to that person will be increased.
}}
}}
{{AB
{{AB
|skillname = ChaosAura
|skillname = ChaosAura
|syntax =   SHIFT CHAOSAURA ON/OFF
|syntax = SHIFT CHAOSAURA ON/OFF
|cost = Power:   10 (Eternal Flame) (to enable)
|cost = Power: 10 (Eternal Flame) (to enable)
|description = By drawing upon your chaotic perception of reality, you can create an aura of gibbering madness and bind it around your hands. Warrior weapons, and Transmology Flay, Crush, and Claw attacks will have a chance to cause insanity.
|description = By drawing upon your chaotic perception of reality, you can create an aura of gibbering madness and bind it around your hands. Warrior weapons, and Transmology Flay, Crush, and Claw attacks will have a chance to cause insanity.
<br><br>
<br><br>
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|syntax =  SHIFT ILLUMINATION <target>
|syntax =  SHIFT ILLUMINATION <target>
|cost = Power:  8 (Eternal Flame)
|cost = Power:  8 (Eternal Flame)
|description = Every master of shifting paradigms creates their own personal reality which brings with it a unique illumination or enlightenment. While this is of great spiritual import to the individual, it can be deadly when pondered by anyone else. If you have a person's truename and if their temporary insanity is massive, they will immediately die upon being so illuminated.
|description = Every master of shifting paradigms creates their own personal reality which brings with it a unique illumination or enlightenment. While this is of great spiritual import to the individual, it can be deadly when pondered by anyone else. If you have a person's truename and if their [[temporary insanity]] is massive, they will immediately die upon being so illuminated.
}}
}}
{{AB
{{AB
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Maggot:      10 power<br>
Maggot:      10 power<br>
Allcure:      10 power
Allcure:      10 power
|description = Could the fluttering of a butterfly's wings in the Tolborolla Valley raise a sandstorm in the Skarch Desert? Such is the capricious and precarious nature of the multiverse where the repercussions of one small event can have unpredictable and momentous consequence. By manifesting the butterfly, the symbol that embraces the nature of chaos theory, you can send it towards one other so long as he or she is within your line of sight. The results will be extremely volatile and unpredictable and could even backfire on the caster.
|description = Could the fluttering of a butterfly's wings in the [[Tolborolla Valley]] raise a sandstorm in the [[Skarch Desert]]? Such is the capricious and precarious nature of the multiverse where the repercussions of one small event can have unpredictable and momentous consequence. By manifesting the butterfly, the symbol that embraces the nature of chaos theory, you can send it towards one other so long as he or she is within your line of sight. The results will be extremely volatile and unpredictable and could even backfire on the caster.
<br>
<br>
The power taken by this chaotic skill will vary wildly from use to use. When the butterfly lands on its target, it will attempt to manifest a power and will only be able to do so if it can draw the energy from you. The costs are shown below:
The power taken by this chaotic skill will vary wildly from use to use. When the butterfly lands on its target, it will attempt to manifest a power and will only be able to do so if it can draw the energy from you. The costs are shown below:
}}
}}
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