Difference between revisions of "Questing"

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=[[Epic Quests]]=
=[[Epic Quests]]=
An [[Epic_Quests|epic quest]] is comprised of a series of honour quests associated with one overriding theme. At present, there are only six epic quests available, one for each of the six player organizations. These quest arcs become available after an individual has completed an org-specific honour quest five times. Usually, this will be the organization's prophecy quest, but similar quests such as resurrecting an organization's nexus shield object, also count towards the five.
An [[Epic_Quests|epic quest]] cycle is comprised of a series of honour quests associated with one overriding theme. At present, there are seven epic quests available, one for each of the six player organizations, and one in aetherspace. Completion of these epic cycles yields huge rewards - nexus power, family and personal honour, commendations on the politics news board, and access to locations that provide easy travel.
 
In addition to those quests mentioned above, there are two unofficial epic quest cycles in the Undervault. While not yielding the rewards common to other epics, completion of these cycles does grant a rare and coveted honour lines among questers.
 
===Organization Epic Quests===
Organization level epic quests become available after an individual has completed an org-specific honour quest five times. Usually, this will be the organization's prophecy quest, but similar quests such as resurrecting an organization's nexus shield object, also count towards the five.  
 
Each time a character completes the org-specific quest, he or she will receive a new consecutive honour associated with his or her organization. Upon completing the epic quest series, these five cumulative lines are removed and replaced by one line, designating completion of the epic quest.
Each time a character completes the org-specific quest, he or she will receive a new consecutive honour associated with his or her organization. Upon completing the epic quest series, these five cumulative lines are removed and replaced by one line, designating completion of the epic quest.
:'''Rewards'''
:In addition to earning the rare honour line, if you are a member of a House which is aligned to the organization for which you are completing the epic cycle, you will also generate a very large amount of family honour for your House. Further, completing the series of epic quests yields a total of 45,000 nexus power, meted out in parts as the quests are completed (5, 15, 25).
:Arguably the greatest reward is an artifact which provides transport to a location in limbo from which there are several exits to various locations within that organization's territories. It can only be used by its rightful owner, though others may follow. Out of character, players refer to this artifact as “orgbix,” as it has similar functionality to the transplanar cubix artifact.
   
   
In addition to earning the rare honour, the reward for completing the epic quest is an artifact which provides transport to a location in limbo from which there are several exits to various locations within that organization's territories. It can only be used by its rightful owner, though others may follow.
:These rewards are intricately tied to the organizations. Should someone leave that org after having completed its epic quest, they will be stripped of the honour as well as the artifact. Nexus power and family honour remain intact, however.
 
These rewards are intricately tied to the organizations. Should someone leave that org after having completed its epic quest, they will be stripped of the honour as well as the artifact.
===Aetherspace Epic Quests===
The aetherspace epic quests become available after an individual has completed at least one quest on each of the eight inhabited bubbles in aetherspace - Bottledowns, Crumkindivia, the Facility, Frosticia, Xion, Cankermore, Mucklemarsh, and Dramube.
 
The aetherspace epic cycle pertains to the struggle between the gnomes at the Facility and those who are members of the Gnomish Gnafia. Several of the quests on the aetherbubbles have two sides - and while it does not matter which you complete at the onset, during the cycle of epic quests (where you essentially repeated them all again), you will be more specifically directed where to help.
 
:'''Rewards'''
:Completing the epic cycle will grant you access to a means of travel between the aetherbubbles by teaching you how to operate the gnomish machines built there. These are stationary device which, when activated, will transport you to a room in limbo that allows you to then exit to any of four aetherbubbles. There are two types of machines - and access to one type is granted depending on which side of the epic quest you have completed. Note that you must first be able to reach one of the aetherbubbles where these machines exist to access the network.
 
:In addition, those who have completed the epic cycle on either side will gain a twenty percent bonus on all trade goods sold to gnomish aetherships. For example, if you were to sell one spice to a ship buying it for 500 gold, they would instead give you 600 gold. This is specific to aethership trading.
 


[[Epic Quests|View the organization specific honours here!]]
[[Epic Quests|View the Epic Quest specific honours here!]]
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