2,691
edits
m |
(Removed PunctureChest Added skillranks, SepticWound, Bellow. Updated Impale, JaggedWound, Skewer) |
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{{SkillTableHeader}} | {{SkillTableHeader}} | ||
{{SkillTableRow|Polearms|Master|0|Master over the long-reaching polearm}} | {{SkillTableRow|Polearms|Master|0|Master over the long-reaching polearm}} | ||
{{SkillTableRow|Steed| | {{SkillTableRow|Steed|Master|0|Train and tend to your humble steed.}} | ||
{{SkillTableRow|DoubleVision| | {{SkillTableRow|DoubleVision|Master|25|A strike to the head to leave one reckless.}} | ||
{{SkillTableRow| | {{SkillTableRow|SpeticWound|Master|50|Sepsis will prevent a target from eating.}} | ||
{{SkillTableRow|Tender| | {{SkillTableRow|Tender|Master|75|Keep your mount in pristine condition.}} | ||
{{SkillTableRow|Ulcer| | {{SkillTableRow|Ulcer|Gifted|0|Induce vomiting with a sharp blow to the gut.}} | ||
{{SkillTableRow|Cleave| | {{SkillTableRow|Cleave|Gifted|25|Strike through shields into flesh in one stroke.}} | ||
{{SkillTableRow|BreakArm| | {{SkillTableRow|BreakArm|Gifted|50|Damage an opponent's arms.}} | ||
{{SkillTableRow|Sunder| | {{SkillTableRow|Sunder|Gifted|75|Brutally sweep through your enemy's guards.}} | ||
{{SkillTableRow|BreakLeg| | {{SkillTableRow|BreakLeg|Expert|0|Damage an opponent's legs.}} | ||
{{SkillTableRow|KnockDown| | {{SkillTableRow|KnockDown|Expert|25|Send a person tumbling to the ground.}} | ||
{{SkillTableRow|Warcry| | {{SkillTableRow|Warcry|Expert|50|Bellow a furious roar to attract attention.}} | ||
{{SkillTableRow|Muster| | {{SkillTableRow|Muster|Expert|75|Muster your steed to your side.}} | ||
{{SkillTableRow|Mutilator| | {{SkillTableRow|Mutilator|Virtuoso|0|Extra bleeding at the expense of bruising.}} | ||
{{SkillTableRow|SteedCharge| | {{SkillTableRow|SteedCharge|Virtuoso|16|A relentless charge to separate your target from the pack.}} | ||
{{SkillTableRow|Guard| | {{SkillTableRow|Guard|Virtuoso|33|Maintain your offence with a good defence.}} | ||
{{SkillTableRow|Impale| | {{SkillTableRow|Impale|Virtuoso|50|Pin someone to the ground with your weapon.}} | ||
{{SkillTableRow|Joust| | {{SkillTableRow|Joust|Virtuoso|66|The most brutal of mounted traditions.}} | ||
{{SkillTableRow|Pulverizer| | {{SkillTableRow|Pulverizer|Virtuoso|83|Extra bruising at the expense of bleeding.}} | ||
{{SkillTableRow|FarGuard| | {{SkillTableRow|FarGuard|Fabled|0|Protect an ally from above.}} | ||
{{SkillTableRow|Rend| | {{SkillTableRow|Rend|Fabled|16|Carve up your target's inside when withdrawing your blade.}} | ||
{{SkillTableRow|JaggedWound| | {{SkillTableRow|Bellow|Fabled|25|Order your steed to belt out a bellow that stops everyone in their tracks.}} | ||
{{SkillTableRow|CrushArm| | {{SkillTableRow|JaggedWound|Fabled|33|A strike dealing both bleeding and bruising.}} | ||
{{SkillTableRow|Hook| | {{SkillTableRow|CrushArm|Fabled|50|Mutilate an opponent's arm.}} | ||
{{SkillTableRow|CrushLeg| | {{SkillTableRow|Hook|Fabled|66|Hook your opponent's weapon after a successful parry.}} | ||
{{SkillTableRow|Obstruction| | {{SkillTableRow|CrushLeg|Fabled|83|Mutilate an opponent's leg.}} | ||
{{SkillTableRow|PiercePlexus| | {{SkillTableRow|Obstruction|Mythical|0|Block egress from atop your steed.}} | ||
{{SkillTableRow|Wind| | {{SkillTableRow|PiercePlexus|Mythical|20|A powerful blow to stun and paralyse.}} | ||
{{SkillTableRow|PinCharge| | {{SkillTableRow|Wind|Mythical|40|Knock the breath from a target.}} | ||
{{SkillTableRow|Maul| | {{SkillTableRow|PinCharge|Mythical|60|Brutally charge your target, impaling him through the gut.}} | ||
{{SkillTableRow|Maul|Mythical|80|Annihilate your enemy with your steed's fury.}} | |||
{{SkillTableRow|Skewer|Transcendent|0|Fatally drive your weapon through your target.}} | {{SkillTableRow|Skewer|Transcendent|0|Fatally drive your weapon through your target.}} | ||
|} | |} | ||
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{{AB | {{AB | ||
|skillname = Polearms | |skillname = Polearms | ||
|syntax = STRIKE <target> [LEFT | |syntax = STRIKE <target> [LEFT<nowiki>|</nowiki>RIGHT] [<bodypart>] [<modifier> [<modifier args>]] <br> | ||
WEAPONSTYLE <CUTTING | WEAPONSTYLE <CUTTING<nowiki>|</nowiki>BLUNT> | ||
|description = As a Cavalier, your skill with polearms is such that you now attack even faster. Additionally, as you train in the Cavalier skill, you will learn to apply modifiers to your strikes, which increase the effectiveness of your attacks even further. | |description = As a Cavalier, your skill with polearms is such that you now attack even faster. Additionally, as you train in the Cavalier skill, you will learn to apply modifiers to your strikes, which increase the effectiveness of your attacks even further. | ||
<br><br> | <br><br> | ||
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|cost = Targetable Body Parts: Head <br> | |cost = Targetable Body Parts: Head <br> | ||
Requirements: Light wounds<br> | Requirements: Light wounds<br> | ||
Effects: Recklessness affliction <br> | Effects: [[Recklessness]] affliction <br> | ||
Weaponstyle: Any | Weaponstyle: Any | ||
|description = This modifier will addle your target's brain, leaving them reckless. | |description = This modifier will addle your target's brain, leaving them reckless. | ||
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{{AB | {{AB | ||
|skillname = | |skillname = SepticWound | ||
|syntax = Modifier | |syntax = Modifier | ||
|cost = Targetable Body Parts: | |cost = Targetable Body Parts: Gut<br> | ||
Requirements: Light wounds <br> | Requirements: Light wounds <br> | ||
Effects: | Effects: [[Anorexia]] affliction <br> | ||
Weaponstyle: Cutting | Weaponstyle: Cutting | ||
|description = This modifier will | |description = This modifier will cause sepsis in your opponent's gut, leaving them unable to eat. | ||
}} | }} | ||
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|cost = Targetable Body Parts: Gut <br> | |cost = Targetable Body Parts: Gut <br> | ||
Requirements: Light wounds<br> | Requirements: Light wounds<br> | ||
Effects: Vomiting affliction <br> | Effects: [[Vomiting]] affliction <br> | ||
Weaponstyle: Any | Weaponstyle: Any | ||
|description = This modifier will ulcerate your target's stomach, causing vomiting. | |description = This modifier will ulcerate your target's stomach, causing vomiting. | ||
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|cost = Targetable Body Parts: Right arm, left arm <br> | |cost = Targetable Body Parts: Right arm, left arm <br> | ||
Requirements: Light wounds<br> | Requirements: Light wounds<br> | ||
Effects: Damagedleftarm or damagedrightarm affliction <br> | Effects: [[Damaged Arm|Damagedleftarm]] or [[Damaged Arm|damagedrightarm]] affliction <br> | ||
Weaponstyle: Any | Weaponstyle: Any | ||
|description = This modifier will cause your strikes to damage your target's arms. | |description = This modifier will cause your strikes to damage your target's arms. | ||
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|cost = Targetable Body Parts: Right leg, left leg <br> | |cost = Targetable Body Parts: Right leg, left leg <br> | ||
Requirements: Light wounds<br> | Requirements: Light wounds<br> | ||
Effects: Damagedleftleg or damagedrightleg affliction<br> | Effects: [[Damaged Leg|Damagedleftleg]] or [[Damaged leg|damagedrightleg]] affliction<br> | ||
Weaponstyle: Any | Weaponstyle: Any | ||
|description = This modifier will cause your strikes to damage your target's legs. | |description = This modifier will cause your strikes to damage your target's legs. | ||
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|cost = Targetable Body Parts: Right leg, left leg <br> | |cost = Targetable Body Parts: Right leg, left leg <br> | ||
Requirements: Light wounds<br> | Requirements: Light wounds<br> | ||
Effects: Prone affliction, balance loss<br> | Effects: [[sprawled|Prone]] affliction, balance loss<br> | ||
Weaponstyle: Blunt | Weaponstyle: Blunt | ||
|description = This modifier will knock your target to the ground, as well as causing a short balance loss. | |description = This modifier will knock your target to the ground, as well as causing a short balance loss. | ||
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|syntax = STEED CHARGE <target> <direction> <direction> | |syntax = STEED CHARGE <target> <direction> <direction> | ||
|cost = Power: 1 (Any) | |cost = Power: 1 (Any) | ||
|description = Charge towards your target and attempt to carry them off in another direction. At the end of the attack, your target will be crumpled on the ground and stunned for a time dependent on how far you have traveled. | |description = Charge towards your target and attempt to carry them off in another direction. At the end of the attack, your target will be [[sprawled|crumpled on the ground]] and [[stun|stunned]] for a time dependent on how far you have traveled. | ||
}} | }} | ||
'''Changelog:'''<br /> | '''Changelog:'''<br /> | ||
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|cost = Targetable Body Parts: Gut <br> | |cost = Targetable Body Parts: Gut <br> | ||
Requirements: Heavy wounds<br> | Requirements: Heavy wounds<br> | ||
Effects: Impaled afflicition <br> | Effects: [[Impaled]] afflicition <br> | ||
Weaponstyle: Cutting | Weaponstyle: Cutting | ||
|description = This modifier will drive your weapon through the gut of your opponent, impaling them to the ground. | |description = This modifier will drive your weapon through the gut of your opponent, impaling them to the ground. The time it takes to writhe out from this impalement depends on how wounded the gut is. | ||
}} | }} | ||
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|skillname = Rend | |skillname = Rend | ||
|description = Instead of withdrawing your blade from your opponent, you can viciously rend it out of them, causing massive bleeding. | |description = Instead of withdrawing your blade from your opponent, you can viciously rend it out of them, causing massive bleeding. | ||
}} | |||
{{AB | |||
|skillname = Bellow | |||
|syntax = BEAST BELLOW <br> | |||
Power: 3 (Any)<br> | |||
|description = Will interrupt tumbles in progress or knock everyone off balance for 2 seconds. | |||
<br><br> | |||
You can order your beast to bellow on command, shocking those in the room. | |||
}} | }} | ||
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|skillname = JaggedWound | |skillname = JaggedWound | ||
|syntax = Modifier | |syntax = Modifier | ||
|cost = Targetable Body Parts: | |cost = Targetable Body Parts: Chest | ||
Requirements: Light wounds<br> | Requirements: Light wounds<br> | ||
Effects: Increased bleeding and bruising<br> | Effects: Increased bleeding and bruising<br> | ||
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|cost = Targetable Body Parts: Right arm, left arm | |cost = Targetable Body Parts: Right arm, left arm | ||
Requirements: Critical wounds<br> | Requirements: Critical wounds<br> | ||
Effects: Mutilatedrightarm or mutilatedleftarm affliction<br> | Effects: [[Mutilated Arm|Mutilatedrightarm]] or [[Mutilated Arm|mutilatedleftarm]] affliction<br> | ||
Weaponstyle: Blunt<br> | Weaponstyle: Blunt<br> | ||
|description = This modifier will crush an opponent's arm, mutilating it. | |description = This modifier will crush an opponent's arm, mutilating it. | ||
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|cost = Targetable Body Parts: Right leg, left leg<br> | |cost = Targetable Body Parts: Right leg, left leg<br> | ||
Requirements: Critical wounds<br> | Requirements: Critical wounds<br> | ||
Effects: Mutilatedrightleg or mutilatedleftleg affliction <br> | Effects: [[Mutilated Leg|Mutilatedrightleg]] or [[Mutilated Leg|mutilatedleftleg]] affliction <br> | ||
Weaponstyle: Blunt<br> | Weaponstyle: Blunt<br> | ||
|description = This modifier will crush an opponent's leg, mutilating it. | |description = This modifier will crush an opponent's leg, mutilating it. | ||
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|cost = Targetable Body Parts: Chest<br> | |cost = Targetable Body Parts: Chest<br> | ||
Requirements: Light wounds<br> | Requirements: Light wounds<br> | ||
Effects: Paralysis affliction, stun<br> | Effects: [[Paralysis]] affliction, [[stun]]<br> | ||
Weaponstyle: Cutting | Weaponstyle: Cutting | ||
|description = This modifier will pierce your opponent's chest, causing paralysis. Additionally, they will be stunned for a duration dependent on their wounds | |description = This modifier will pierce your opponent's chest, causing paralysis. Additionally, they will be stunned for a duration dependent on their wounds. | ||
}} | }} | ||
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|syntax = STEED PINCHARGE <target> <direction> | |syntax = STEED PINCHARGE <target> <direction> | ||
|cost = Power: 2 (Any) | |cost = Power: 2 (Any) | ||
|description = Charge at your target with your polearm ready to knock them down and impale them viciously through the gut. | |description = Charge at your target with your polearm ready to knock them down and [[impaled|impale]] them viciously through the gut. | ||
}} | }} | ||
'''Changelog:'''<br /> | '''Changelog:'''<br /> | ||
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|skillname = Skewer | |skillname = Skewer | ||
|syntax = SKEWER | |syntax = SKEWER | ||
|cost = Requirements: Impaled, critical gut wounds, critical chest wounds | |cost = Requirements: [[Impaled]], critical gut wounds, critical chest wounds OR<br> | ||
Requirements: < 25% health and [[impaled]]. | |||
Power: 4 (Any) | |||
|description = If your target is impaled and sufficiently wounded, you can skewer the entirety of their body on your polearm, killing them instantly. | |description = If your target is impaled and sufficiently wounded, you can skewer the entirety of their body on your polearm, killing them instantly. | ||
}} | }} |
edits