Difference between revisions of "Questing"

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587 bytes added ,  17:52, 25 September 2009
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==Stewartsville==  
==Village of Stewartsville==
* Difficulty: Easy - If events go wrong, you may find yourself with an aggressive creature on your hide, but it's easy to run from. Money and karma are absolute great for a bit of lucky guesswork.
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People are constantly doing this quest as soon as it's available since the payout is nice for a minimal amount of work, so it may be difficult to even start this quest as it's almost never unclaimed. Still, it's also a nice bit of codework, although how the Countess Cecelia keeps surviving countless murder attempts is beyond me. This quest begins the chain of AwesomeTM payouts with a 5k reward at the end!
|-valign="top"
|style="background: lightblue" width="15%"|'''Honor'''
|width="85%"|She solved the mysterious murder at Stewart Mansion.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|50+
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: lightgreen;">Easy.</span> The hardest part of this quest is often considered to be getting the opportunity to begin, given its popularity. A good exercise in both finding hidden things and deductive reasoning.
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|Like other villages, Stewartsville can be under the political influence of a player-run organization which may or may not welcome you in its borders. Though no hunting is required, the level requirement is noted a bit higher, as it is possible to encounter an aggressive denizen should your sleuthing falter. You can fight this perpetrator off, or simply run away and wait for it to leave before having another go.
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|Gold.
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==Estelbar==  
==Estelbar==  
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