Difference between revisions of "Cavalier"

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Additionally, strikes with polearms are able to deal either cutting or blunt damage, depending on your weaponstyle.
Additionally, strikes with polearms are able to deal either cutting or blunt damage, depending on your weaponstyle.
|notes = Skills with the syntax "Modifier" are used to fill the <modifier> argument of Strike. For example, <tt>STRIKE ROARK SLICEFOREHEAD</tt>
|notes = Skills with the syntax "Modifier" are used to fill the <modifier> argument of Strike. For example, <tt>STRIKE ROARK DOUBLEVISION</tt>
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Revision as of 06:26, 20 January 2016


Skill Learned At Description
Polearms Master+0% Master over the long-reaching polearm
Steed Unknown+?% Train and tend to your humble steed.
DoubleVision Unknown+?% A strike to the head to leave one reckless.
PunctureLung Unknown+?% Make it difficult to breathe.
Tender Unknown+?% Keep your mount in pristine condition.
Ulcer Unknown+?% Induce vomiting with a sharp blow to the gut.
Cleave Unknown+?% Strike through shields into flesh in one stroke.
BreakArm Unknown+?% Damage an opponent's arms.
Sunder Unknown+?% Brutally sweep through your enemy's guards.
BreakLeg Unknown+?% Damage an opponent's legs.
KnockDown Unknown+?% Send a person tumbling to the ground.
Warcry Unknown+?% Bellow a furious roar to attract attention.
Muster Unknown+?% Muster your steed to your side.
Mutilator Unknown+?% Extra bleeding at the expense of bruising.
SteedCharge Unknown+?% A relentless charge to separate your target from the pack.
Guard Unknown+?% Maintain your offence with a good defence.
Impale Unknown+?% Pin someone to the ground with your weapon.
Joust Unknown+?% The most brutal of mounted traditions.
Pulverizer Unknown+?% Extra bruising at the expense of bleeding.
FarGuard Unknown+?% Protect an ally from above.
Rend Unknown+?% Carve up your target's inside when withdrawing your blade.
JaggedWound Unknown+?% A strike dealing both bleeding and bruising.
CrushArm Unknown+?% Mutilate an opponent's arm.
Hook Unknown+?% Hook your opponent's weapon after a successful parry.
CrushLeg Unknown+?% Mutilate an opponent's leg.
Obstruction Unknown+?% Block egress from atop your steed.
PiercePlexus Unknown+?% A powerful blow to stun and paralyse.
Wind Unknown+?% Knock the breath from a target.
PinCharge Unknown+?% Brutally charge your target, impaling him through the gut.
Maul Unknown+?% Annihilate your enemy with your steed's fury.
Skewer Transcendent+0% Fatally drive your weapon through your target.


Polearms

Syntax
STRIKE <target> [LEFT|RIGHT] [<bodypart>] [<modifier> [<modifier args>]]

WEAPONSTYLE <CUTTING|BLUNT>

As a Cavalier, your skill with polearms is such that you now attack even faster. Additionally, as you train in the Cavalier skill, you will learn to apply modifiers to your strikes, which increase the effectiveness of your attacks even further.

Additionally, strikes with polearms are able to deal either cutting or blunt damage, depending on your weaponstyle.

Additional Notes:
Skills with the syntax "Modifier" are used to fill the <modifier> argument of Strike. For example, STRIKE ROARK DOUBLEVISION


Steed

Syntax
STEED BOND <beast>

STEED UNBOND
Power: 10 (Any)

You may now forge a permanent bond with your beast, taking it on as your noble steed. This strong connection between man and beast increases its level, and grants the inherent abilities of mount, gallop, trot, and armour. If the bond is lost, these abilities will be forgotten in the trauma.

As you learn more in the art of being a Cavalier, so too will you learn to predict the movements of your steed, allowing you the ability to stay mounted even in unusual circumstances.


DoubleVision

Syntax
Modifier
Targetable Body Parts: Head

Requirements: Light wounds
Effects: Recklessness affliction
Weaponstyle: Any

This modifier will addle your target's brain, leaving them reckless.


PunctureLung

Syntax
Modifier
Targetable Body Parts: Chest

Requirements: Light wounds
Effects: Asthma affliction
Weaponstyle: Cutting

This modifier will puncture your opponent's lung, leaving them gasping for breath.


Tender

Syntax
TEND TO STEED

It is important to ensure that your steed is always in the best condition for battle. By taking your time to care for your mount's body, mind, and spirit, you can swell their health, mana, and ego beyond normal limits.


Ulcer

Syntax
Modifier
Targetable Body Parts: Gut

Requirements: Light wounds
Effects: Vomiting affliction
Weaponstyle: Any

This modifier will ulcerate your target's stomach, causing vomiting.


Cleave

Syntax
CLEAVE <target> <body part>

This maneuver will allow you to cleave smoothly through defences such as shields and jab the blade of your great axe into your foe, all in one movement.


BreakArm

Syntax
Modifier
Targetable Body Parts: Right arm, left arm

Requirements: Light wounds
Effects: Damagedleftarm or damagedrightarm affliction
Weaponstyle: Any

This modifier will cause your strikes to damage your target's arms.


Sunder

Syntax
Modifier
Targetable Body Parts: Any

Requirements: None
Effects: Double wounding, bypass parry
Weaponstyle: Any
Power: 4 (any)

This modifier will cause your strike to bypass parry and deal double the wounds as a normal strike.


BreakLeg

Syntax
Modifier
Targetable Body Parts: Right leg, left leg

Requirements: Light wounds
Effects: Damagedleftleg or damagedrightleg affliction
Weaponstyle: Any

This modifier will cause your strikes to damage your target's legs.


KnockDown

Syntax
Modifier
Targetable Body Parts: Right leg, left leg

Requirements: Light wounds
Effects: Prone affliction, balance loss
Weaponstyle: Blunt

This modifier will knock your target to the ground, as well as causing a short balance loss.


Warcry

Syntax
WARCRY

Your warcry is now so powerful and intimidating that many creatures attacking your allies will be forced to consider you their primary target. You will not be able to produce a proper warcry while off-balance or on the floor, and most loyal creatures are simply so devoted to their cause that your warcry will have no effect.


Muster

Syntax
BEAST MUSTER

This ability works with your steed only. It is a faster version of the standard Beastmastery Whistle.


Mutilator

Syntax
COMBATSTYLE MUTILATOR

Choosing a mutilator fighting style will increase the bleeding caused by your attacks at the expense of bruising.


SteedCharge

Syntax
STEED CHARGE <target> <direction> <direction>
Power: 1 (Any)

Charge towards your target and attempt to carry them off in another direction. At the end of the attack, your target will be crumpled on the ground and stunned for a time dependent on how far you have traveled.


Guard

Syntax
GUARD SELF

The best defense is a good offense. By watching the movements of those who would attack you, you can spot when they leave themselves open to assault and quickly get in a strike before they even touch you.


Impale

Syntax
Modifier
Targetable Body Parts: Gut

Requirements: Heavy wounds
Effects: Impaled afflicition
Weaponstyle: Cutting

This modifier will drive your weapon through the gut of your opponent, impaling them to the ground.


Joust

Syntax
STEED JOUST <target>

This brutal, yet noble, tradition holds a great history for Cavaliers, being a sport often used for entertainment and honourable duels.

You can only joust with a mounted opponent, and you will have to take some time to gather speed. When you do finally connect with your target, you will deal massive wounds to their midriff and dismount them.

If your opponent is also a Cavalier, they can opt to accept your invitation for a joust. The outcome of this duel will depend upon a number of factors, including yours and your opponent's beast.


Pulverizer

Syntax
COMBATSTYLE PULVERIZER

Choosing a pulverizer fighting style will increase the bruising caused by your attacks at the expense of bleeding.


FarGuard

Syntax
GUARD <target>
Mounted: Yes

From your vantage point atop your noble steed, you can see the battle raging around you. By carefully watching those who would attack your ally, you can slip in a quick jab at the aggressor before they attack your friend. You will be more likely to notice a weak defense in those attacking your allies than if you were to guard yourself.


Rend

Instead of withdrawing your blade from your opponent, you can viciously rend it out of them, causing massive bleeding.


JaggedWound

Syntax
Modifier
Targetable Body Parts: Any

Requirements: Light wounds
Effects: Increased bleeding and bruising
Weaponstyle: Cutting

By carefully controlling your weapon, this modifier allows you to split your strike between bruising and bleeding, both of which increase based on your opponent's wounds.


CrushArm

Syntax
Modifier
Targetable Body Parts: Right arm, left arm

Requirements: Critical wounds
Effects: Mutilatedrightarm or mutilatedleftarm affliction
Weaponstyle: Blunt

This modifier will crush an opponent's arm, mutilating it.


Hook

Syntax
PARRY <bodypart> <weight> HOOK

You may prepare to hook attacks against a single bodypart. If you successfully parry, you will knock your aggressor's weapon with the shaft of your polearm and pull them off balance.


CrushLeg

Syntax
Modifier
Targetable Body Parts: Right leg, left leg

Requirements: Critical wounds
Effects: Mutilatedrightleg or mutilatedleftleg affliction
Weaponstyle: Blunt

This modifier will crush an opponent's leg, mutilating it.


Obstruction

Syntax
STEED OBSTRUCT <target>

Focus your steed's sights on a single player, harrying him to block that person's escape. If the steed is successful, the person will find themselves kicked to the ground and perhaps trampled, causing deep wounds to their body.


PiercePlexus

Syntax
Modifier
Targetable Body Parts: Chest

Requirements: Light wounds
Effects: Paralysis affliction, stun
Weaponstyle: Cutting

This modifier will pierce your opponent's chest, causing paralysis. Additionally, they will be stunned for a duration dependent on their wounds


Wind

Syntax
Modifier
Targetable Body Parts: Gut

Requirements: Light wounds
Effects: Balance loss
Weaponstyle: Blunt

This modifier will knock the wind from your target, causing balance loss that scales with their wounds.


PinCharge

Syntax
STEED PINCHARGE <target> <direction>
Power: 2 (Any)

Charge at your target with your polearm ready to knock them down and impale them viciously through the gut.


Maul

Syntax
STEED MAUL <target>
Requirements: All four limbs damaged, at least two mutilated

Power: 3 (any)

If your opponent's limbs are sufficiently damaged, your steed can tear them apart, resulting in death.


Skewer

Syntax
SKEWER
Requirements: Impaled, critical gut wounds, critical chest wounds

If your target is impaled and sufficiently wounded, you can skewer the entirety of their body on your polearm, killing them instantly.