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(Updated vials received on starting out) |
(Added a section on Navigation and how to easily get around as a novice) |
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See [http://www.lusternia.com/game/helpview/lusternia?what=roleplaying&x=Help HELP ROLEPLAYING], [http://www.lusternia.com/game/helpview/lusternia?what=emoting&x=Help HELP EMOTING], [http://www.lusternia.com/game/helpview/lusternia?what=emotions&x=Help HELP EMOTIONS]. | See [http://www.lusternia.com/game/helpview/lusternia?what=roleplaying&x=Help HELP ROLEPLAYING], [http://www.lusternia.com/game/helpview/lusternia?what=emoting&x=Help HELP EMOTING], [http://www.lusternia.com/game/helpview/lusternia?what=emotions&x=Help HELP EMOTIONS]. | ||
== Navigating == | |||
When first starting out you will receive unlimited PORTALS, which will return you to a central hub for novices only. This central hub has exits to all the major cities and communes of the world. This is a convenient way of travelling and a safe area you can sit to read and learn more about the world without accidentally walking into trouble. [http://www.lusternia.com/game/helpview/lusternia?what=portals&x=Help HELP PORTALS] | |||
LANDMARKS on your MAP are especially handy because you can PATH WALK <location> until you learn the geography better. These landmarks are meant to aid you and only work when you are within a certain number of paces of the destination. As you travel you can look at LANDMARKS again as they will change as you navigate from one area to another. [http://www.lusternia.com/game/helpview/lusternia?what=19.6.1&x=Help HELP MAPS AND PATHS] | |||
Another beneficial early skill you can utilise is Teleport in Planar. It is the second skill after Survey and allows you to easily teleport to your city's/commune's nexus, the Aetherplex, Newton Caverns (great place to hunt and influence, more on that later!), and your Collegium. See more on this next! | |||
== Collegiums == | == Collegiums == |
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