Difference between revisions of "Acrobatics"

96 bytes added ,  22:44, 18 August 2023
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Fixed the skillname for AirPike
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m (Fixed the skillname for AirPike)
 
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|skillname = Balancing
|skillname = Balancing
|syntax = BALANCING [ON/OFF]
|syntax = BALANCING [ON/OFF]
|description = Like a cat, you can balance yourself in such a manner that you stand a chance to remain on your feet from those attacks which would knock you over. On use there is a chance the balancing will stop.
|description = Like a cat, you can balance yourself in such a manner that you stand a chance to remain on your feet from those attacks which would [[sprawled|knock you over]]. On use there is a chance the balancing will stop.
}}
}}
{{AB
{{AB
|skillname = Falling
|skillname = Falling
|syntax = FALLING
|syntax = FALLING
|description = You can prepare yourself to brace yourself against falling. This means you will reduce damage and lessen the chance of breaking limbs. Your falling skill increases as your level in acrobatics increases.
|description = You can prepare yourself to brace yourself against falling. This means you will reduce damage and lessen the chance of breaking limbs. Your falling skill increases as your level in acrobatics increases.
}}
}}
{{AB
{{AB
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|syntax = SPRINGUP
|syntax = SPRINGUP
|description = You no longer need balance in order to stand. Rather, you can spring upright at any time.
|description = You no longer need balance in order to stand. Rather, you can spring upright at any time.
|notes = Cures [[sprawled]].
}}
}}
{{AB
{{AB
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|skillname = Contortion
|skillname = Contortion
|syntax = CONTORT
|syntax = CONTORT
|description = Through dislocating joints and other tricks, you can contort yourself out of all forms of entanglement.
|description = Through dislocating joints and other tricks, you can contort yourself out of [[:Category:Restrictive Afflictions|all forms of entanglement]].
}}
}}
{{AB
{{AB
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|skillname = Jumpkick
|skillname = Jumpkick
|syntax = JUMPKICK <target> <direction>
|syntax = JUMPKICK <target> <direction>
|description = From an adjacent room, you can rush in and jump kick an opponent, knocking them down and stunning them.
|description = From an adjacent room, you can rush in and jump kick an opponent, [[sprawled|knocking them down]] and [[stun]]ning them.
}}
}}
{{AB
{{AB
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}}
}}
{{AB
{{AB
|skillname = Airpike
|skillname = AirPike
|syntax = AIRPIKE <direction> <direction>
|syntax = AIRPIKE <direction> <direction>
|cost = Power: 3 (Any) if unable to fly<br/>Power: 1 (Any) if able to fly
|cost = Power: 3 (Any) if unable to fly<br>
Power: 1 (Any) if able to fly
|description = A master acrobat can change directions in mid-air, controlling their velocity and movement to a superior degree. This difficult task may be aided by the ability to fly, in which case the power cost is lessened.
|description = A master acrobat can change directions in mid-air, controlling their velocity and movement to a superior degree. This difficult task may be aided by the ability to fly, in which case the power cost is lessened.
}}
}}
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