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[[File:Dwarf.gif|border|frameless|right]] | [[File:Dwarf.gif|border|frameless|right]] | ||
Descended from the [[Elder God]] [[Clangorum]], the dwarven race originally called themselves the '''clangoru''', but [[human]]s, when they first arrived in [[Lusternia]], for some reason insisted on referring to the clangoru as '''dwarves''', a term which eventually became accepted in the common vernacular. Although they look like humans, they are substantively shorter and stockier, and their hair grows at a rate five times faster than that of humans. Thus, most male dwarves prefer to grow beards rather than shaving five times a day. Contrary to rumour, it is rare for a female dwarf to grow a full beard; however, growing long, silky sideburns which can be braided is a fairly common practice. They are a robust mountain race with a rich history, though the dwarven kingdom itself was split during the [[Taint Wars]]. | [[Splintering|Descended]] from the [[Elder God]] [[Clangorum]], the dwarven race originally called themselves the '''clangoru''', but [[human]]s, when they first arrived in [[Lusternia]], for some reason insisted on referring to the clangoru as '''dwarves''', a term which eventually became accepted in the common vernacular. Although they look like humans, they are substantively shorter and stockier, and their hair grows at a rate five times faster than that of humans. Thus, most male dwarves prefer to grow beards rather than shaving five times a day. Contrary to rumour, it is rare for a female dwarf to grow a full beard; however, growing long, silky sideburns which can be braided is a fairly common practice. They are a robust mountain race with a rich history, though the dwarven kingdom itself was split during the [[Taint Wars]]. | ||
'''Languages''': Common, Dwarven. | '''Languages''': Common, Dwarven. | ||
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|1/4 resistance to blunt and cutting damage. | |1/4 resistance to blunt and cutting damage. | ||
|Dwarves gain natural [[Rooting|resistance (not immunity) against elemental movement effects]].<br /> | |Dwarves gain natural [[Rooting|resistance (not immunity) against elemental movement effects]].<br /> | ||
Dwarves with the [[Axelord]] specialisation can use two-handed axes more effectively than any other race, both for damage and speed. <br />Dwarves with the [[Music]] skill gain the trait sociable drinker, increasing their empower and seduction ego attacks while influencing. | Dwarves with the [[Axelord]] specialisation can use two-handed axes more effectively than any other race, both for damage and speed. <br />Dwarves with the [[Music]] skill gain the trait sociable drinker, increasing their empower and seduction ego attacks while [[influencing]]. | ||
|Trait: ''Guts of Steel''. Dwarves can consume more [[alcohol]] before suffering the effects of inebriation, | |Trait: ''Guts of Steel''. Dwarves can consume more [[alcohol]] before suffering the effects of inebriation.<br> | ||
|Improved Trait: ''Raging alcoholic''. Dwarves | Trait: ''Clangoru Resolve''. Use <tt>RESOLVE</tt> to gain the Clangoru Resolve defence, which increases [[rooting]] by 20%, 30% if found in underground or mountain environments. | ||
|Improved Trait: ''Raging alcoholic''. Dwarves will be able to perform much better under the effects of [[alcohol|drunkeness]].<br> | |||
Improved Trait: ''Roots of the Mountains''. The Clangoru Resolve defence will not count toward the general [[rooting]] [[celerity]] malus. | |||
}} | }} | ||
==Racial Emotes== | |||
Being a dwarf or wearing 'an orange-banded pin' (see <tt>ASHOP 773 INFO</tt>) grants access to these special emotes. | |||
{| class="wikitable" | |||
! Emote | |||
! Pose | |||
! Targetted Pose | |||
|+Dwarf Emotes | |||
|- | |||
|bellylaugh||No||No | |||
|- | |||
|dwarfrant||No||No | |||
|- | |||
|dwarfwrestle||Yes||Yes | |||
|- | |||
|kneecaps||No||No | |||
|- | |||
|workwhistle||No||No | |||
|} | |||
[[Category: Races]] | [[Category: Races]] |
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