Difference between revisions of "Dwarf"

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155 bytes added ,  23:21, 21 August 2023
Updated the table in light of Changelog 2857
m (→‎Racial Emotes: Updated the table.)
(Updated the table in light of Changelog 2857)
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|Dwarves gain natural [[Rooting|resistance (not immunity) against elemental movement effects]].<br />
|Dwarves gain natural [[Rooting|resistance (not immunity) against elemental movement effects]].<br />
Dwarves with the [[Axelord]] specialisation can use two-handed axes more effectively than any other race, both for damage and speed. <br />Dwarves with the [[Music]] skill gain the trait sociable drinker, increasing their empower and seduction ego attacks while influencing.
Dwarves with the [[Axelord]] specialisation can use two-handed axes more effectively than any other race, both for damage and speed. <br />Dwarves with the [[Music]] skill gain the trait sociable drinker, increasing their empower and seduction ego attacks while influencing.
|Trait: ''Guts of Steel''. Dwarves can consume more [[alcohol]] before suffering the effects of inebriation, as well as restoring some of their health, mana and ego upon drinking occasionally.
|Trait: ''Guts of Steel''. Dwarves can consume more [[alcohol]] before suffering the effects of inebriation.<br>
|Improved Trait: ''Raging alcoholic''. Dwarves will be able to restore health, mana and ego by drinking alcohol more quickly and will be able to perform much better under the effects of [[drunkeness]].
Trait: ''Clangoru Resolve''. Use <tt>RESOLVE</tt> to gain the Clangoru Resolve defence, which increases [[rooting]] by 20%, 30% if found in underground or mountain environments.
|Improved Trait: ''Raging alcoholic''. Dwarves will be able to perform much better under the effects of [[drunkeness]].<br>
Improved Trait: ''Roots of the Mountains''. The Clangoru Resolve defence will not count toward the general rooting [[celerity]] malus.
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