Difference between revisions of "Honour Quests"

1,208 bytes added ,  15:17, 10 October 2009
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|style="background: lightblue" width="15%"|'''Reward'''
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|Gold, exploration.
|width="85%"|Gold, exploration.
|}
==Malacoda Manor==
{|cellpadding="5" cellspacing="2"
|-valign="top"
|style="background: lightblue" width="15%"|'''Honour'''
|width="85%"| She did condemn the souls of Malacoda to their nightmare.
He did free the souls of Malacoda from their nightmare.
|-valign="top"
|style="background: lightblue" width="15%"|'''Start Level'''
|width="85%"|90+
|-valign="top"
|style="background: lightblue" width="15%"|'''Difficulty'''
|width="85%"|<span style="background-color: red;">Difficult.</span> Mid to high level hunting required, coupled with hidden things, deductive reasoning, a cryptogram, and a fate game.
|-valign="top"
|style="background: lightblue" width="15%"|'''Notes'''
|width="85%"|Malacoda is an interesting but potentially frustrating area, spanning multiple planes. The lower levels are easy hunting but groups of spectres can hurt. Be sure to read the rules when you play the fate game, card values differ from the normal game. A lot of history here. Dealing with respawns gets taxing. Best to do all the figuring out that you can before you begin solving, as timing may require you to do handins twice.
|-valign="top"
|style="background: lightblue" width="15%"|'''Reward'''
|width="85%"|Gold.
|}
|}


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