Difference between revisions of "Nunchaku (skill)"
m |
(Updated skill table and abilities) |
||
(7 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%" | {| align="right" border="1" cellpadding="4" cellspacing="0" width="40%" | ||
|- | |- | ||
| style="background:lightyellow"|The Nunchaku are of the monk archetype. As such, after having mastered the basic monk practices of [[Kata]], they specialise in Nunchaku, the art of using nunchakus, which are two rods connected by some type of chain. Their secondary skill is [[Zarakido]], which involves harnessing the flows of life itself as well as mastering one's inner will. Nunchaku may also choose to learn [[psionics]], eventually turning their study to their bodies with [[psychometabolism]], or [[acrobatics]]. | | style="background:lightyellow"|The [[Nunchaku (class)|Nunchaku]] are of the [[monk]] [[archetype]]. As such, after having mastered the basic monk practices of [[Kata]], they specialise in [[Nunchaku (skill)|Nunchaku]], the art of using nunchakus, which are two rods connected by some type of chain. Their secondary skill is [[Zarakido]], which involves harnessing the flows of life itself as well as mastering one's inner will. Nunchaku may also choose to learn [[psionics]], eventually turning their study to their bodies with [[psychometabolism]], or [[acrobatics]]. | ||
|- | |- | ||
|} | |} | ||
{{SkillTableHeader}} | {{SkillTableHeader}} | ||
{{SkillTableRow|Nuncha|Master|0|The basic nunchuck attack.}} | {{SkillTableRow|Nuncha|Master|0|The basic nunchuck attack.}} | ||
{{SkillTableRow|Nunki| | {{SkillTableRow|Nunki|Master|20|Attack the defences that would keep your nunchuck out.}} | ||
{{SkillTableRow|Boost| | {{SkillTableRow|Boost|Master|40|Spend power for superior kata moves.}} | ||
{{SkillTableRow|Gripping| | {{SkillTableRow|Gripping|Master|60|Grip your wielded items in a deathlock.}} | ||
{{SkillTableRow| | {{SkillTableRow|Xiiangu|Master|80|Your lightweight form.}} | ||
{{SkillTableRow|Xianchuk| | {{SkillTableRow|Xianchuk|Gifted|0|Basic arm attacks}} | ||
{{SkillTableRow| | {{SkillTableRow|Xiiangzi|Gifted|25|A stance that makes people think you're crazy}} | ||
{{SkillTableRow|Nangao| | {{SkillTableRow|Nangao|Gifted|50|Cause a little insanity.}} | ||
{{SkillTableRow|Guolao| | {{SkillTableRow|Guolao|Gifted|75|Move back in this party.}} | ||
{{SkillTableRow|Marjgona| | {{SkillTableRow|Marjgona|Expert|0|Give them a taste of that sweet weed.}} | ||
{{SkillTableRow| | {{SkillTableRow|Guojichnu|Expert|20|Too hot to handle this stance.}} | ||
{{SkillTableRow|Burst| | {{SkillTableRow|Burst|Expert|25|Mess with someone's mind.}} | ||
{{SkillTableRow|Huoyanti| | {{SkillTableRow|Huoyanti|Expert|40|This kick is on fire.}} | ||
{{SkillTableRow|Zhanchuk| | {{SkillTableRow|Zhanchuk|Expert|60|Slow them down with this grapple.}} | ||
{{SkillTableRow| | {{SkillTableRow|Caihnu|Expert|80|A middling stance.}} | ||
{{SkillTableRow|Cankanchu| | {{SkillTableRow|Cankanchu|Virtuoso|0|A percussive kick.}} | ||
{{SkillTableRow|Neihuo| | {{SkillTableRow|Neihuo|Virtuoso|25|Burn with an inner fire.}} | ||
{{SkillTableRow| | {{SkillTableRow|Zhonguli|Virtuoso|60|A forgetful stance.}} | ||
{{SkillTableRow|Ganzhou| | {{SkillTableRow|Ganzhou|Virtuoso|75|Break some limbs with this throw.}} | ||
{{SkillTableRow|Donchaku| | {{SkillTableRow|Donchaku|Fabled|0|Punishing arm attacks.}} | ||
{{SkillTableRow| | {{SkillTableRow|Tanchaku|Fabled|20|Open up avenues of weakness.}} | ||
{{SkillTableRow|Tannaku| | {{SkillTableRow|Tannaku|Fabled|40|Deceivingly strong kicks.}} | ||
{{SkillTableRow|Xuanmu| | {{SkillTableRow|Xuanmu|Fabled|60|Give a dazzling display of your weapon.}} | ||
{{SkillTableRow|Zhoncu| | {{SkillTableRow|Zhoncu|Fabled|80|Throw them on their head!}} | ||
{{SkillTableRow| | {{SkillTableRow|Donjbui|Mythical|0|Heating up with this stance.}} | ||
{{SkillTableRow|Longhuxi| | {{SkillTableRow|Longhuxi|Mythical|33|Use booze to breathe fire.}} | ||
{{SkillTableRow|Zuijiudashi| | {{SkillTableRow|Zuijiudashi|Mythical|66|Your swaying movements help avoid getting entrapped.}} | ||
{{SkillTableRow|Yonghengqishi| | {{SkillTableRow|Yonghengqishi|Transcendent|0|Bring your foe eternal enlightenment.}} | ||
|} | |} | ||
Line 40: | Line 38: | ||
|skillname = Nuncha | |skillname = Nuncha | ||
|syntax = KA NUNCHA <target> <bodypart> RIGHT{{!}}LEFT | |syntax = KA NUNCHA <target> <bodypart> RIGHT{{!}}LEFT | ||
|cost= Kata: | |cost = Kata: Arm Action <br> | ||
Bodypart: | Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br> | ||
Stance: | Stance: Base<br> | ||
Can Target Denizens | Can Target Denizens | ||
|description = The basic attack with a nunchaku weapon will do blunt damage. You will do more damage than other arm actions with this move. Note that while a nunchaku is wielded, the trained monk can still perform punches and other moves. | |description = The basic attack with a nunchaku weapon will do blunt damage. You will do more damage than other arm actions with this move. Note that while a nunchaku is wielded, the trained monk can still perform punches and other moves. | ||
Line 51: | Line 49: | ||
|syntax = KATA PERFORM <target> <form> NUNKI <br> | |syntax = KATA PERFORM <target> <form> NUNKI <br> | ||
KATA PERFORM <target> =<form> | KATA PERFORM <target> =<form> | ||
|cost = Kata: | |cost = Kata: Modifier<br> | ||
Power: | Power: 3 (Eternal Flame) | ||
|description = When using your nunchaku to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out. | |description = When using your nunchaku to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out. | ||
<br> | <br><br> | ||
As an alternative, you can also add this to any form by prepending "=" to the name of the form. For example, if you have a form <tt>SMITE</tt> that you wish to use against Roark then you would do <tt>KATA PERFORM ROARK SMITE</tt>. If you do <tt>KATA PERFORM ROARK =SMITE</tt> then it will automatically use this modifier with the <tt>SMITE</tt> form. | As an alternative, you can also add this to any form by prepending "=" to the name of the form. For example, if you have a form <tt>SMITE</tt> that you wish to use against Roark then you would do <tt>KATA PERFORM ROARK SMITE</tt>. If you do <tt>KATA PERFORM ROARK =SMITE</tt> then it will automatically use this modifier with the <tt>SMITE</tt> form. | ||
}} | }} | ||
Line 61: | Line 59: | ||
|skillname = Xiiangu | |skillname = Xiiangu | ||
|cost = Stance: Base | |cost = Stance: Base | ||
|description = Changing stances now deals hemorrhaging. Hemorrhaging is an affliction that prevents you from clotting bleed below that level, or bruising below half that level. It cures over time. | |description = Changing stances now deals [[hemorrhaging]]. Hemorrhaging is an affliction that prevents you from [[clotting]] bleed below that level, or bruising below half that level. It cures over time. | ||
<br> | <br><br> | ||
Certain afflictions will give you bonus hemorrhaging if your target has them when you start your form. Boosting will also double your | Certain afflictions will give you bonus hemorrhaging if your target has them when you start your form. Boosting will also double your | ||
hemorrhaging. | hemorrhaging. | ||
<br> | <br><br> | ||
Afflictions: Vomiting, Disloyalty, DamagedOrgans, Sickening | Afflictions: [[Vomiting]], [[Disloyalty]], [[DamagedOrgans]], [[Sickening]] | ||
<br> | <br><br> | ||
You can build up to 850 hemorrhaging on a target. | You can build up to 850 hemorrhaging on a target. | ||
}} | }} | ||
Line 74: | Line 72: | ||
|skillname = Xianchuk | |skillname = Xianchuk | ||
|syntax = KA XIANCHUK <target> <bodypart> RIGHT{{!}}LEFT | |syntax = KA XIANCHUK <target> <bodypart> RIGHT{{!}}LEFT | ||
|cost = Kata: | |cost = Kata: Arm Action<br> | ||
Bodypart: | Bodypart: Head, Chest, Gut, Arms, Legs<br> | ||
Stance: | Stance: Base | ||
|description = This move causes mild afflictions. | |description = This move causes mild afflictions. | ||
<br> | <br> | ||
Head: | Head: [[Disloyalty]]<br> | ||
Chest: Pacifism<br> | Chest: [[Pacifism]]<br> | ||
Gut: | Gut: [[Vomiting]]<br> | ||
Arms: [[Haemophilia]]<br> | |||
Legs: [[Scabies]] | |||
}} | }} | ||
'''Changelog:'''<br> | |||
*Nunchaku Xianchuk will now cause haemophilia when targeting the arms, and scabies when targeting the legs. '''(#1414 on 06-05-2018)''' | |||
{{AB | {{AB | ||
|skillname = Xiiangzi | |skillname = Xiiangzi | ||
|cost = Twist Low Stance | |cost = Twist Low Stance | ||
|description = Bonus Effect: Temporary Insanity | |description = Bonus Effect: [[Temporary Insanity]] | ||
}} | }} | ||
Line 93: | Line 95: | ||
|skillname = Nangao | |skillname = Nangao | ||
|syntax = KA NANGAO <target> <bodypart> RIGHT{{!}}LEFT | |syntax = KA NANGAO <target> <bodypart> RIGHT{{!}}LEFT | ||
|cost = Kata: | |cost = Kata: Arm Action<br> | ||
Bodypart: | Bodypart: Head<br> | ||
Stance: | Stance: Twist | ||
|description = This move causes mild afflictions. | |description = This move causes mild afflictions. | ||
<br> | <br> | ||
Head: | Head: Temporary Insanity | ||
|notes = The amount of | |notes = The amount of [[Temporary Insanity]] will increase depending on how many [[:Category:Mental Afflictions|Mental Afflictions]] the target has. | ||
}} | }} | ||
Line 105: | Line 107: | ||
|skillname = Guolao | |skillname = Guolao | ||
|syntax = KATA PERFORM <target> <form> GUOLAO | |syntax = KATA PERFORM <target> <form> GUOLAO | ||
|cost = Power: | |cost = Power: 2p (Eternal Flame) | ||
|description = This advanced version of the urchin stance will regress you down a stance. | |description = This advanced version of the [[Kata#Urchin|urchin stance]] will regress you down a stance. | ||
}} | }} | ||
Line 112: | Line 114: | ||
|skillname = Marjgona | |skillname = Marjgona | ||
|syntax = KA MARJGONA <target> <bodypart> | |syntax = KA MARJGONA <target> <bodypart> | ||
|cost = Kata: | |cost = Kata: Grapple<br> | ||
Bodypart: | Bodypart: Head<br> | ||
Stance: | Stance: Twist | ||
|description = You can use your nunchaku to force your opponent to partake in the sweet sensation of smoking some good ol' weed. It'll also make smoking further difficult! | |description = You can use your nunchaku to force your opponent to partake in the sweet sensation of smoking some good ol' weed. It'll also make smoking further difficult! | ||
<br> | <br><br> | ||
Head: Asthma | Head: [[Asthma]] | ||
}} | }} | ||
Line 123: | Line 125: | ||
|skillname = Guojichnu | |skillname = Guojichnu | ||
|cost = Twist High Stance | |cost = Twist High Stance | ||
|description = Bonus Effect: Burns | |description = Bonus Effect: [[Burns]] | ||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Boost | |skillname = Boost | ||
|syntax = KATA PERFORM <target> <form> | |syntax = KATA PERFORM <target> <form> BOOST<br> KATA PERFORM <target> <form>+ | ||
|cost = Power: | |cost = Power: 2 (Eternal Flame) | ||
|description = | |description = Boosting a form will give you a temporary 13/13 balance buff for that form only. You can add boost either by using the <tt>BOOST</tt> argument at the end of the form or appending '<tt>+</tt>' to the end for the form name. | ||
< | |||
< | |||
< | |||
}} | }} | ||
Line 143: | Line 138: | ||
|skillname = Huoyanti | |skillname = Huoyanti | ||
|syntax = KA HUOYANTI <target> <bodypart> RIGHT{{!}}LEFT | |syntax = KA HUOYANTI <target> <bodypart> RIGHT{{!}}LEFT | ||
|cost = Kata: | |cost = Kata: Leg Action<br> | ||
Bodypart: | Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br> | ||
Stance: | Stance: Surge | ||
|description = This style of kick is too hot to handle. | |description = This style of kick is too hot to handle. | ||
<br> | <br><br> | ||
Effect: Burns. | Effect: [[Burns]]. | ||
<br><br> | |||
<nowiki>*</nowiki>The amount of burns will increase with the number of [[:Category:Mental Afflictions|mental afflictions]] on your target. | |||
}} | }} | ||
Line 155: | Line 151: | ||
|skillname = Zhanchuk | |skillname = Zhanchuk | ||
|syntax = KA ZHANCHUK <target> <bodypart> | |syntax = KA ZHANCHUK <target> <bodypart> | ||
|cost = Kata: | |cost = Kata: Grapple<br> | ||
Bodypart: | Bodypart: Head, Chest, Gut, Larm, Rarm, Lleg, Rleg<br> | ||
Stance: | Stance: Center | ||
|description = You can use your nunchaku to force your opponent to sloooowww down and enjoy the scenery. | |description = You can use your nunchaku to force your opponent to sloooowww down and enjoy the scenery. | ||
<br> | <br> | ||
Effect: -5/-5 balance malus while | Effect: -5/-5 balance malus while [[grapple]]d. | ||
}} | }} | ||
Line 172: | Line 168: | ||
|skillname = Cankanchu | |skillname = Cankanchu | ||
|syntax = KA CANKANCHU <target> <bodypart> RIGHT{{!}}LEFT | |syntax = KA CANKANCHU <target> <bodypart> RIGHT{{!}}LEFT | ||
|cost = Kata: | |cost = Kata: Leg Action<br> | ||
Bodypart: | Bodypart: Chest, Gut, Rarm, Larm, Rleg, Lleg<br> | ||
Stance: | Stance: Surge | ||
|description = Chest: CollapsedLung<br> | |description = Chest: CollapsedLung<br> | ||
Gut: | Gut: [[Dysentery]]<br> | ||
Limbs: Rigormortis | Limbs: [[Rigormortis]] | ||
}} | }} | ||
Line 183: | Line 179: | ||
|skillname = Neihuo | |skillname = Neihuo | ||
|syntax = KA <NEIHUO{{!}}INNERFIRE> | |syntax = KA <NEIHUO{{!}}INNERFIRE> | ||
|cost = Kata: | |cost = Kata: Unique | ||
|description = You are able to summon the inner fire within yourself and by doing so, cure yourself of any afflictions that may chill you. You can only use this periodically. | |description = You are able to summon the inner fire within yourself and by doing so, cure yourself of any afflictions that may chill you. You can only use this periodically. | ||
<br> | <br> | ||
Effect: Cure Frozen, Cure Shivering or apply fire potion defense. | Effect: Cure [[Frozen]], Cure [[Shivering]] or apply fire potion defense. | ||
}} | }} | ||
Line 192: | Line 188: | ||
|skillname = Zhonguli | |skillname = Zhonguli | ||
|cost = Surge Low Stance | |cost = Surge Low Stance | ||
|description = Effect: | |description = Effect: [[Relapsing]] | ||
}} | }} | ||
Line 198: | Line 194: | ||
|skillname = Ganzhou | |skillname = Ganzhou | ||
|syntax = KA GANZHOU <target> | |syntax = KA GANZHOU <target> | ||
|cost = Kata: | |cost = Kata: Grapple Ender<br> | ||
Bodyparts: LArm, RArm, LLeg, RLeg<br> | Bodyparts: LArm, RArm, LLeg, RLeg<br> | ||
Stance: | Stance: Surge | ||
|description = This technique improves upon the basic Kata throw attack. When throwing someone while locking a limb, you will break the limb or you will mangle the limb if the limb was already broken. For locks on non-limb bodyparts, it will not cause any additional afflictions and will act like a normal kata throw. | |description = This technique improves upon the basic Kata throw attack. When throwing someone while locking a limb, you will break the limb or you will mangle the limb if the limb was already broken. For locks on non-limb bodyparts, it will not cause any additional afflictions and will act like a normal kata throw. | ||
<br> | <br><br> | ||
Limbs: If Damaged, will Mutilate, otherwise it will Damage | Limbs: If Damaged, will Mutilate, otherwise it will Damage | ||
}} | }} | ||
Line 209: | Line 205: | ||
|skillname = Donchaku | |skillname = Donchaku | ||
|syntax = KA DONCHAKU <target> <bodypart> RIGHT{{!}}LEFT | |syntax = KA DONCHAKU <target> <bodypart> RIGHT{{!}}LEFT | ||
|cost = Kata: | |cost = Kata: Arm Action<br> | ||
Bodypart: | Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br> | ||
Stance: | Stance: Surge | ||
|description = This move causes serious afflictions. | |description = This move causes serious afflictions. | ||
<br> | <br><br> | ||
Head: DamagedThroat<br> | Head: [[DamagedThroat]]<br> | ||
Chest: CrushedChest<br> | Chest: [[CrushedChest]]<br> | ||
Gut: DamagedOrgans<br> | Gut: [[DamagedOrgans]]<br> | ||
Arms: Powersap<br> | Arms: [[Powersap]]<br> | ||
Legs: Relapsing | Legs: [[Relapsing]] | ||
}} | }} | ||
Line 230: | Line 226: | ||
|skillname = Tannaku | |skillname = Tannaku | ||
|syntax = KA TANNAKU <target> <bodypart> RIGHT{{!}}LEFT | |syntax = KA TANNAKU <target> <bodypart> RIGHT{{!}}LEFT | ||
|cost = Kata: | |cost = Kata: Leg Action<br> | ||
Bodypart: | Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg<br> | ||
Stance: | Stance: Surge | ||
|description = Head: | |description = Head: [[DamagedSkull]]<br> | ||
Chest: Healthleech<br> | Chest: [[Healthleech]]<br> | ||
Gut: | Gut: [[InternalBleeding]]<br> | ||
Limbs: DamagedLimb -> MutilatedLimb | Limbs: DamagedLimb -> MutilatedLimb*<br> | ||
<nowiki>*</nowiki>Mutilates happen on Surge Stances only if the target has 300 hemorrhaging and will cure the damagedlimb | |||
}} | }} | ||
Line 254: | Line 240: | ||
|skillname = Xuanmu | |skillname = Xuanmu | ||
|syntax = KA XUANMU <target> | |syntax = KA XUANMU <target> | ||
|cost = Power: | |cost = Power: 1 (Eternal Flame) | ||
|description = Using your nunchaku, you can put on such a display that you will transfix your enemy. | |description = Using your nunchaku, you can put on such a display that you will transfix your enemy. | ||
<br> | <br><br> | ||
Effect: Transfix (bypasses sixthsense defense) | Effect: [[Transfixed|Transfix]] (bypasses [[sixthsense]] defense) | ||
}} | }} | ||
Line 263: | Line 249: | ||
|skillname = Zhoncu | |skillname = Zhoncu | ||
|syntax = KA ZHONCU <target> | |syntax = KA ZHONCU <target> | ||
|cost = Kata: | |cost = Kata: Grapple Ender<br> | ||
Bodyparts: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br> | Bodyparts: Head, Chest, Gut, LArm, RArm, LLeg, RLeg<br> | ||
Stance: | Stance: Surge | ||
|description = Using this modified kata throw, you can end up giving your opponent one heck of a headache! | |description = Using this modified kata throw, you can end up giving your opponent one heck of a headache! | ||
<br> | <br><br> | ||
Effect: Concussion | Effect: [[Concussion]] | ||
}} | }} | ||
Line 282: | Line 268: | ||
|cost = Power: 5 (Eternal Flame) | |cost = Power: 5 (Eternal Flame) | ||
|description = You can use both your inner fire and your booze to breathe a cloud of fire onto your enemies, causing blackout, confusion and forgetfulness | |description = You can use both your inner fire and your booze to breathe a cloud of fire onto your enemies, causing blackout, confusion and forgetfulness | ||
<br> | <br><br> | ||
Effect: Blackout, Amnesia and Confusion | Effect: [[Blackout]], [[Amnesia]] and [[Confusion]] | ||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Zuijiudashi | |skillname = Zuijiudashi | ||
|description = Your passive swaying allows you to sometimes avoid entanglements and transfixes. This ability is more effective the drunker you are. | |description = Your passive swaying allows you to sometimes avoid [[Entangled|entanglements]] and [[transfixed|transfixes]]. This ability is more effective the [[Alcohol|drunker]] you are. | ||
}} | }} | ||
Line 294: | Line 280: | ||
|skillname = Yonghengqishi | |skillname = Yonghengqishi | ||
|syntax = KA YONGHENGQISHI <target> <bodypart> RIGHT{{!}}LEFT | |syntax = KA YONGHENGQISHI <target> <bodypart> RIGHT{{!}}LEFT | ||
|cost = Kata: | |cost = Kata: Full Action<br> | ||
Bodypart: | Bodypart: Head, Chest, Gut<br> | ||
Stance: | Stance: Killer<br> | ||
Power: | Power: 3 (Eternal Flame) | ||
|description = Yonghengqishi is showing your foes eternal enlightenment. By using this skill, you will cause damage to your enemy depending on how many mental afflictions they have. | |description = Yonghengqishi is showing your foes eternal enlightenment. By using this skill, you will cause damage to your enemy depending on how many [[:Category:Mental Afflictions|mental afflictions]] they have. | ||
|notes = Causes 15% damage per lucidity slush affliction. | |||
Note: [[Temporary Insanity]] and [[Allergies]] do not count towards damage. | |||
|notes = Causes 15% damage per lucidity slush affliction. [OLD-ish NOTE; PLEASE VERIFY] | |||
}} | }} | ||
'''Changelog:'''<br /> | '''Changelog:'''<br /> | ||
*The damage type of Yonghengqishi is now set to fire. '''(#2109 on 6-13-2020)''' | |||
*Tessenchi ThounsandCuts and Nunchaku Yongdengqishi now deal 15% damage per affliction now. They will also no longer be blocked by stancing. Additionally, Ninjakari Ughathalogg, Tahtetso Gahtirak'sho, Nekotai Finalsting and Shofangi Crunch now can target only the head, chest and gut. '''(#1428 on 6-17-2018)''' | *Tessenchi ThounsandCuts and Nunchaku Yongdengqishi now deal 15% damage per affliction now. They will also no longer be blocked by stancing. Additionally, Ninjakari Ughathalogg, Tahtetso Gahtirak'sho, Nekotai Finalsting and Shofangi Crunch now can target only the head, chest and gut. '''(#1428 on 6-17-2018)''' | ||
[[Category: Class Skills]] |
Latest revision as of 06:18, 26 July 2022
The Nunchaku are of the monk archetype. As such, after having mastered the basic monk practices of Kata, they specialise in Nunchaku, the art of using nunchakus, which are two rods connected by some type of chain. Their secondary skill is Zarakido, which involves harnessing the flows of life itself as well as mastering one's inner will. Nunchaku may also choose to learn psionics, eventually turning their study to their bodies with psychometabolism, or acrobatics. |
Skill | Learned At | Description |
---|---|---|
Nuncha | Master+0% | The basic nunchuck attack. |
Nunki | Master+20% | Attack the defences that would keep your nunchuck out. |
Boost | Master+40% | Spend power for superior kata moves. |
Gripping | Master+60% | Grip your wielded items in a deathlock. |
Xiiangu | Master+80% | Your lightweight form. |
Xianchuk | Gifted+0% | Basic arm attacks |
Xiiangzi | Gifted+25% | A stance that makes people think you're crazy |
Nangao | Gifted+50% | Cause a little insanity. |
Guolao | Gifted+75% | Move back in this party. |
Marjgona | Expert+0% | Give them a taste of that sweet weed. |
Guojichnu | Expert+20% | Too hot to handle this stance. |
Burst | Expert+25% | Mess with someone's mind. |
Huoyanti | Expert+40% | This kick is on fire. |
Zhanchuk | Expert+60% | Slow them down with this grapple. |
Caihnu | Expert+80% | A middling stance. |
Cankanchu | Virtuoso+0% | A percussive kick. |
Neihuo | Virtuoso+25% | Burn with an inner fire. |
Zhonguli | Virtuoso+60% | A forgetful stance. |
Ganzhou | Virtuoso+75% | Break some limbs with this throw. |
Donchaku | Fabled+0% | Punishing arm attacks. |
Tanchaku | Fabled+20% | Open up avenues of weakness. |
Tannaku | Fabled+40% | Deceivingly strong kicks. |
Xuanmu | Fabled+60% | Give a dazzling display of your weapon. |
Zhoncu | Fabled+80% | Throw them on their head! |
Donjbui | Mythical+0% | Heating up with this stance. |
Longhuxi | Mythical+33% | Use booze to breathe fire. |
Zuijiudashi | Mythical+66% | Your swaying movements help avoid getting entrapped. |
Yonghengqishi | Transcendent+0% | Bring your foe eternal enlightenment. |
Nuncha
Syntax |
KA NUNCHA <target> <bodypart> RIGHT|LEFT |
Kata: Arm Action Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg |
The basic attack with a nunchaku weapon will do blunt damage. You will do more damage than other arm actions with this move. Note that while a nunchaku is wielded, the trained monk can still perform punches and other moves.
Nunki
Syntax |
KATA PERFORM <target> <form> NUNKI KATA PERFORM <target> =<form> |
Kata: Modifier Power: 3 (Eternal Flame) |
When using your nunchaku to attack opponents, your weapon will shear away the defences of your enemies that serve to keep your weapons out.
As an alternative, you can also add this to any form by prepending "=" to the name of the form. For example, if you have a form SMITE that you wish to use against Roark then you would do KATA PERFORM ROARK SMITE. If you do KATA PERFORM ROARK =SMITE then it will automatically use this modifier with the SMITE form.
Xiiangu
Stance: Base |
Changing stances now deals hemorrhaging. Hemorrhaging is an affliction that prevents you from clotting bleed below that level, or bruising below half that level. It cures over time.
Certain afflictions will give you bonus hemorrhaging if your target has them when you start your form. Boosting will also double your
hemorrhaging.
Afflictions: Vomiting, Disloyalty, DamagedOrgans, Sickening
You can build up to 850 hemorrhaging on a target.
Xianchuk
Syntax |
KA XIANCHUK <target> <bodypart> RIGHT|LEFT |
Kata: Arm Action Bodypart: Head, Chest, Gut, Arms, Legs |
This move causes mild afflictions.
Head: Disloyalty
Chest: Pacifism
Gut: Vomiting
Arms: Haemophilia
Legs: Scabies
Changelog:
- Nunchaku Xianchuk will now cause haemophilia when targeting the arms, and scabies when targeting the legs. (#1414 on 06-05-2018)
Xiiangzi
Twist Low Stance |
Bonus Effect: Temporary Insanity
Nangao
Syntax |
KA NANGAO <target> <bodypart> RIGHT|LEFT |
Kata: Arm Action Bodypart: Head |
This move causes mild afflictions.
Head: Temporary Insanity
Additional Notes: |
The amount of Temporary Insanity will increase depending on how many Mental Afflictions the target has. |
Guolao
Syntax |
KATA PERFORM <target> <form> GUOLAO |
Power: 2p (Eternal Flame) |
This advanced version of the urchin stance will regress you down a stance.
Marjgona
Syntax |
KA MARJGONA <target> <bodypart> |
Kata: Grapple Bodypart: Head |
You can use your nunchaku to force your opponent to partake in the sweet sensation of smoking some good ol' weed. It'll also make smoking further difficult!
Head: Asthma
Guojichnu
Twist High Stance |
Bonus Effect: Burns
Boost
Syntax |
KATA PERFORM <target> <form> BOOST KATA PERFORM <target> <form>+ |
Power: 2 (Eternal Flame) |
Boosting a form will give you a temporary 13/13 balance buff for that form only. You can add boost either by using the BOOST argument at the end of the form or appending '+' to the end for the form name.
Huoyanti
Syntax |
KA HUOYANTI <target> <bodypart> RIGHT|LEFT |
Kata: Leg Action Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg |
This style of kick is too hot to handle.
Effect: Burns.
*The amount of burns will increase with the number of mental afflictions on your target.
Zhanchuk
Syntax |
KA ZHANCHUK <target> <bodypart> |
Kata: Grapple Bodypart: Head, Chest, Gut, Larm, Rarm, Lleg, Rleg |
You can use your nunchaku to force your opponent to sloooowww down and enjoy the scenery.
Effect: -5/-5 balance malus while grappled.
Caihnu
Center Stance |
Missing! Contact Enyalida if you have this description!
Cankanchu
Syntax |
KA CANKANCHU <target> <bodypart> RIGHT|LEFT |
Kata: Leg Action Bodypart: Chest, Gut, Rarm, Larm, Rleg, Lleg |
Chest: CollapsedLung
Gut: Dysentery
Limbs: Rigormortis
Neihuo
Syntax |
KA <NEIHUO|INNERFIRE> |
Kata: Unique |
You are able to summon the inner fire within yourself and by doing so, cure yourself of any afflictions that may chill you. You can only use this periodically.
Effect: Cure Frozen, Cure Shivering or apply fire potion defense.
Zhonguli
Surge Low Stance |
Effect: Relapsing
Ganzhou
Syntax |
KA GANZHOU <target> |
Kata: Grapple Ender Bodyparts: LArm, RArm, LLeg, RLeg |
This technique improves upon the basic Kata throw attack. When throwing someone while locking a limb, you will break the limb or you will mangle the limb if the limb was already broken. For locks on non-limb bodyparts, it will not cause any additional afflictions and will act like a normal kata throw.
Limbs: If Damaged, will Mutilate, otherwise it will Damage
Donchaku
Syntax |
KA DONCHAKU <target> <bodypart> RIGHT|LEFT |
Kata: Arm Action Bodypart: Head, Chest, Gut, LArm, RArm, LLeg, RLeg |
This move causes serious afflictions.
Head: DamagedThroat
Chest: CrushedChest
Gut: DamagedOrgans
Arms: Powersap
Legs: Relapsing
Tanchaku
Surge High Stance |
Effect: -5/0 debuff to fire and psychic resistance for 5 seconds.
Tannaku
Syntax |
KA TANNAKU <target> <bodypart> RIGHT|LEFT |
Kata: Leg Action Bodypart: Head, Chest, Gut, Rarm, Larm, Rleg, Lleg |
Head: DamagedSkull
Chest: Healthleech
Gut: InternalBleeding
Limbs: DamagedLimb -> MutilatedLimb*
*Mutilates happen on Surge Stances only if the target has 300 hemorrhaging and will cure the damagedlimb
Xuanmu
Syntax |
KA XUANMU <target> |
Power: 1 (Eternal Flame) |
Using your nunchaku, you can put on such a display that you will transfix your enemy.
Effect: Transfix (bypasses sixthsense defense)
Zhoncu
Syntax |
KA ZHONCU <target> |
Kata: Grapple Ender Bodyparts: Head, Chest, Gut, LArm, RArm, LLeg, RLeg |
Using this modified kata throw, you can end up giving your opponent one heck of a headache!
Effect: Concussion
Donjbui
Killer Stance |
Effect: 50% of your damage will be fire damage for 5s.
Longhuxi
Syntax |
KA LONGHUXI |
Power: 5 (Eternal Flame) |
You can use both your inner fire and your booze to breathe a cloud of fire onto your enemies, causing blackout, confusion and forgetfulness
Effect: Blackout, Amnesia and Confusion
Zuijiudashi
Your passive swaying allows you to sometimes avoid entanglements and transfixes. This ability is more effective the drunker you are.
Yonghengqishi
Syntax |
KA YONGHENGQISHI <target> <bodypart> RIGHT|LEFT |
Kata: Full Action Bodypart: Head, Chest, Gut |
Yonghengqishi is showing your foes eternal enlightenment. By using this skill, you will cause damage to your enemy depending on how many mental afflictions they have.
Note: Temporary Insanity and Allergies do not count towards damage.
Additional Notes: |
Causes 15% damage per lucidity slush affliction. [OLD-ish NOTE; PLEASE VERIFY] |
Changelog:
- The damage type of Yonghengqishi is now set to fire. (#2109 on 6-13-2020)
- Tessenchi ThounsandCuts and Nunchaku Yongdengqishi now deal 15% damage per affliction now. They will also no longer be blocked by stancing. Additionally, Ninjakari Ughathalogg, Tahtetso Gahtirak'sho, Nekotai Finalsting and Shofangi Crunch now can target only the head, chest and gut. (#1428 on 6-17-2018)