Difference between revisions of "Affliction"
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Afflictions are a complex interlocking system of (mostly) detrimental effects inflicted by adventurer combat abilities and more powerful denizens. They are grouped according to how they are cured. | |||
<div style="float:right">__TOC__</div> | <div style="float:right">__TOC__</div> | ||
===Mental Afflictions (Drink Lucidity Slush)=== | ===Mental Afflictions (Drink Lucidity Slush)=== | ||
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|[[addiction]]||[[clumsiness]]||[[paranoia]]||[[temporaryinsanity]] | |[[addiction]]||[[clumsiness]]||[[paranoia]]||[[temporaryinsanity]] | ||
|- | |- | ||
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===Spiritual Afflictions (Smoke Soothing Steam)=== | ===Spiritual Afflictions (Smoke Soothing Steam)=== | ||
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|[[achromaticaura]]||[[ | |[[achromaticaura]]||[[disloyalty]]||[[jinx]]||[[powerspikes]] | ||
|- | |||
|[[aeon]]||[[egovice]]||[[luminosity]]||[[slickness]] | |||
|- | |- | ||
|[[ | |[[cloudcoils]]||[[healthleech]]||[[manabarbs]]||[[timewarp]] | ||
|- | |- | ||
|[[ | |[[deaf]]||[[holyfire]]||[[pacifism]]||[[warpedaura]] | ||
|} | |} | ||
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===Physical Afflictions (Apply, Restorative Ice)=== | ===Physical Afflictions (Apply, Restorative Ice)=== | ||
{|style="width:100%" | {|style="width:100%" | ||
|[[ablaze]]||[[ | |[[ablaze]]||[[damagedleftarm]]||[[damagedrightleg]]||[[mutilatedleftarm]] | ||
|- | |- | ||
|[[burns]]||[[ | |[[burns]]||[[damagedleftleg]]||[[damagedskull]]||[[mutilatedleftleg]] | ||
|- | |- | ||
|[[ | |[[collapsedlung]]||[[damagedorgans]]||[[damagedthroat]]||[[mutilatedrightarm]] | ||
|- | |- | ||
|[[ | |[[crushedchest]]||[[damagedrightarm]]||[[internalbleeding]]||[[mutilatedrightleg]] | ||
|} | |} | ||
===Restrictive Afflictions (Writhe)=== | ===Restrictive Afflictions (Writhe)=== | ||
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|[[ | |[[clampedleftarm]]||[[entangled]]||[[hoisted]] | ||
|- | |- | ||
|[[ | |[[clampedrightarm]]||[[gored]]||[[impaled]] | ||
|- | |- | ||
|[[crucified]]||[[grapple]]||[[transfixed]] | |[[crucified]]||[[grapple]]||[[transfixed]] | ||
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===Timed Afflictions (automatically expire)=== | ===Timed Afflictions (automatically expire)=== | ||
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|[[amorous]]||[[Mark of Corruption|corruptionmark]]||[[ectoplasm]]||[[paradox]] | |[[amorous]]||[[Mark of Corruption|corruptionmark]]||[[ectoplasm]]||[[paradox]] | ||
|- | |- |
Latest revision as of 23:49, 13 January 2024
Afflictions are a complex interlocking system of (mostly) detrimental effects inflicted by adventurer combat abilities and more powerful denizens. They are grouped according to how they are cured.
Mental Afflictions (Drink Lucidity Slush)
addiction | clumsiness | paranoia | temporaryinsanity |
allergies | confusion | recklessness | |
anorexia | epilepsy | sensitivity | |
ataxia | hallucinations | stupidity |
Spiritual Afflictions (Smoke Soothing Steam)
achromaticaura | disloyalty | jinx | powerspikes |
aeon | egovice | luminosity | slickness |
cloudcoils | healthleech | manabarbs | timewarp |
deaf | holyfire | pacifism | warpedaura |
Internal Afflictions (Eat, Purity Dust)
asthenia | deathmark | haemophilia | powersap | scabies |
asthma | dysentery | infestation | pox | shivering |
blind | frostbite | paralysis | relapsing | sickening |
clot | frozen | particulates | rigormortis | vomiting |
Physical Afflictions (Apply, Restorative Ice)
Restrictive Afflictions (Writhe)
clampedleftarm | entangled | hoisted |
clampedrightarm | gored | impaled |
crucified | grapple | transfixed |
Timed Afflictions (automatically expire)
Uniquely Cured Afflictions (various cure methods)
amnesia | asleep | disrupted | enfeeble | fear | lust | sprawled |
Cleanse Cured Afflictions (cleanse/scrub)
mucus | muddy |