Temporary Insanity
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When temporarily insane, you will find yourself acting as if you were touched by Astral Insanity, albeit to a lesser degree, based on how insane you are.
Cured By: Lucidity slush potion.
Afflicted Line: Part of your mind snaps and breaks and a temporary insanity creeps in.
Diagnose Line: suffering from a <level> case of temporary insanity.
Cured Line: You no longer have any temporary insanity.
Partial Cured Line: Your sanity partially returns, but you still suffer from a <level> case of temporary insanity.
Below is the result of FORMULAS TEMPINSANITY
as of 28-Nov-2022
Action | Type | Amount |
---|---|---|
Lucidity Slush | cure | 7-12, +50% if focused |
Badluck | add | Increase by (3-5) * mental affs, doesn't stack |
Badluck (cast) | add | 3 |
Chaosaura | add | 3-4, 6-8 (two-handed weapon) |
CrypticFlux (monk) | add | 3-4 (harmonic), 6-10 (chaotic) |
Eyesnare | add | 5 |
Flux | add | 5 |
Greywhispers (cast) | add | 3 |
Greywhispers (tic) | add | 3-4 |
Heatstroke (meld) | add | 5 * meld aff + 1-(5 * meld aff) |
Homunculus bite | add | 6-8 |
Jitterbug (bard) | add | 0-5 |
Madfly | add | 10 |
Morrible | add | 1-2, 66% chance on morrible hit |
Phrenic (Pyrochem) | add | 16-20 |
Revalations | add | 6-8 |
Snafu | add | Increase by (3-5) * mental affs, doesn't stack |
Surge Stance (monk) | add | 6-8 |
Truename | add | 6-8, only if target is moderate |
Visionflux | add | 6-8 |
Nangao | add | 2 + 1 per mental aff |