Equipment

Revision as of 06:38, 11 August 2012 by Aiyana (talk | contribs)

Here is a list of equipment that will likely help out with your hunting, questing, and even influencing!

General

  • Armour.
    • Bards, Mages, Druids, Wiccans and Guardians will generally wear enchanted robes.
    • Monks will wear enchanted robes as well, except those who take the trade skill of tattoos, in which the transcendent skill works in place of armor.
    • Warriors will start off generally with leather armours, then work their way up to plates.
  • Food.

It's always a good idea to have some on hand, constitution platters and dexterity kabobs especially. Until you reach Level 80, food is a necessity, or you will pass out from hunger as well as be injured by your need for food!

  • Origami
    • Bookbinders are able to make various types of Origami. Each piece of Origami is categorized by it's type, and each serves a different purpose.
      • Action Origami will function like a letter, scribed with magic ink and able to be mailed at a Post Office.
      • Modular Origami are able to hold up to 25 items, and able to be mailed at a Post Office.
      • Wetfold Origami will make you more charming while influencing, increase the esteem you earn from your ego battles, and refresh your health, mana, and ego when its day-long blessing ends.
      • Kirigami will make you a little more resistant to physical damage, increase your chance of critical hits when attacking, and will also refresh your health, mana, and ego when its day-long blessing ends.


===Combat:===

  • Weapons. This entirely depends on what archetype, and sometimes what specialization.
  • Three pipes. One should be for coltsfoot, one for faeleaf, and one myrtle. Be sure you have a tinderbox as well, if the pipes aren't runed.
  • All cures. See HELP CURELIST for the details.
  • Protection, Healing and Disruption scrolls.
  • A number of useful Enchantments
      • Levitation
      • Waterwalk
      • Waterbreathe
      • Web
      • Cleanse
      • Mercy
      • Perfection
      • Kingdom
      • Ignite
      • Geyser.
  • Useful Sigils
      • Monolith
      • Eye
      • Flame
      • Fist.
  • An energy cube for recharging enchantments.
  • A shield, if you're not a warrior or monk.

===Influencing:===
- Beauty enchantment.
- Oils. Use Vanilla for Weakening, Jasmine for Paranoia, Sandalwood for Charity, Dragonsblood for Empowering, and Musk for Secuction.