Difference between revisions of "Pureblade"

76 bytes added ,  00:53, 19 July 2018
fixes from yendor
m
(fixes from yendor)
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{{AB
{{AB
|skillname = Piercing
|skillname = piercearm
|syntax = Modifier
|syntax = Modifier
|cost = Targetable Body Parts: Right arm, left arm <br>
|cost = Targetable Body Parts: Right arm, left arm <br>
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Effects: Double wounding, bypass parry <br>
Effects: Double wounding, bypass parry <br>
Power: 4 (any)  
Power: 4 (any)  
|description = This modifier will cause your strike to bypass parry and deal double the wounds as a normal strike.
|description = This modifier will cause your strike to bypass parry, deal double the
wounds and 25% more damage as a normal strike.
}}
}}


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{{AB
{{AB
|skillname = Bleeder
|skillname = Bleeder
|syntax = COMBATSTYLE BLUDGEONER
|syntax = COMBATSTYLE BLEEDER
|description = Choosing a bleeder fighting style will increase the bleeding caused by your attacks at the expense of wounding.
|description = Choosing a bleeder fighting style will increase the bleeding caused by your attacks at the expense of wounding.
}}
}}
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|cost = Targetable Body Parts: Gut <br>
|cost = Targetable Body Parts: Gut <br>
Requirements: Light wounds <br>
Requirements: Light wounds <br>
Effects: Increased damage
Effects: Increased bleeding
|description = This modifier will cause increased bleeding according to how wounded your opponent is.
|description = This modifier will cause increased bleeding according to how wounded your opponent is.
}}
}}
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|cost = Targetable Body Parts: Any <br>
|cost = Targetable Body Parts: Any <br>
Requirements: None <br>
Requirements: None <br>
Effects: Increased damage  
Effects: Increased damage, hemorrhaging
|description = This modifier will increase the damage of your strike, scaling according to your opponent's bleeding.
|description = This modifier will increase the damage of your strike, scaling according to your opponent's bleeding. It will also add hemorrhaging.
}}
}}


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|cost = Targetable Body Parts: Right leg, left leg <br>
|cost = Targetable Body Parts: Right leg, left leg <br>
Requirements: Light wounds <br>
Requirements: Light wounds <br>
Effects: Increased bleeding
Effects: Increased hemorrhaging
|description = This modifier will cause increased bleeding according to how wounded your opponent is.
|description = This modifier will cause increased hemorrhaging according to how wounded your opponent is.
}}
}}


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|cost = Targetable Body Parts: Right arm, left arm <br>
|cost = Targetable Body Parts: Right arm, left arm <br>
Requirements: Light wounds <br>
Requirements: Light wounds <br>
Effects: Increased bleeding
Effects: Increased hemorrhaging
|description = This modifier will cause increased bleeding according to how wounded your opponent is.
|description = This modifier will cause increased hemorrhaging according to how wounded your opponent is.
}}
}}


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