41
edits
m |
(fixes from yendor) |
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Line 67: | Line 67: | ||
{{AB | {{AB | ||
|skillname = | |skillname = piercearm | ||
|syntax = Modifier | |syntax = Modifier | ||
|cost = Targetable Body Parts: Right arm, left arm <br> | |cost = Targetable Body Parts: Right arm, left arm <br> | ||
Line 82: | Line 82: | ||
Effects: Double wounding, bypass parry <br> | Effects: Double wounding, bypass parry <br> | ||
Power: 4 (any) | Power: 4 (any) | ||
|description = This modifier will cause your strike to bypass parry | |description = This modifier will cause your strike to bypass parry, deal double the | ||
wounds and 25% more damage as a normal strike. | |||
}} | }} | ||
Line 120: | Line 121: | ||
{{AB | {{AB | ||
|skillname = Bleeder | |skillname = Bleeder | ||
|syntax = COMBATSTYLE | |syntax = COMBATSTYLE BLEEDER | ||
|description = Choosing a bleeder fighting style will increase the bleeding caused by your attacks at the expense of wounding. | |description = Choosing a bleeder fighting style will increase the bleeding caused by your attacks at the expense of wounding. | ||
}} | }} | ||
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|cost = Targetable Body Parts: Gut <br> | |cost = Targetable Body Parts: Gut <br> | ||
Requirements: Light wounds <br> | Requirements: Light wounds <br> | ||
Effects: Increased | Effects: Increased bleeding | ||
|description = This modifier will cause increased bleeding according to how wounded your opponent is. | |description = This modifier will cause increased bleeding according to how wounded your opponent is. | ||
}} | }} | ||
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|cost = Targetable Body Parts: Any <br> | |cost = Targetable Body Parts: Any <br> | ||
Requirements: None <br> | Requirements: None <br> | ||
Effects: Increased damage | Effects: Increased damage, hemorrhaging | ||
|description = This modifier will increase the damage of your strike, scaling according to your opponent's bleeding. | |description = This modifier will increase the damage of your strike, scaling according to your opponent's bleeding. It will also add hemorrhaging. | ||
}} | }} | ||
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|cost = Targetable Body Parts: Right leg, left leg <br> | |cost = Targetable Body Parts: Right leg, left leg <br> | ||
Requirements: Light wounds <br> | Requirements: Light wounds <br> | ||
Effects: Increased | Effects: Increased hemorrhaging | ||
|description = This modifier will cause increased | |description = This modifier will cause increased hemorrhaging according to how wounded your opponent is. | ||
}} | }} | ||
Line 170: | Line 171: | ||
|cost = Targetable Body Parts: Right arm, left arm <br> | |cost = Targetable Body Parts: Right arm, left arm <br> | ||
Requirements: Light wounds <br> | Requirements: Light wounds <br> | ||
Effects: Increased | Effects: Increased hemorrhaging | ||
|description = This modifier will cause increased | |description = This modifier will cause increased hemorrhaging according to how wounded your opponent is. | ||
}} | }} | ||
edits