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(Added skillranks, added Whack and updated Behead) |
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{{SkillTableHeader}} | {{SkillTableHeader}} | ||
{{SkillTableRow|Greataxe|Master|0|Mastery of the two-handed axe weapons.}} | {{SkillTableRow|Greataxe|Master|0|Mastery of the two-handed axe weapons.}} | ||
{{SkillTableRow|SliceForehead| | {{SkillTableRow|SliceForehead|Master|25|Blind an opponent with blood in the eyes}} | ||
{{SkillTableRow|SeverPhrenic| | {{SkillTableRow|SeverPhrenic|Master|50|Cut a nerve to increase pain sensitivity.}} | ||
{{SkillTableRow|UpsetStomach| | {{SkillTableRow|UpsetStomach|Master|75|Momentary nausea to leave an opponent unable to cure.}} | ||
{{SkillTableRow|BreakArm| | {{SkillTableRow|BreakArm|Gifted|0|Damage an opponent's arms.}} | ||
{{SkillTableRow|Cleave| | {{SkillTableRow|Cleave|Gifted|25|Strike through shields into flesh in one stroke.}} | ||
{{SkillTableRow|KnockDown| | {{SkillTableRow|KnockDown|Gifted|50|Send a person tumbling to the ground.}} | ||
{{SkillTableRow|Sweep| | {{SkillTableRow|Sweep|Gifted|75|A strong swing that bypasses many defences.}} | ||
{{SkillTableRow|SlitThroat| | {{SkillTableRow|SlitThroat|Expert|0|Slice open a target's neck.}} | ||
{{SkillTableRow|GashChest| | {{SkillTableRow|GashChest|Expert|25|Slice open the midsection to cause paralysis.}} | ||
{{SkillTableRow|Warcry| | {{SkillTableRow|Warcry|Expert|50|Bellow a furious roar to attract attention.}} | ||
{{SkillTableRow|Disembowel| | {{SkillTableRow|Disembowel|Expert|75|Shred the innards of an enemy.}} | ||
{{SkillTableRow|Berserker| | {{SkillTableRow|Berserker|Virtuoso|0|Barrel through parry attempts.}} | ||
{{SkillTableRow|Chop| | {{SkillTableRow|Chop|Virtuoso|33|Chop down the sacred trees of the nature communes.}} | ||
{{SkillTableRow|HeftyAxe| | {{SkillTableRow|HeftyAxe|Virtuoso|66|Use the weight of your axe against parrying.}} | ||
{{SkillTableRow| | {{SkillTableRow|Whack|Virtuoso|75|Hit your opponent with the broad side of your weapon.}} | ||
{{SkillTableRow|OpenCavity | | {{SkillTableRow|LegTendon|Fabled|0|A mutilating slice to the back of the leg.}} | ||
{{SkillTableRow|CriticalCondition| | {{SkillTableRow|OpenCavity |Fabled|33|A damaging strike leaving sensitivity in its wake.}} | ||
{{SkillTableRow|AmputateArm| | {{SkillTableRow|CriticalCondition|Fabled|66|A strike that grows more powerful against wounded opponents.}} | ||
{{SkillTableRow|Hack| | {{SkillTableRow|AmputateArm|Mythical|0|Render an arm utterly useless.}} | ||
{{SkillTableRow|Behead| | {{SkillTableRow|Hack|Mythical|33|Shatter the defenses around a target.}} | ||
{{SkillTableRow|Behead|Mythical|66|A brutal strike to remove the head.}} | |||
{{SkillTableRow|Execute|Transcendent|0|Chop a body clean in half.}} | {{SkillTableRow|Execute|Transcendent|0|Chop a body clean in half.}} | ||
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|skillname = HeftyAxe | |skillname = HeftyAxe | ||
|description = When someone parries one of your attacks, the force behind your massive axe may send massive vibrations through their parrying weapon that will last for a short time. While a weapon its effectiveness drastically reduced. It can also affect parrying shields and will drastically reduce the protection they offer. In both cases, the parrying item will also be less able to parry until the vibrations cease. | |description = When someone parries one of your attacks, the force behind your massive axe may send massive vibrations through their parrying weapon that will last for a short time. While a weapon its effectiveness drastically reduced. It can also affect parrying shields and will drastically reduce the protection they offer. In both cases, the parrying item will also be less able to parry until the vibrations cease. | ||
}} | |||
{{AB | |||
|skillname = Whack | |||
|syntax = Modifier | |||
|cost = Targetable Body Parts: Head<br> | |||
Requirements: None<br> | |||
Effects: Concussion, Confusion and a 1.5 - 2 second stun<br> | |||
Power: 3 (any) | |||
|description = Hitting your target with the broadside of your axe will leave them fazed. | |||
}} | }} | ||
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|syntax = Modifier | |syntax = Modifier | ||
|cost = Targetable Body Parts: Head<br> | |cost = Targetable Body Parts: Head<br> | ||
Requirements: Critical wounds, under half health<br> | Requirements: Critical wounds, under half health OR<br> | ||
Requirements: Under 25% health and sprawled.<br> | |||
Effects: Death<br> | Effects: Death<br> | ||
Power: 3 (any) | Power: 3 (any) |
edits