Difference between revisions of "Knighthood"

736 bytes added ,  22:28, 14 October 2021
Added Concentrated. Updated Targeting, StandardBearer, several other places.
(skills no longer all inept)
(Added Concentrated. Updated Targeting, StandardBearer, several other places.)
Line 11: Line 11:
{{SkillTableRow|Defensive|Novice|50|Change your fighting style to be more defensive.}}
{{SkillTableRow|Defensive|Novice|50|Change your fighting style to be more defensive.}}
{{SkillTableRow|Aggressive|Apprentice|0|An inaccurate but slow fighting style.}}
{{SkillTableRow|Aggressive|Apprentice|0|An inaccurate but slow fighting style.}}
{{SkillTableRow|Concentrated|Apprentice|0|A precise but less damaging fighting style.}}
{{SkillTableRow|ShieldParry|Apprentice|50|Use shields to parry.}}
{{SkillTableRow|ShieldParry|Apprentice|50|Use shields to parry.}}
{{SkillTableRow|Gripping|Capable|0|Grip your wielded items in a deathlock.}}
{{SkillTableRow|Gripping|Capable|0|Grip your wielded items in a deathlock.}}
{{SkillTableRow|Assay|Capable|33|Analyze the fighting techniques of your foe.}}
{{SkillTableRow|Assay|Capable|33|Analyze the fighting techniques of your foe.}}
{{SkillTableRow|Capable|Inept|66|Use weapons to parry.}}
{{SkillTableRow|Weaponparry|Capable|Inept|66|Use weapons to parry.}}
{{SkillTableRow|Lightning|Adept|0|A reckless but swift fighting style.}}
{{SkillTableRow|Lightning|Adept|0|A reckless but swift fighting style.}}
{{SkillTableRow|Engage|Adept|25|Strike out at a cowardly opponent.}}
{{SkillTableRow|Engage|Adept|25|Strike out at a cowardly opponent.}}
Line 28: Line 29:
|description = Striking is the most basic use of weapons, allowing you to bash or cut an opponent. If you are wielding two one-handed weapons, you can optionally select which hand to strike with.
|description = Striking is the most basic use of weapons, allowing you to bash or cut an opponent. If you are wielding two one-handed weapons, you can optionally select which hand to strike with.
}}
}}


{{AB
{{AB
|skillname = Raze
|skillname = Raze
|syntax = RAZE <target><br>
|syntax = RAZE <target><br>
RAZE <target> LEFT HAND<br>
RAZE <target> LEFT<br>
RAZE <target> RIGHT HAND
RAZE <target> RIGHT
|description = With raze, your weapon will shear away the defences of your enemies that serve to keep your weapons out. You can optionally select which hand to swing with.
|description = With raze, your weapon will shear away the defences of your enemies that serve to keep your weapons out. You can optionally select which hand to swing with.
}}
}}
Line 53: Line 53:
|syntax = COMBATSTYLE AGGRESSIVE
|syntax = COMBATSTYLE AGGRESSIVE
  |description = Choosing an aggressive fighting style will increase the damage from your attacks while slowing your balance recovery.
  |description = Choosing an aggressive fighting style will increase the damage from your attacks while slowing your balance recovery.
}}
{{AB
|skillname = Concentrated
|syntax = COMBATSTYLE CONCENTRATED
|description = This combatstyle will increase wounding significantly by 50% but decrease damage significantly by 50%
}}
}}


Line 61: Line 67:
PARRY<br>
PARRY<br>
UNPARRY  
UNPARRY  
|description = Possessing shield parry in both Knighthood and Combat will improve your parry accuracy with shields.
|description = Possessing shield parry in both Knighthood and [[Combat#ShieldParry|Combat]] will improve your parry accuracy with shields.
}}
}}


{{AB
{{AB
|skillname = Gripping
|skillname = Gripping
|syntax = GRIP<br>
|syntax = GRIP<br>
RELAX GRIP
RELAX GRIP
|description = While using this ability, you will prevent items from being knocked out of your grip. Relax when you
|description = While using this ability, you will prevent items from being knocked out of your grip. Relax when you want to unwield.
want to unwield.
}}
}}


Line 76: Line 80:
|skillname = Assay
|skillname = Assay
|syntax = ASSAY <target> [STANCE{{!}}UPPER{{!}}MIDDLE{{!}}LOWER{{!}}<bodypart>]
|syntax = ASSAY <target> [STANCE{{!}}UPPER{{!}}MIDDLE{{!}}LOWER{{!}}<bodypart>]
|description = Quickly assaying the movements of an opponent will allow you to get some idea of his or her fighting
|description = Quickly assaying the movements of an opponent will allow you to get some idea of his or her fighting style, and parrying.
style, and parrying.
}}
}}


{{AB
{{AB
|skillname = WeaponParry
|skillname = Weaponparry
|syntax = PARRY <body part> <numeric weight><br>
|syntax = PARRY <body part> <numeric weight><br>
PARRY<br>
PARRY<br>
PARRY ALL<br>
PARRY ALL<br>
UNPARRY
UNPARRY
|description = Possessing weapon parry in both Knighthood and Combat will improve your parry accuracy with weapons.
|description = Possessing weapon parry in both Knighthood and [[Combat#WeaponParry|Combat]] will improve your parry accuracy with weapons.
}}
}}


Line 100: Line 103:
|syntax = ENGAGE <player><br>
|syntax = ENGAGE <player><br>
DISENGAGE <player>
DISENGAGE <player>
|description = There is nothing more despicable and dishonourable than a coward, and this ability will allow you to punish cowards, as is their due. Once you have engaged a player, if he or she tries to leave the room, you will get in an extra strike at them, regardless of whether you have equilibrium and balance or not. There is a small chance you will also prevent your foe from departing.
|description = There is nothing more despicable and dishonourable than a coward, and this ability will allow you to punish cowards, as is their due. Once you have engaged a player, if he or she tries to leave the room, you will get in an extra strike at them, regardless of whether you have equilibrium and balance or not. There is a small chance you will also prevent your foe from departing, greatly increasing should one or both of their legs be wounded.
}}
}}


Line 116: Line 119:
   
   
Your skill with weapons is such that you may now target specific body parts on an opponent, inflicting deep wounds.
Your skill with weapons is such that you may now target specific body parts on an opponent, inflicting deep wounds.
'''Note:''' When using modifiers that you learn later once you specialize, striking with those modifiers will not inflict deep wounds.
}}
}}


{{AB
{{AB
|skillname = StandardBearer
|skillname = StandardBearer
|syntax = BEAR <standard{{!}}NOTHING>
|syntax = BEAR <standard<nowiki>|</nowiki>NOTHING><br>
|description = By bearing a standard, which can be crafted by a blacksmith, you will become the focal point of a unit, standing at the front and representing the group. Any creatures that would attack your group will see and target the standard bearer first.
BEAR <standard> LESSER (will protect those level 80 and under)<br>
BEAR <standard> GREATER (will protect those level 99 and under)<br>
BEAR <standard> FULL (will protect all)
|description = By bearing a standard, which can be [[Forging#Standards|crafted by a blacksmith]], you will become the focal point of a unit, standing at the front and representing the group. Any creatures that would attack your group will see and target the standard bearer first.
}}
}}


{{AB
{{AB
|skillname = Master
|skillname = Master
|description = At this point in your training of Knighthood, you have progressed where you must specialize in anaspect of this skill to continue learning. If you have not yet selected a specialization, see SKILLCHOICE LIST to see what is available. There may be a choice between two or more specializations.
|description = At this point in your training of Knighthood, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see SKILLCHOICE LIST to see what is available. There  
may be a choice between two or more specializations.
}}
}}
2,691

edits