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|skillname = Blast | |skillname = Blast | ||
|syntax = CAST BLAST <target> | |syntax = CAST BLAST <target> | ||
|cost = Damage Type: 100% Fire<br | |cost = Damage Type: 100% Fire<br> | ||
Can target both adventurers and denizens. | Can target both adventurers and denizens. | ||
|description = Attack your target with a blast of pure elemental power. | |description = Attack your target with a blast of pure elemental power. | ||
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{{AB | {{AB | ||
|skillname = Geyser | |skillname = Geyser | ||
|syntax = CAST GEYSER AT <target><br | |syntax = CAST GEYSER AT <target><br> | ||
CAST GEYSER <direction> | CAST GEYSER <direction> | ||
|description = Using this ability, you may knock your target out of the trees or skies with a powerful spout of elemental water. | |description = Using this ability, you may knock your target out of the trees or skies with a powerful spout of elemental water. | ||
<br | <br>If cast in a direction, it will douse any firewalls that may be there. | ||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Elementshield | |skillname = Elementshield | ||
|syntax = CAST ELEMENTSHIELD | |syntax = CAST ELEMENTSHIELD | ||
|cost = Works on/against: Self<br | |cost = Works on/against: Self<br> | ||
Damage Resistance: 1/8 to Fire, Cold, and Electricity | Damage Resistance: 1/8 to Fire, Cold, and Electricity | ||
|description = Surround yourself with a magical shield that absorbs some damage from elemental damage such as fire, cold, and electricity. This shield will also provide a slight benefit against the effects of extreme hot and cold weather. | |description = Surround yourself with a magical shield that absorbs some damage from elemental damage such as fire, cold, and electricity. This shield will also provide a slight benefit against the effects of extreme hot and cold weather. | ||
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|description = Cast at the ground, you will create a layer of ice to cover the area, causing passersby to slip occasionally. This frost is also powerful enough to put out a wildfire in your location. | |description = Cast at the ground, you will create a layer of ice to cover the area, causing passersby to slip occasionally. This frost is also powerful enough to put out a wildfire in your location. | ||
<br | <br>When cast at another person, you will first clear off the Fire potion defense if your target has one on, then cause him or her to shiver uncontrollably, before finally freezing them stiff. | ||
}} | }} | ||
{{AB | {{AB | ||
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{{AB | {{AB | ||
|skillname = Ignite | |skillname = Ignite | ||
|syntax = CAST IGNITE <target><br | |syntax = CAST IGNITE <target><br> | ||
CAST IGNITE <ice/briarwall> AT <direction><br> | CAST IGNITE <ice/briarwall> AT <direction><br> | ||
CAST IGNITE GROUND (to melt frozen ground) | CAST IGNITE GROUND (to melt frozen ground) | ||
|cost = Damage Type: 100% Fire<br | |cost = Damage Type: 100% Fire<br> | ||
Damage Source: Magical | Damage Source: Magical | ||
|description = You can ignite a hapless target, thaw frozen ground or destroy ice/briar walls with the fury of elemental fire. | |description = You can ignite a hapless target, thaw frozen ground or destroy ice/briar walls with the fury of elemental fire. | ||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Gate | |skillname = Gate | ||
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|description = You can travel to or from the [[:Category: Elemental Planes|elemental realms]] from any planar gate. | |description = You can travel to or from the [[:Category: Elemental Planes|elemental realms]] from any planar gate. | ||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Master | |skillname = Master |
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