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(updated ignite in accord with changelog #2573) |
(added some notes and links) |
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{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%" | {| align="right" border="1" cellpadding="4" cellspacing="0" width="40%" | ||
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| style="background:lightyellow"|The prime skill of all | | style="background:lightyellow"|The prime skill of all [[mage]]s is to master the primal elements of earth, wind, fire and water. Once mastery is complete, the goal of every mage is to move on to specialize in the one element associated with their city's [[nexus of power]]. | ||
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|syntax = CAST CLEANSE [<target>] | |syntax = CAST CLEANSE [<target>] | ||
|description = Create refreshing, cleansing water to bathe in, washing away unwanted odours for ourself or for another. | |description = Create refreshing, cleansing water to bathe in, washing away unwanted odours for ourself or for another. | ||
|notes = Cures [[:Category: Cleanse Cured Afflictions|Cleanse Cured Afflictions]]. | |||
}} | }} | ||
{{AB | {{AB | ||
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|description = You can ignite a hapless target, thaw frozen ground or destroy ice/briar walls with the fury of elemental fire. | |description = You can ignite a hapless target, thaw frozen ground or destroy ice/briar walls with the fury of elemental fire. | ||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Gate | |skillname = Gate | ||
|syntax = TRANSVERSE <plane> | |syntax = TRANSVERSE <plane> | ||
|description = You can travel to or from the elemental realms from any planar gate. | |description = You can travel to or from the [[:Category: Elemental Planes|elemental realms]] from any planar gate. | ||
}} | }} | ||
{{AB | {{AB | ||
|skillname = Master | |skillname = Master | ||
|description = At this point in your training of Elementalism, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see <tt>SKILLCHOICE LIST</tt> to see what is available. There may be a choice between two or more specializations. | |description = At this point in your training of Elementalism, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see <tt>SKILLCHOICE LIST</tt> to see what is available. There may be a choice between two or more specializations. | ||
|notes = Specializations depend on citizenship. | |||
:Gaudiguch: [[Pyromancy]], [[Pyrochemantics]] | |||
:Hallifax: [[Aeromancy]], [[Aerochemantics]] | |||
:Magnagora: [[Geomancy]], [[Geochemantics]] | |||
:New Celest: [[Aquamancy]], [[Aquachemantics]] | |||
}} | }} | ||
[[Category: Class Skills]] |
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