Difference between revisions of "Influencing"

Added some links to things I'm about to make
(Some rephrasing and adding links.)
(Added some links to things I'm about to make)
 
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The [[Influence]] skillset is a way of earning gold and experience without the usual method of killing denizens. Because it does not involve killing, influencing also does not typically result in being branded an enemy of a loyal denizen's organization. Influencing also gives one esteem, which, when imbued in figurines (or a [[wonderbrazier]]), can be offered to Divine or sold to other adventurers.
The [[Influence]] skillset is a way of earning gold and experience without the usual method of killing denizens. Because it does not involve killing, influencing also does not typically result in being branded an enemy of a loyal denizen's [[faction|organization]]. Influencing also gives one [[esteem]], which, when imbued in [[figurine]]s (or a [[wonderbrazier]]), can be offered to Divine or sold to other adventurers.


==Newton Caverns==  
==Newton Caverns==  
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* Recommended Level: Unnamed Denizens 30+, Named Denizens 50+
* Recommended Level: Unnamed Denizens 30+, Named Denizens 50+


Monks here are studying and rather wealthy to the right sort of persuasion. For charity battles it helps to look very poor and have low prestige. [[Tosha Monastery|The Monastery]] is a good place for those fresh out of Newton to beg for coin or gain influence in general.
Monks here are studying and rather wealthy to the right sort of persuasion. For charity battles it helps to look very poor and have low [[prestige]]. [[Tosha Monastery|The Monastery]] is a good place for those fresh out of Newton to beg for coin or gain influence in general.


[[Category: Guides]]
[[Category: Guides]]
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