Elevation: Difference between revisions

483 bytes added ,  13 October 2025
→‎Deep below <room>: adding information
(→‎Abilities: Cleaned up the format a bit.)
(→‎Deep below <room>: adding information)
 
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* In mountain environments, there are 10 positions between flying and the ground.
* In mountain environments, there are 10 positions between flying and the ground.
* Accessed with [[Environment#Mountaineering]]
* Accessed with [[Environment#Mountaineering]]
==In the trees above==
==In the trees above <room>==
* Naturally present in forest and jungle terrains, however some abilities provide tree elevation where it wouldn't normally occur.
* Naturally present in many forest and jungle terrains, however some abilities provide tree elevation where it wouldn't normally occur.
* Beware: while in the trees, you can fall. If you fall, you will typically break a limb.
* Beware: while in the trees, you can fall during high winds from crossing into a room that doesn't have a tree elevation.  
** If you fall, you will typically [[damagedleg|break a limb]].
** [[Environment#Clinging|Clinging]] to branches can help prevent being knocked out of the trees.
 
==On the rooftops above==
==On the rooftops above==
* Usually only possible in outdoor, urban locations
* Usually only possible in outdoor, urban locations
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*[[Totems#Groundhog]]
*[[Totems#Groundhog]]


==diving==
==Deep below <room>==
*Present in ocean rooms that do not have a room below or above them.
*Requires [[Environment#Diving|personal skill]] or a [[Beastmastery#Diving|trained beast]].
*You can GLANCE GROUND while diving, but, unlike most elevations, there's no way to glance at divers.
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