Difference between revisions of "Combat"

334 bytes added ,  01:42, 29 October 2021
added notes about WIPE and stacking poisons.
(Updated stuff on stances. Fixed formatting of WeaponProbe. Added links to Poisons and Knighthood)
(added notes about WIPE and stacking poisons.)
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|skillname = Weaponprobe
|skillname = Weaponprobe
|syntax = WEAPONPROBE or WPROBE or WP
|syntax = WEAPONPROBE or WPROBE or WP
|description = This will show the statistics upon weapons or armour (including enchanted robes). It will also list any dwarven runes inscribed and poisons upon a weapon.
|description = This will show the statistics upon weapons or armour (including enchanted robes). It will also list any <del>dwarven runes inscribed and</del>* poisons upon a weapon.
{{Sub
{{Sub
|syntax = ARMOUR/ARMOR
|syntax = ARMOUR/ARMOR
}}
}}
The second command lets you discern the state of your physical protection, effectively probing your worn armour, hide, or tattoos for the defence they provide.
The second command lets you discern the state of your physical protection, effectively probing your worn armour, hide, or tattoos for the defence they provide.
|notes = You can use this skill on items in shops.<br>Dwarven runes are an old mechanic that no longer exists.
|notes = You can use this skill on items in shops.<br><nowiki>*</nowiki>Dwarven runes are an old mechanic that no longer exists.
}}
}}
{{AB
{{AB
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|syntax = ENVENOM <weapon> WITH <venom>
|syntax = ENVENOM <weapon> WITH <venom>
|description = [[Poisons#Identification|Poisoning]] your opponent is a sure way to get the upper hand in battle. One method is to simply coat your weapon with poison, allowing the poison a chance to enter your victim's bloodstream on attack. You can see what poisons are on a weapon by <tt>WEAPONPROBE</tt>.
|description = [[Poisons#Identification|Poisoning]] your opponent is a sure way to get the upper hand in battle. One method is to simply coat your weapon with poison, allowing the poison a chance to enter your victim's bloodstream on attack. You can see what poisons are on a weapon by <tt>WEAPONPROBE</tt>.
|notes = Weapons can be envenomed multiple times with additional doses of the same poison or other poisons.<br><br>WIPE <weapon> will clear all poisons from the weapon. (As of Changelog #1353, WIPE <weapon> will no longer show a third person message to everybody in the room.)
}}
}}
{{AB
{{AB
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|description = Stancing is a defense against monk attacks to prevent them from landing.
|description = Stancing is a defense against monk attacks to prevent them from landing.


Your effectiveness with stances increases with learning Combat and Kata.
Your effectiveness with stances increases with learning Combat and [[Kata]].
}}
}}
{{AB
{{AB
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|skillname = Distribution
|skillname = Distribution
|syntax = SQUAD DISTRIBUTION ON{{!}}OFF
|syntax = SQUAD DISTRIBUTION ON{{!}}OFF
|description = Only available to the commandant of a squad. With distribution turned on, you will immediately grab all gold dropped by any creature slain by your squad and distribute it evenly to all your recruits. If it cannot be split evenly, the commandant will pocket the difference.
|description = Only available to the commandant of a [[#Squad|squad]]. With distribution turned on, you will immediately grab all gold dropped by any creature slain by your squad and distribute it evenly to all your recruits. If it cannot be split evenly, the commandant will pocket the difference.
}}
}}
{{AB
{{AB
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|skillname = Unity
|skillname = Unity
|syntax = SQUAD UNITY ON{{!}}OFF
|syntax = SQUAD UNITY ON{{!}}OFF
|description = Available to the commandant of a squad. If the commandant tries to move, he will announce the move. If any recruits shout that they are unable to follow then the commandant will cancel the order. This should assist in moving the whole squad as a group, leaving nobody behind.
|description = Available to the commandant of a [[#Squads|squad]]. If the commandant tries to move, he will announce the move. If any recruits shout that they are unable to follow then the commandant will cancel the order. This should assist in moving the whole squad as a group, leaving nobody behind.
}}
}}
{{AB
{{AB
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