Difference between revisions of "Combat"

Jump to navigation Jump to search
2,110 bytes removed ,  22:07, 14 October 2021
Updated stuff on stances. Fixed formatting of WeaponProbe. Added links to Poisons and Knighthood
(Updated stuff on stances. Fixed formatting of WeaponProbe. Added links to Poisons and Knighthood)
Line 9: Line 9:
{{SkillTableRow|Weaponprobe|Inept|21|Examine the quality of armour and weapons.}}
{{SkillTableRow|Weaponprobe|Inept|21|Examine the quality of armour and weapons.}}
{{SkillTableRow|Envenom|Inept|42|Coat a weapon in poisons.}}
{{SkillTableRow|Envenom|Inept|42|Coat a weapon in poisons.}}
{{SkillTableRow|Legs|Inept|71|A stance to protect the legs.}}
{{SkillTableRow|Stancing|Inept|71|Stance to protect yourself.}}
{{SkillTableRow|Stratagem|Novice|0|Plan your assault down to the last detail.}}
{{SkillTableRow|Stratagem|Novice|0|Plan your assault down to the last detail.}}
{{SkillTableRow|Left|Novice|50|A stance to protect the left side.}}
{{SkillTableRow|Right|Novice|75|A stance to protect the right side.}}
{{SkillTableRow|TrueShield|Capable|0|Protect your body better with shields.}}
{{SkillTableRow|TrueShield|Capable|0|Protect your body better with shields.}}
{{SkillTableRow|Arms|Capable|19|A stance to protect the arms.}}
{{SkillTableRow|ShieldParry|Capable|38|Use shields to parry.}}
{{SkillTableRow|ShieldParry|Capable|38|Use shields to parry.}}
{{SkillTableRow|Gut|Capable|69|A stance to protect the gut.}}
{{SkillTableRow|Distribution|Master|0|Evenly distribute loot to your squad.}}
{{SkillTableRow|Distribution|Master|0|Evenly distribute loot to your squad.}}
{{SkillTableRow|Chest|Master|22|A stance to protect the chest.}}
{{SkillTableRow|WeaponParry|Master|45|Use weapons to parry.}}
{{SkillTableRow|WeaponParry|Master|45|Use weapons to parry.}}
{{SkillTableRow|Head|Master|72|A stance to protect the head.}}
{{SkillTableRow|Lower|Master|86|A stance to protect the lower body.}}
{{SkillTableRow|KeenEye|Gifted|0|Observe use of venoms with your keen eye.}}
{{SkillTableRow|KeenEye|Gifted|0|Observe use of venoms with your keen eye.}}
{{SkillTableRow|Middle|Gifted|18|A stance to protect the middle body.}}
{{SkillTableRow|Disengage|Gifted|36|Escape the prying eye of a watchful knight.}}
{{SkillTableRow|Disengage|Gifted|36|Escape the prying eye of a watchful knight.}}
{{SkillTableRow|Veteran|Gifted|36|Increased survivability as a veteran of many battles.}}
{{SkillTableRow|Veteran|Gifted|36|Increased survivability as a veteran of many battles.}}
{{SkillTableRow|ShieldStun|Gifted|68|Stun people with a swing of your shield.}}
{{SkillTableRow|ShieldStun|Gifted|68|Stun people with a swing of your shield.}}
{{SkillTableRow|Unity|Expert|0|Do not leave behind anyone in your squad.}}
{{SkillTableRow|Unity|Expert|0|Do not leave behind anyone in your squad.}}
{{SkillTableRow|Upper|Expert|23|A stance to protect the vital upper body.}}
{{SkillTableRow|Vitals|Expert|47|A stance to protect the vitals organs.}}
{{SkillTableRow|ShieldRiposte|Fabled|0|Respond to an attack with a swing of the shield.}}
{{SkillTableRow|ShieldRiposte|Fabled|0|Respond to an attack with a swing of the shield.}}
|}
|}
Line 70: Line 60:
|syntax = WEAPONPROBE or WPROBE or WP
|syntax = WEAPONPROBE or WPROBE or WP
|description = This will show the statistics upon weapons or armour (including enchanted robes). It will also list any dwarven runes inscribed and poisons upon a weapon.
|description = This will show the statistics upon weapons or armour (including enchanted robes). It will also list any dwarven runes inscribed and poisons upon a weapon.
{{sub
{{Sub
syntax = ARMOUR/ARMOR
|syntax = ARMOUR/ARMOR
}}
}}
The second command lets you discern the state of your physical protection, effectively probing your worn armour, hide, or tattoos for the defence they provide.
The second command lets you discern the state of your physical protection, effectively probing your worn armour, hide, or tattoos for the defence they provide.
|notes = You can use this skill on items in shops.
|notes = You can use this skill on items in shops.<br>Dwarven runes are an old mechanic that no longer exists.
}}
}}
{{AB
{{AB
|skillname = Envenom
|skillname = Envenom
|syntax = ENVENOM <weapon> WITH <venom>
|syntax = ENVENOM <weapon> WITH <venom>
|description = Poisoning your opponent is a sure way to get the upper hand in battle. One method is to simply coat your weapon with poison, allowing the poison a chance to enter your victim's bloodstream on attack. You can see what poisons are on a weapon by <tt>WEAPONPROBE</tt>.
|description = [[Poisons#Identification|Poisoning]] your opponent is a sure way to get the upper hand in battle. One method is to simply coat your weapon with poison, allowing the poison a chance to enter your victim's bloodstream on attack. You can see what poisons are on a weapon by <tt>WEAPONPROBE</tt>.
}}
}}
{{AB
{{AB
|skillname = Legs
|skillname = Stancing
|syntax = STANCE LEGS
|syntax = STANCE LEGS (protects legs)<br />
|description = You will concentrate all your defensive capabilities to protect your legs in equal measure. Stancing bodyparts is a way to combat monk attacks and prevent those attacks from landing.
STANCE ARMS (protects arms)<br />
STANCE GUT  (protects gut)<br />
STANCE CHEST (protects chest)<br />
STANCE HEAD  (protects head)<br />
STANCE LEFT  (protects left arm and left leg)<br />
STANCE RIGHT (protects right arm and right leg)<br />
STANCE LOWER (protects gut and legs)<br />
STANCE MIDDLE (protects chest, gut and arms)<br />
STANCE UPPER  (protects head, chest and arms)<br />
STANCE VITALS  (protects head, chest and gut)
|description = Stancing is a defense against monk attacks to prevent them from landing.


Your effectiveness with stances will increase with learning both more Combat and Kata.
Your effectiveness with stances increases with learning Combat and Kata.
}}
}}
{{AB
{{AB
Line 112: Line 112:


If you specify an action as repeating, it will not be removed from your stratagem when it is performed. It will continue ad infinitum until you manually remove the entry from your stratagem.
If you specify an action as repeating, it will not be removed from your stratagem when it is performed. It will continue ad infinitum until you manually remove the entry from your stratagem.
}}
{{AB
|skillname = Left
|syntax = STANCE LEFT
|description = This stance will slant your body so your left side is harder to hit. This spreads your defensive focus among your left leg and left arm.
}}
{{AB
|skillname = Right
|syntax = STANCE RIGHT
|description = This stance will slant your body so your right side is harder to hit. This spreads your defensive focus among your right leg and right arm.
}}
}}
{{AB
{{AB
|skillname = TrueShield
|skillname = TrueShield
|description = While any dunce can hold a shield and protect an arm, by practice and training you are able to position your shield by second nature, allowing further protection to your arm wielding the shield as well as your head, chest and gut. Note that while it is physically possible to wield two shields, doing so is so cumbersome that you will lose all benefit from both shields.
|description = While any dunce can hold a shield and protect an arm, by practice and training you are able to position your shield by second nature, allowing further protection to your arm wielding the shield as well as your head, chest and gut. Note that while it is physically possible to wield two shields, doing so is so cumbersome that you will lose all benefit from both shields.
}}
{{AB
|skillname = Arms
|syntax = STANCE ARMS
|description = You will concentrate all your defensive capabilities to protect your arms in equal measure.
}}
}}
{{AB
{{AB
Line 139: Line 124:
PARRY RESET <bodypart/weight list><br/>
PARRY RESET <bodypart/weight list><br/>
UNPARRY
UNPARRY
|description = Possessing shield parry in both Knighthood and Combat will improve your parry accuracy with shields.
|description = Possessing shield parry in both [[Knighthood#ShieldParry|Knighthood]] and Combat will improve your parry accuracy with shields.


You can also completely reset your parry and establish a new set of priorities with a single command.
You can also completely reset your parry and establish a new set of priorities with a single command.
}}
{{AB
|skillname = Gut
|syntax = STANCE GUT
|description = You will concentrate all your defensive capabilities to protect your gut.
}}
}}
{{AB
{{AB
Line 152: Line 132:
|syntax = SQUAD DISTRIBUTION ON{{!}}OFF
|syntax = SQUAD DISTRIBUTION ON{{!}}OFF
|description = Only available to the commandant of a squad. With distribution turned on, you will immediately grab all gold dropped by any creature slain by your squad and distribute it evenly to all your recruits. If it cannot be split evenly, the commandant will pocket the difference.
|description = Only available to the commandant of a squad. With distribution turned on, you will immediately grab all gold dropped by any creature slain by your squad and distribute it evenly to all your recruits. If it cannot be split evenly, the commandant will pocket the difference.
}}
{{AB
|skillname = Chest
|syntax = STANCE CHEST
|description = You will concentrate all your defensive capabilities to protect your chest.
}}
}}
{{AB
{{AB
Line 165: Line 140:
PARRY RESET <bodypart/weight list><br/>
PARRY RESET <bodypart/weight list><br/>
UNPARRY
UNPARRY
|description = Possessing shield parry in both Knighthood and Combat will improve your parry accuracy with shields.
|description = Possessing shield parry in both [[Knighthood#Weaponparry|Knighthood]] and Combat will improve your parry accuracy with shields.


You can also completely reset your parry and establish a new set of priorities with a single command.
You can also completely reset your parry and establish a new set of priorities with a single command.
}}
{{AB
|skillname = Head
|syntax = STANCE HEAD
|description = You will concentrate all your defensive capabilities to protect your head.
}}
{{AB
|skillname = Lower
|syntax = STANCE LOWER
|description = By leaning forward and with fast footwork, you will make your lower extremeties a difficult target. This spreads your defensive focus among your gut and legs.
}}
}}
{{AB
{{AB
|skillname = Keeneye
|skillname = Keeneye
|syntax = KEENEYE ON/OFF
|syntax = KEENEYE ON/OFF
|description = With a keen eye, you can see when your weapons discharge venoms. You will generally only notice a poison if it has been explicitly envenomed (or similar) by you, from a liquid container. Naturally poisonous effects will not trigger this.
|description = With a keen eye, you can see when your weapons discharge [[Poisons#Identification|venoms]]. You will generally only notice a poison if it has been explicitly envenomed (or similar) by you, from a liquid container. Naturally poisonous effects will not trigger this.
}}
{{AB
|skillname = Middle
|syntax = STANCE MIDDLE
|description = Keeping your elbows close and your head thrust forward, this stance will protect your middle. This spreads your defensive focus among arms, chest and gut.
}}
}}
{{AB
{{AB
|skillname = Disengage
|skillname = Disengage
|syntax = DISENGAGE <target>
|syntax = DISENGAGE <target>
|description = If a knight has moved to engage you, with a sudden move you can disengage in order to exit without worrying about a sword in your back.
|description = If a [[Knighthood#Engage|knight has moved to engage]] you, with a sudden move you can disengage in order to exit without worrying about a sword in your back.
}}
}}
{{AB
{{AB
Line 202: Line 162:
|skillname = ShieldStun
|skillname = ShieldStun
|syntax = SHIELDSTUN <target>
|syntax = SHIELDSTUN <target>
|description = Slamming your shield into your target is an excellent way to stun someone senseless.
|description = Slamming your shield into your target is an excellent way to [[stun]] someone senseless.
}}
}}
{{AB
{{AB
Line 208: Line 168:
|syntax = SQUAD UNITY ON{{!}}OFF
|syntax = SQUAD UNITY ON{{!}}OFF
|description = Available to the commandant of a squad. If the commandant tries to move, he will announce the move. If any recruits shout that they are unable to follow then the commandant will cancel the order. This should assist in moving the whole squad as a group, leaving nobody behind.
|description = Available to the commandant of a squad. If the commandant tries to move, he will announce the move. If any recruits shout that they are unable to follow then the commandant will cancel the order. This should assist in moving the whole squad as a group, leaving nobody behind.
}}
{{AB
|skillname = Upper
|syntax = STANCE UPPER
|description = With a keen eye to the moves of your opponent, you weave your torso from side to side and keep your arms in motion in such a way as to protect your upper body. This spreads your defensive focus among your arms, chest and head.
}}
{{AB
|skillname = Vitals
|syntax = STANCE VITALS
|description = By keeping your arms forward to block and your legs braced for blows, you will protect the vital parts of your body. This spreads your defensive focus among your gut, chest and head.
}}
}}
{{AB
{{AB
2,691

edits

Navigation menu