Difference between revisions of "Cosmic"

2,018 bytes removed ,  23:19, 28 January 2016
Updated sans SoulGuard
(Nimbus)
(Updated sans SoulGuard)
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{{SkillTableHeader}}
|[[#Deathsight|Deathsight]]||Inept||See ripples in the cosmos of life.
{{SkillTableRow|Deathsight|Inept|0|See ripples in the cosmos of life.}}
|-
{{SkillTableRow|Window|Inept|33|Seek out another in your mind's eye.}}
|[[#Window|Window]]||Inept +33%||Seek out another in your mind's eye.
{{SkillTableRow|WaterWalk|Inept|66|Walk upon the surface of water.}}
|-
{{SkillTableRow|Fear|Novice|0|Conjure up primal fear in the hearts of others.}}
|[[#Waterwalk|Waterwalk]]||Inept +66%||Walk upon the surface of water.
{{SkillTableRow|CosmicFire|Novice|33|Summon a blast of cosmic energy.}}
|-
{{SkillTableRow|Enlarge|Unknown|?|Make a person grow.}}
|[[#Fear|Fear]]||Novice||Conjure up primal fear in the hearts of others.
{{SkillTableRow|SoulGuard|Apprentice|50|Protect yourself against powerful maladies.}}
|-
{{SkillTableRow|Web|Apprentice|75|Bind someone with strands of the cosmos.}}
|[[#Cosmicfire|Cosmicfire]]||Novice +33%||Summon a blast of cosmic energy.
{{SkillTableRow|Sleep|Capable|0|Put your enemy to sleep.}}
|-
{{SkillTableRow|Cloak|Capable|33|Resist attempts at magical summonings.}}
|[[#Enfeeble|Enfeeble]]||Novice +66%||Shrivel the muscles of your foes.
{{SkillTableRow|Farscout|Capable|66|Identify the whereabouts of all enemies or allies.}}
|-
{{SkillTableRow|Timeslip|Adept|0|Slip through time to avoid being attacked.}}
|[[#Diminish|Diminish]]||Apprentice||Make a person shrink.
{{SkillTableRow|Ceremonies|Unknown|?|Linking with the Cosmic planes fortifies the mind.}}
|-
{{SkillTableRow|Nimbus|Adept|25|Surround yourself with a nimbus of cosmic protection.}}
|[[#Enlarge|Enlarge]]||Apprentice +25%||Make a person grow.
{{SkillTableRow|Quickening|Adept|50|Increase the speed of your mind.}}
|-
{{SkillTableRow|Gate|Adept|75|Open up planar gates to or from the cosmic planes.}}
|[[#Soulwash|Soulwash]]||Apprentice +50%||Cleanse yourself or others of spiritual afflictions.
{{SkillTableRow|Master|Master|0|Move on to a master specialization.}}
|-
|[[#Web|Web]]||Apprentice +75%||Bind someone with strands of the cosmos.
|-
|[[#Sleep|Sleep]]||Capable||Put your enemy to sleep.
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|[[#Cloak|Cloak]]||Capable +33%||Resist attempts at magical summonings.
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|[[#Farscout|Farscout]]||Capable +66%||Identify the whereabouts of all enemies or allies.
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|[[#Timeslip|Timeslip]]||Adept||Slip through time to avoid being attacked.
|-
|[[#Nimbus|Nimbus]]||Adept +25%||Surround yourself with a nimbus of cosmic protection.
|-
|[[#Quickening|Quickening]]||Adept +50%||Increase the speed of your mind.
|-
|[[#Gate|Gate]]||Adept +75%||Open up planar gates to or from the cosmic planes.
|-
|[[#Master|Master]]||Master||Move on to a master specialization.
|-
|}
|}
[[Image:Cosmic.jpg|thumb|Cosmic fire (by Elyonne)]]
[[Image:Cosmic.jpg|thumb|Cosmic fire (by Elyonne)]]


==Deathsight==
{{AB
 
|skillname = Deathsight
{|
|syntax = ABJURE DEATHSIGHT [OFF]
|-
|description = You may awaken your inner sight to pierce the veil of death, seeing all who pass the dark gate and also seeing where their mortal form perished.
| style="background:darkblue; color:white"|'''Syntax:'''
}}
|-
| style="background:lightblue"|<tt>ABJURE DEATHSIGHT</tt>
|-
|}
You may awaken your inner sight to pierce the veil of death, seeing all who pass the dark gate and also seeing where their mortal form perished.
 
==Window==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>ABJURE WINDOW <target></tt>
|-
|}
By opening a window in the cosmos, you can scout out the location of another.
 
==Waterwalk==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>ABJURE WATERWALK</tt>
|-
|}
Gravity is but another cosmic force that you can master, such that you may walk upon the surface of water.
 
==Fear==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>ABJURE FEAR</tt>
|-
|}
Few can face the full force of the cosmos when glimpsed through your eyes. This spell targets all personal enemies at your location.
 
==Cosmicfire==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>ABJURE COSMICFIRE <target></tt>
|-
|style="background:pink"|Damage Type: 50% Magic, 50% Heat<br/>
Damage Source: Magical
|-
|}
The crudest manipulation of the cosmic fabric is also one of the most potent weapons. Calling forth raw cosmic fire will unbind the flesh of your enemies.
 
==Enfeeble==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>ABJURE ENFEEBLE <target></tt>
|-
|}
By weakening the cosmic threads that make up another person, you will also slightly weaken the body.
 
==Diminish==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>ABJURE DIMINISH <target></tt>
|-
|}
By manipulating the cosmic threads that make up another person, you can force that person's body to shrink in size. Note that changing size will make you hungrier.
 
==Enlarge==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>ABJURE ENLARGE <target></tt>
|-
|}
By manipulating the cosmic threads that make up another person, you can force that person's body to grow in size. Note that changing size will make you hungrier.
 
==Soulwash==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>ABJURE SOULWASH <target></tt>
|-
|}
Bathe the soul in pure cosmic energy to wash away magical afflictions, such as recklessness, healthleech, dissonance, pacification, aeon, peace and powersink.
 
==Web==
 
{|
|-
| style="background:darkblue; color:white"|'''Syntax:'''
|-
| style="background:lightblue"|<tt>ABJURE WEB <target></tt>
|-
|}
You may transmute random cosmic threads into material reality and thus bind your enemies.
 
==Sleep==


{|
{{AB
|-
|skillname = Window
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = ABJURE WINDOW <target>
|-
|description = By opening a window in the cosmos, you can scout out the location of another.
| style="background:lightblue"|<tt>ABJURE SLEEP <target></tt>
}}
|-
|}
Put someone to sleep by delicately tugging the cosmic threads that bind him or her.


==Cloak==
{{AB
|skillname = Waterwalk
|syntax = ABJURE WATERWALK [OFF]
|description = Gravity is but another cosmic force that you can master, such that you may walk upon the surface of water.
}}


{|
{{AB
|-
|skillname = Fear
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = ABJURE FEAR
|-
|description = Few can face the full force of the cosmos when glimpsed through your eyes. This spell targets all personal enemies at your location.
| style="background:lightblue"|<tt>ABJURE CLOAK</tt>
}}
|-
|style="background:pink"|Damage Modifier: Variable based on Intelligence, max of 10.
|-
|}


Creating a cosmic cloak will help protect from being summoned against your will as well as provide some physical damage protection.
{{AB
|skillname = CosmicFire
|syntax = ABJURE COSMICFIRE <target>
|cost = Damage Type:  50% Magic, 50% Fire <br>
Can Target Denizens
|description = The crudest manipulation of the cosmic fabric is also one of the most potent weapons. Calling forth raw cosmic fire will unbind the flesh of your enemies.
}}


==Farscout==
{{AB
 
|skillname = Enlarge
{|
|syntax = ABJURE ENLARGE <target>
|-
|description = By manipulating the cosmic threads that make up another person, you can force that person's body to grow in size. Note that changing size will make you hungrier.
| style="background:darkblue; color:white"|'''Syntax:'''
}}
|-
| style="background:lightblue"|<tt>ABJURE FARSCOUT <ENEMIES|ALLIES></tt>
|-
|}
By opening windows in the cosmic fabric, you can scout out the location of all enemies or allies.


{|
{{AB
|-
|skillname = SoulGuard
| style="background:darkgreen; color:white"|'''Additional Notes:'''
|syntax = Missing
|-
|description = Missing
| style="background:lightgreen"|This does trigger aethersight.
}}
|-
|}


==Timeslip==
{{AB
|skillname = Web
|syntax = ABJURE WEB <target>
|description = You may transmute random cosmic threads into material reality and thus bind your enemies.
}}


{|
{{AB
|-
|skillname = Sleep
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = ABJURE SLEEP <target>
|-
|description = Put someone to sleep by delicately tugging the cosmic threads that bind him or her.
| style="background:lightblue"|<tt>ABJURE TIMESLIP</tt>
}}
|-
|}
The cosmos is a series of infinite probabilities and you may use this knowledge to avoid the next hostile action targetted against you.


==Nimbus==
{{AB
|skillname = Cloak
|syntax = ABJURE CLOAK [OFF]
|cost = Damage Modifier: 1/8 cutting and blunt resistance
|description = Creating a cosmic cloak will help protect from being summoned against your will as well as provide some physical damage protection.
}}


{|
{{AB
|-
|skillname = Farscout
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = ABJURE FARSCOUT <ENEMIES{{!}}ALLIES>
|-
|description = By opening windows in the cosmic fabric, you can scout out the location of all enemies or allies.
| style="background:lightblue"|<tt>ABJURE NIMBUS</tt>
}}
|-
|style="background:pink"|Damage Modifier: 10
|-
|}
Use the cosmic dust around you to form a protective nimbus which will protect against cosmic damage attacks (excorable and divinus).


==Quickening==
{{AB
|skillname = Timeslip
|syntax = ABJURE TIMESLIP
|description = The cosmos is a series of infinite probabilities and you may use this knowledge to avoid the next hostile action targeted against you.
}}


{|
{{AB
|-
|skillname = Nimbus
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = ABJURE NIMBUS [OFF]
|-
|cost = Damage Resistance: 1/5 Excorable, 1/5 Divinus
| style="background:lightblue"|<tt>ABJURE QUICKENING</tt>
|description = Use the cosmic dust around you to form a protective nimbus which will
|-
protect against cosmic damage attacks (excorable and divinus).
|style="background:pink"|Power: 3 (any)
}}
|-
|}
The quickening is a powerful enhancement of your own cosmic being, heightening your mental reflexes to the point that your equilibrium is recovered at a much greater rate. This can only be maintained for a very short period.


==Gate==
{{AB
|skillname = Quickening
|syntax = ABJURE QUICKENING
|cost = Power: 3 (any)
|description = The quickening is a powerful enhancement of your own cosmic being, heightening your mental reflexes to the point that your equilibrium is recovered at a much greater rate (25/25 bonus). This can only be maintained for a very short period.
}}


{|
{{AB
|-
|skillname = Gate
| style="background:darkblue; color:white"|'''Syntax:'''
|syntax = TRANSVERSE <plane>
|-
|description = You can travel to or from the cosmic realms from any planar gate.
| style="background:lightblue"|<tt>TRANSVERSE <plane></tt>
}}
|-
|}
You can travel to or from the cosmic realms from any planar gate.


==Master==
{{AB
At this point in your training of Cosmic, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see <tt>SKILLCHOICE LIST</tt> to see what is available. There may be a choice between two or more specializations.
|skillname = Master
|description = At this point in your training of Cosmic, you have progressed where you must specialize in an aspect of this skill to continue learning. If you have not yet selected a specialization, see SKILLCHOICE LIST to see what is available. There may be a choice between two or more specializations.
}}
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