Difference between revisions of "Druidry"

23 bytes added ,  02:34, 25 January 2011
m
Envoy changes
m (Envoy changes)
Line 414: Line 414:
|style="background:pink"|Power: 10 (Commune Nexus)<br/>
|style="background:pink"|Power: 10 (Commune Nexus)<br/>
Damage Type: 50% Cutting, 50% Blunt (point cudgel)<br/>
Damage Type: 50% Cutting, 50% Blunt (point cudgel)<br/>
Damage Source: Magical
Damage Source: Magical<br/>
Damage Modifier: 10
|-
|-
|}
|}
The forests will grant you the ultimate weapon of a druid--the fearsome cudgel. By wielding the cudgel you may <tt>POINT CUDGEL</tt> at a target and release the burl burst attack, shooting thousands of tiny splinters at your target. You can <tt>RAISE CUDGEL</tt> in a location with trees and lift everyone in that location (including yourself) up into its branches. With <tt>WHIRL CUDGEL</tt>, you can reveal anyone hiding in your location. Finally, <tt>TWIRL CUDGEL</tt> will create a shield that will offer some protection against projectile attacks, as well as make it harder to knock you out of the trees. The power cost is significantly less if cast on the Ethereal Plane.
The forests will grant you the ultimate weapon of a druid--the fearsome cudgel. By wielding the cudgel you may <tt>POINT CUDGEL</tt> at a target and release the burl burst attack, shooting thousands of tiny splinters at your target. You can <tt>RAISE CUDGEL</tt> in a location with trees and lift everyone in that location (including yourself) up into its branches. With <tt>WHIRL CUDGEL</tt>, you can reveal anyone hiding in your location. Finally, <tt>TWIRL CUDGEL</tt> will create a shield that will offer some protection against physical attacks, as well as make it harder to knock you out of the trees. The power cost is significantly less if cast on the Ethereal Plane.


==Sap==
==Sap==
870

edits