Difference between revisions of "Necromancy"

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updated ectoplasm according to changelog 2763
(Updated to templated skills.)
(updated ectoplasm according to changelog 2763)
 
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{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%"
{| align="right" border="1" cellpadding="4" cellspacing="0" width="40%"
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| style="background:lightyellow"|Necromancy is a specialization of [[Rituals]], and can only be learned in Magnagora as it is connected to the nexus known as the Megalith of Doom. The power of the dark chants of necromancy originate on the demonic plane of Nil. Basic necrotic rituals involve draining and perverting the life force. Eventually, necromancers will be able to create undead and the goal of all necromancers is to rise as the most powerful undead--the lich. Knights who become liches are generally referred to as Death Knights.
| style="background:lightyellow"|[[Necromancy]] is a specialization of [[Rituals]], and can only be learned in [[Magnagora]] as it is connected to the nexus known as the [[Megalith of Doom]]. The power of the dark chants of necromancy originate on the demonic plane of [[Nil]]. Basic necrotic rituals involve draining and perverting the life force. Eventually, necromancers will be able to create [[undead]] and the goal of all necromancers is to rise as the most powerful undead--the lich. Knights who become liches are generally referred to as Death Knights.
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{{SkillTableRow|Carrion|Master|33|Consume corpses during times of need.}}
{{SkillTableRow|Carrion|Master|33|Consume corpses during times of need.}}
{{SkillTableRow|Feed|Master|66|Derive sustenance from another being.}}
{{SkillTableRow|Feed|Master|66|Derive sustenance from another being.}}
{{SkillTableRow|Shrivel|Gifted|0|Cause your opponents limbs to shrivel to uselessness.}}
{{SkillTableRow|Shrivel|Gifted|0|Cause your opponent's limbs to shrivel to uselessness.}}
{{SkillTableRow|Cannibalize|Gifted|50|Your health or mana can be cannibalized.}}
{{SkillTableRow|Cannibalize|Gifted|50|Your health or mana can be cannibalized.}}
{{SkillTableRow|Leech|Expert|0|Leech away the mental energies of another.}}
{{SkillTableRow|Leech|Expert|0|Leech away the mental energies of another.}}
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{{SkillTableRow|Sacrifice|Mythical|50|Nil looks favorably upon bloody sacrifices.}}
{{SkillTableRow|Sacrifice|Mythical|50|Nil looks favorably upon bloody sacrifices.}}
{{SkillTableRow|DeathWeapon|Mythical|75|Blades can inflict terror on the marked.}}
{{SkillTableRow|DeathWeapon|Mythical|75|Blades can inflict terror on the marked.}}
{{SkillTableRow|NecroticBlade|Mythical|75|Imbue the cold of the grave in your blades.}}
{{SkillTableRow|Lichdom|Transcendent|0|You will not die but instead rise as a powerful lich.}}
{{SkillTableRow|Lichdom|Transcendent|0|You will not die but instead rise as a powerful lich.}}
|}
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|skillname = Leech
|skillname = Leech
|syntax = DARKCHANT LEECH <target>
|syntax = DARKCHANT LEECH <target>
|description = You can leech away the mana of others and add it to your own. Leeching a deathmarked victim can increase the mana taken.
|description = You can leech away the mana of others and add it to your own. Leeching a [[deathmark]]ed victim can increase the mana taken.
}}
}}


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|syntax = DARKCHANT OMEN <target>
|syntax = DARKCHANT OMEN <target>
|cost = Power: 2 (Megalith of Doom)
|cost = Power: 2 (Megalith of Doom)
|description = From the dark books of Baalphegar, you can cast a foul omen upon an unlucky soul. While under such an omen, that person will find any damage against him or her will be increased.
|description = From the dark books of [[Baalphegar]], you can cast a foul omen upon an unlucky soul. While under such an omen, that person will find any damage against him or her will be increased.
}}
}}


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|skillname = Disfigure
|skillname = Disfigure
|syntax = DARKCHANT DISFIGURE <target>
|syntax = DARKCHANT DISFIGURE <target>
|description = Placing the visage of a rotting corpse upon a victim will give an aura of repugnance. All those loyal to him or her will turn upon the hapless target.
|description = Placing the visage of a rotting corpse upon a victim will give an aura of repugnance. All those loyal to him or her will turn upon the hapless target.
}}
}}


{{AB
{{AB
|skillname = Ectoplasm
|skillname = Ectoplasm
|syntax = DARKCHANT ECTOPLASM [<target>{{!}}ALL]
|syntax = DARKCHANT ECTOPLASM <target>
|cost = Power: 2 (Megalith of Doom) - untargeted (max 3 people) <br>
|cost = Power: 3 (Megalith of Doom)
1 (Megalith of Doom) - targeted <br>
|description = By spewing forth ectoplasm, you will coat your target with the viscous substance, which will reduce their celerity to two.}}
10(Megalith of Doom) - all
'''Changelog:'''<br>
|description = By spewing forth ectoplasm, you will coat your personal enemies with the viscous substance, making it harder to recover balance (-10/-10 penalty). Alternatively, you can target the spell against one individual. If regularly untargeted, ectoplasm will, at max, only affect three enemies. If all is specified, all personal enemies will be affected.
*Necromancy Ectoplasm now reduces the target's [[celerity]] to 0 for 20 seconds. '''(#2762 on 29-Oct-2022)'''
}}
*Necromancy Ectoplasm has been raised to give a celerity of 2, per the report. '''(#2763 on 30-Oct-2022)'''


{{AB
{{AB
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<tt>OMEN</tt>, <tt>DISFIGURE</tt> darkens mark by 2 levels.
<tt>OMEN</tt>, <tt>DISFIGURE</tt> darkens mark by 2 levels.
<tt>SHRIVEL</tt>, <tt>FEED</tt>, <tt>MARKWEAPON</tt> darkens mark by 1 level.                 
<tt>SHRIVEL</tt>, <tt>FEED</tt>, <tt>MARKWEAPON</tt> darkens mark by 1 level.                 
|notes = Necromancy attacks against a target with 15-19 levels of [[deathmark]] will cost 1 power less.<br />Necromancy attacks against a target with 20-25 levels of deathmark will cost 2 power less.<br />Writhing with 20+ deathmark levels will take longer.
}}
}}
'''Changelog:'''<br />
*Necromancy attacks against a target with 15-19 levels of deathmark will cost 1p less. Necromancy attacks against a target with 20-25 levels of deathmark will cost 2p less. Writhing with 20+ levels of deathmark will take longer. '''(#1434 on 6-19-2018)'''


{{AB
{{AB
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Damage Type: 100% Unblockable
Damage Type: 100% Unblockable
|description = From Nifilhema's House of Excruciating Pain, you can call up one of her most favorite tortures upon an unlucky victim. An iron cross will rise up and your victim will be nailed to it, shackled and bleeding. Not only will the iron cross continuously wound the victim, but also it will expand and break the limbs.
|description = From Nifilhema's House of Excruciating Pain, you can call up one of her most favorite tortures upon an unlucky victim. An iron cross will rise up and your victim will be nailed to it, shackled and bleeding. Not only will the iron cross continuously wound the victim, but also it will expand and break the limbs.
|notes = Afflicts [[crucified]].
}}
}}


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|syntax = DARKCHANT SACRIFICE <target>
|syntax = DARKCHANT SACRIFICE <target>
|cost = Power: 3 (Megalith of Doom)
|cost = Power: 3 (Megalith of Doom)
|description = You will be well rewarded by sacrificing someone to the Demon Lords of Nil. This is an extremely difficult task to perform as your sacrifice must be crucified by your own crucifix with all limbs broken.
|description = You will be well rewarded by sacrificing someone to the Demon Lords of Nil. This is an extremely difficult task to perform as your sacrifice must be [[crucified]] by your own crucifix with all limbs broken.
}}
}}


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|syntax = DEATHWEAPON MARK <weapon> <br>
|syntax = DEATHWEAPON MARK <weapon> <br>
DEATHWEAPON RELEASE
DEATHWEAPON RELEASE
|description = Mark a blade or a symbol and it will help darken your deathmark if already placed on your victim. Be warned, as marking will cause the weapon to not cause as much direct harm to your victim.
|description = Mark a blade or a symbol and it will help darken your [[deathmark]] if already placed on your victim. Be warned, as marking will cause the weapon to not cause as much direct harm to your victim.
<br>
<br><br>
Warrior weapons will gain a small chance to afflict with contagion afflictions. If they don't cause a contagion affliction, they will cause slightly more damage depending on how dark the person's mark is.
Warrior weapons will gain a small chance to afflict with contagion afflictions. If they don't cause a contagion affliction, they will cause slightly more damage depending on how dark the person's mark is.
}}
}}


{{AB
|skillname = NecroticBlade
|syntax = DARKCHANT BLADE
|cost = Power: 3 (Megalith of Doom)<br>
Must have marked a Deathweapon.
|description = For the next 5 rounds*, you will deal two random afflictions per round.
<br><br>
Possible Afflictions: [[Rigormortis]], [[Pox]], [[Dysentery]], [[Scabies]], [[Epilepsy]].
<br><br>
<nowiki>*</nowiki>Two Handers will deal two afflictions per strike, One Handers will deal
one affliction per strike, for a total of 10 afflictions.
<br><br>
This effect can only be maintained for 5 minutes without using it.
}}
{{AB
{{AB
|skillname = Lichdom
|skillname = Lichdom
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maintaining full benefit in the light as well as the dark, and gains the additional skill of the Cold Aura, which will cause enemies around the lich to suffer the cold of the grave, which is similar to the touch of the lich. Maintaining the cold aura costs a significant mana drain. They can also give the lich seed to others for five power from the Megalith from both parties.
maintaining full benefit in the light as well as the dark, and gains the additional skill of the Cold Aura, which will cause enemies around the lich to suffer the cold of the grave, which is similar to the touch of the lich. Maintaining the cold aura costs a significant mana drain. They can also give the lich seed to others for five power from the Megalith from both parties.


SPECIAL: Lich and Archlich
SPECIAL: Lich and Archlich<br />
{{Sub
{{Sub
|syntax = EYEBLAST <target>
|syntax = EYEBLAST <target>
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Liches have what is known as an excorant gland, which absorbs excorable damage. Liches will absorb 10% of excorable energy and archliches will absorb 20%. When the excorant gland is full (which you can see on <tt>DEF</tt>), the lich can perform an eyeblast attack, emptying the excorant gland and releasing the energies in a powerful attack.
Liches have what is known as an excorant gland, which absorbs excorable damage. Liches will absorb 10% of excorable energy and archliches will absorb 20%. When the excorant gland is full (which you can see on <tt>DEF</tt>), the lich can perform an eyeblast attack, emptying the excorant gland and releasing the energies in a powerful attack.
}}
}}
'''Changelog:'''
*Necromancy Lich is no longer an aggressive action, but now requires the target to AGREE to it. Balance time has been reduced to allow for delay in agreeing. '''(#2568 on 2021-Dec-02)'''
*Coldaura will now give 2 levels of deathmark when it hits. '''(#1434 on 6-19-2018)'''
[[Category: Class Skills]]
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